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	<updated>2026-05-05T20:21:23Z</updated>
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	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=MOUNT&amp;diff=2608</id>
		<title>MOUNT</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=MOUNT&amp;diff=2608"/>
		<updated>2009-07-19T22:46:45Z</updated>

		<summary type="html">&lt;p&gt;DomcoTrdom: &lt;/p&gt;
&lt;hr /&gt;
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'''MOUNT.COM''' is a command inside DOSBox that can connect physical folders and drives to [[Drives|virtual drives]] inside DOSBox.  When you enter the command MOUNT from the DOSBox prompt you should see&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT&lt;br /&gt;
Current mounted drives are:&lt;br /&gt;
Drive Z is mounted as Internal Virtual Drive&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To mount a folder as a drive, follow this basic template.&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;MOUNT [Drive-Letter] [Local-Directory]&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The local directory can be specified relative to the working directory from which DOSBox was started.&lt;br /&gt;
&lt;br /&gt;
To unmount a drive, follow this basic template.&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;MOUNT -u [Drive-Letter]&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usage Examples =&lt;br /&gt;
&lt;br /&gt;
== Windows ==&lt;br /&gt;
=== Mounting a folder from your harddrive ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT C C:\DOSGAMES&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mounting a floppy drive ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT A A:\ -t floppy&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mounting a CD-Rom drive ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT D D:\ -t cdrom&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Extra CD ROM options ===&lt;br /&gt;
 -t [floppy|cdrom] Define how the mounted folder should behave to the emulated operating system.&lt;br /&gt;
 -usecd [drive #]  For direct hardware emulation ie: audio playback, etc.&lt;br /&gt;
 -cd = Generate a list of local CD ROM drive's &amp;quot;drive #&amp;quot; values&lt;br /&gt;
 -label [name] = Set the volume name of the drive (all caps)&lt;br /&gt;
 -ioctl = Lowest level of hardware access (Win 2K, XP and Linux)...follows the -usecd command&lt;br /&gt;
 &lt;br /&gt;
 Z:\&amp;gt;MOUNT D D:\ -t cdrom -usecd 0 -ioctl -label GAME_CD&lt;br /&gt;
&lt;br /&gt;
=== Mounting an ISO-File as volume ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E C:\Images\MyImage.iso -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mounting a CUE/BIN-Pair as volume ===&lt;br /&gt;
If the game plays additional music tracks from the cd ([http://en.wikipedia.org/wiki/Mixed_Mode_CD mixed mode]), you can still mount it as an image file. Since ISO can only contain pure data, the image has to be in the [[Cuesheet|CUE/BIN format]]. You mount it with&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E C:\Images\MyImage.cue -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
The BIN-file has to be in the same folder as the CUE-file. It is also possible to use a cuescheet in combination with an ISO and [[Cuesheet|compressed audio tracks]] in OGG or MP3 format.&lt;br /&gt;
&lt;br /&gt;
=== Mounting Multiple Images (ISO or CUE/BIN) ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E C:\Images\MyImage1.iso C:\Images\MyImage2.iso -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When mounting multiple images (useful for any application which requires discs to be swapped while it is running), you can then switch between the mounted disk-images by pressing Ctrl+F4 (by default) while your application is running.&lt;br /&gt;
&lt;br /&gt;
== Linux ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT C ~/DOSGAMES&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT D /MEDIA/CDROM/ -T CDROM&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E ~/IMAGES/MYIMAGE.ISO -T ISO&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mac OSX ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT C ~/DOSGAMES&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT D ~/Documents/IMAGE.toast -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using your mounted drive ==&lt;br /&gt;
To change to the newly mounted virtual drive simply type&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;[Drive-Letter]:&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example (If you mounted a Local-Directory to the Drive-Letter '''C''')&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;C:&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>DomcoTrdom</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=MOUNT&amp;diff=2557</id>
		<title>MOUNT</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=MOUNT&amp;diff=2557"/>
		<updated>2009-07-09T20:24:51Z</updated>

