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Latest version: 0.74-3

 
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Game details
Stargunner - Apogee (1996)
Tested By: stdorsch

runnable  -  playable  -  supported
100% (supported)
  DOSBox version: 0.70 (supported)

runnable  -  playable  -  supported
100% (supported)
  DOSBox version: 0.65 (supported)

runnable  -  playable  -  supported
100% (supported)
  DOSBox version: 0.63 (supported)

runnable  -  playable  -  supported
70% (supported)
  DOSBox version: 0.61 (supported)

runnable  -  playable  -  supported
30% (playable)
  DOSBox version: 0.60 (playable)

runnable  -  playable  -  supported
0% supported
  DOSBox version: 0.58 (broken)


it doesn't work (2012-06-04 13:20) nomyle
I tried to play this game on 0.74. It bumps all the time. The cinematics are broken and I can't play because it's too fast. Plz help.
almost perfect with 0.72 (2009-01-09 10:11) TJHooker
I set core=normal cycles=auto and refresh rate disabled ingame and it works perfectly even the cinematics more or less. Only the Star Wars style flying letters are slow. But I don't know if it is even dosboxes fault but it freezes at the stage 6 boss in aquatic mission, the processor usage is 100% and it doesn't respond.
Works, but cinematics broken (2008-02-19 04:46) Shockwav3
Set cycles to max and test the refresh rate to disabled inside the game. It will work fine but the cinematics will jitter/run too fast.
Re: Too Fast to be Playable in 0.70 (2007-07-29 17:11) Jonah
OK, I found a workaround:
In the [CPU] section of dosbox.conf, change
cycles=auto
to
cycles=10000
Too Fast to be Playable in 0.70 (2007-07-29 16:29) Jonah
Game runs way to fast in 0.70, even with CPU cycles turned down to 500, on an Athlon 2900+ running Windows 2000. Works fine in 0.65 on the same system.
Runs too fast (2007-05-03 03:07) HappyGamer
DosBox: 0.70 Mac UB

Games runs too fast, even dropping down cycles won't work.
Works great (2005-01-30 12:08) Iori Branford
Runs like a dream on my 2GHz at 30000 cycles. I just have to turn Refresh Rate to Disabled in the game options for optimal smoothness.
0.61 (2004-02-05 04:58) Qbix
saving problems of 0.60 have been solved.
Sound seems to work fine as well!
0.61 (2004-02-05 04:57) Qbix
saving problems of 0.60 have been solved.
Sound seems to work fine as well!
Speed... (2003-11-05 12:31) Jurgen
I'm running the game at +- 5000 cycles, it's very smooth.(at 320x240 non-VESA resolution though, system is AMD Athlon 1300, Dosbox built against libSDL 1.2.6)
Note: (2003-10-31 14:14) stdorsch
Game works with 0.60 now !! :o)

In fullscreen mode it runs very slow, in windowed mode very very slow (on my 3GHz P4 machine). VESA emulation seems to work... but quite slow...

I have NO SOUND in the game although the sound works in the setup program. Setup autodetects a soundblaster card and plays the test music properly.



Compatibility statistics (3881 games in database)
Version: Games broken: Games runnable: Games playable: Games supported:
DOSBox 0.74-2 (961) 41 (4.27%) 20 (2.08%) 36 (3.75%) 864 (89.91%)
DOSBox 0.73 (619) 14 (2.26%) 13 (2.10%) 13 (2.10%) 579 (93.54%)
DOSBox 0.72 (710) 41 (5.77%) 20 (2.82%) 28 (3.94%) 621 (87.46%)
DOSBox 0.71 (152) 28 (18.42%) 5 (3.29%) 7 (4.61%) 112 (73.68%)
DOSBox 0.70 (944) 21 (2.22%) 13 (1.38%) 30 (3.18%) 880 (93.22%)
DOSBox 0.65 (714) 35 (4.90%) 26 (3.64%) 39 (5.46%) 614 (85.99%)
DOSBox 0.63 (912) 75 (8.22%) 43 (4.71%) 45 (4.93%) 749 (82.13%)
DOSBox 0.62 (391) 54 (13.81%) 24 (6.14%) 27 (6.91%) 286 (73.15%)
DOSBox 0.61 (998) 87 (8.72%) 58 (5.81%) 68 (6.81%) 785 (78.66%)
DOSBox 0.60 (768) 109 (14.19%) 67 (8.72%) 72 (9.38%) 520 (67.71%)
DOSBox 0.58 (1141) 263 (23.05%) 14 (1.23%) 19 (1.67%) 845 (74.06%)






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