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Latest version: 0.74-3

 
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Game details
Mech Warrior - Activision (1989)
Tested By: Ancientleech

runnable  -  playable  -  supported
100% (supported)
  DOSBox version: 0.74-3 (supported)

runnable  -  playable  -  supported
100% (supported)
  DOSBox version: 0.70 (supported)

runnable  -  playable  -  supported
0% supported
  DOSBox version: 0.65 (broken)

runnable  -  playable  -  supported
80% (supported)
  DOSBox version: 0.63 (supported)

runnable  -  playable  -  supported
0% supported
  DOSBox version: 0.62 (broken)

runnable  -  playable  -  supported
95% (supported)
  DOSBox version: 0.61 (supported)

runnable  -  playable  -  supported
80% (supported)
  DOSBox version: 0.58 (supported)


Edit (2011-06-25 13:02) TheFreeOne
Still is needed to set mpu401 not to "intelligent"
Sound Blaster (2011-06-25 12:11) TheFreeOne
In .74 version audio does not need to be set AdLib, sounds and music plays normally. I don't know if the game jhas this great lack of sound effects and music (most menus are without any of them) but I had intro music, bar music and combat sounds, both in normal and in AdLib mode, so I suppose that's a lack of the game.
music (2010-03-01 19:05) rifter
glut is right about the mpu401 setting.
As for the music, my guess is that the game detects a soundblaster card and then decides ot to play it. You can force the sound card with the following options:
A = AdLib Board T = Tandy MT-32 R = Roland S = PC Speaker

so to make it use adlib sound you do

MW A

adlib sound worked for me and made the music play.

There are also graphic options
1 = EGA 16 Color 2 = Tandy 16 Color 3 = CGA 4 Color

the game should automagically pick EGA which is the best graphic option, but you can force that, too. The two can be mixed:

MW 1 A
Fully playable under 7.0 (2007-05-20 16:11) glut
Make sure that in dosbox.conf, under [midi] that mpu401=uart or mpu401=none.
If you have mpu401=intelligent then after each battle the game will hang.
Playable in DOSBox version 0.61 (minus some music) (2006-04-02 14:31) Obi-groo
It is true that this game hangs after your first mission in DOSBox versions 0.62 - 0.65 and is therefore unplayable. I have found though that it does not hang in version 0.61 and so far seems to be fully playable. The only thing is that there is some music that I heard in version 0.65 that I so far can't get to play in version 0.61. I was hoping that this game would be fixed in version 0.65. Maybe next time...but at any rate, this game can be played in 0.61.
Not fully playable (2004-12-24 18:48) SgtSarros
Game still hangs at the end of a mission. Get a contract, start the mission, and retreat or die, and the game just hangs there.
Not runable (2004-10-27 09:00) Nomad
Mechwarrior crashes after any battle. It's not really runable.



Compatibility statistics (3898 games in database)
Version: Games broken: Games runnable: Games playable: Games supported:
DOSBox 0.74-3 (1001) 27 (2.70%) 21 (2.10%) 37 (3.70%) 916 (91.51%)
DOSBox 0.73 (622) 14 (2.25%) 13 (2.09%) 13 (2.09%) 582 (93.57%)
DOSBox 0.72 (708) 40 (5.65%) 20 (2.82%) 28 (3.95%) 620 (87.57%)
DOSBox 0.71 (152) 28 (18.42%) 5 (3.29%) 7 (4.61%) 112 (73.68%)
DOSBox 0.70 (944) 21 (2.22%) 13 (1.38%) 30 (3.18%) 880 (93.22%)
DOSBox 0.65 (716) 35 (4.89%) 26 (3.63%) 39 (5.45%) 616 (86.03%)
DOSBox 0.63 (913) 75 (8.21%) 43 (4.71%) 46 (5.04%) 749 (82.04%)
DOSBox 0.62 (391) 54 (13.81%) 24 (6.14%) 27 (6.91%) 286 (73.15%)
DOSBox 0.61 (998) 87 (8.72%) 58 (5.81%) 68 (6.81%) 785 (78.66%)
DOSBox 0.60 (769) 109 (14.17%) 68 (8.84%) 72 (9.36%) 520 (67.62%)
DOSBox 0.58 (1142) 263 (23.03%) 15 (1.31%) 19 (1.66%) 845 (73.99%)






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