		<summary type="html">&lt;p&gt;DomcoTrdom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MOUNT.COM''' is a command inside DOSBox that can connect physical folders and drives to [[Drives|virtual drives]] inside DOSBox.  When you enter the command MOUNT from the DOSBox prompt you should see&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT&lt;br /&gt;
Current mounted drives are:&lt;br /&gt;
Drive Z is mounted as Internal Virtual Drive&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To mount a folder as a drive, follow this basic template.&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;MOUNT [Drive-Letter] [Local-Directory]&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The local directory can be specified relative to the working directory from which DOSBox was started.&lt;br /&gt;
&lt;br /&gt;
To unmount a drive, follow this basic template.&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;MOUNT -u [Drive-Letter]&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usage Examples =&lt;br /&gt;
&lt;br /&gt;
== Windows ==&lt;br /&gt;
=== Mounting a folder from your harddrive ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT C C:\DOSGAMES&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mounting a floppy drive ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT A A:\ -t floppy&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mounting a CD-Rom drive ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT D D:\ -t cdrom&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Extra CD ROM options ===&lt;br /&gt;
 -t [floppy|cdrom] Define how the mounted folder should behave to the emulated operating system.&lt;br /&gt;
 -usecd [drive #]  For direct hardware emulation ie: audio playback, etc.&lt;br /&gt;
 -cd = Generate a list of local CD ROM drive's &amp;quot;drive #&amp;quot; values&lt;br /&gt;
 -label [name] = Set the volume name of the drive (all caps)&lt;br /&gt;
 -ioctl = Lowest level of hardware access (Win 2K, XP and Linux)...follows the -usecd command&lt;br /&gt;
 &lt;br /&gt;
 Z:\&amp;gt;MOUNT D D:\ -t cdrom -usecd 0 -ioctl -label GAME_CD&lt;br /&gt;
&lt;br /&gt;
=== Mounting an ISO-File as volume ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E C:\Images\MyImage.iso -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mounting a CUE/BIN-Pair as volume ===&lt;br /&gt;
If the game plays additional music tracks from the cd ([http://en.wikipedia.org/wiki/Mixed_Mode_CD mixed mode]), you can still mount it as an image file. Since ISO can only contain pure data, the image has to be in the [[Cuesheet|CUE/BIN format]]. You mount it with&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E C:\Images\MyImage.cue -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
The BIN-file has to be in the same folder as the CUE-file. It is also possible to use a cuescheet in combination with an ISO and [[Cuesheet|compressed audio tracks]] in OGG or MP3 format.&lt;br /&gt;
&lt;br /&gt;
=== Mounting Multiple Images (ISO or CUE/BIN) ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E C:\Images\MyImage1.iso C:\Images\MyImage2.iso -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When mounting multiple images (useful for any application which requires discs to be swapped while it is running), you can then switch between the mounted disk-images by pressing Ctrl+F4 (by default) while your application is running.&lt;br /&gt;
&lt;br /&gt;
== Linux ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT C ~/DOSGAMES&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT D /MEDIA/CDROM/ -T CDROM&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E ~/IMAGES/MYIMAGE.ISO -T ISO&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mac OSX ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT C ~/DOSGAMES&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT D ~/Documents/IMAGE.toast -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using your mounted drive ==&lt;br /&gt;
To change to the newly mounted virtual drive simply type&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;[Drive-Letter]:&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example (If you mounted a Local-Directory to the Drive-Letter '''C''')&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;C:&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>DomcoTrdom</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=MOUNT&amp;diff=2556</id>
		<title>MOUNT</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=MOUNT&amp;diff=2556"/>
		<updated>2009-07-09T20:24:40Z</updated>

		<summary type="html">&lt;p&gt;DomcoTrdom: &lt;/p&gt;
&lt;hr /&gt;
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 &lt;br /&gt;
'''MOUNT.COM''' is a command inside DOSBox that can connect physical folders and drives to [[Drives|virtual drives]] inside DOSBox.  When you enter the command MOUNT from the DOSBox prompt you should see&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT&lt;br /&gt;
Current mounted drives are:&lt;br /&gt;
Drive Z is mounted as Internal Virtual Drive&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To mount a folder as a drive, follow this basic template.&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;MOUNT [Drive-Letter] [Local-Directory]&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The local directory can be specified relative to the working directory from which DOSBox was started.&lt;br /&gt;
&lt;br /&gt;
To unmount a drive, follow this basic template.&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;MOUNT -u [Drive-Letter]&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Usage Examples =&lt;br /&gt;
&lt;br /&gt;
== Windows ==&lt;br /&gt;
=== Mounting a folder from your harddrive ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT C C:\DOSGAMES&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mounting a floppy drive ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT A A:\ -t floppy&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mounting a CD-Rom drive ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT D D:\ -t cdrom&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Extra CD ROM options ===&lt;br /&gt;
 -t [floppy|cdrom] Define how the mounted folder should behave to the emulated operating system.&lt;br /&gt;
 -usecd [drive #]  For direct hardware emulation ie: audio playback, etc.&lt;br /&gt;
 -cd = Generate a list of local CD ROM drive's &amp;quot;drive #&amp;quot; values&lt;br /&gt;
 -label [name] = Set the volume name of the drive (all caps)&lt;br /&gt;
 -ioctl = Lowest level of hardware access (Win 2K, XP and Linux)...follows the -usecd command&lt;br /&gt;
 &lt;br /&gt;
 Z:\&amp;gt;MOUNT D D:\ -t cdrom -usecd 0 -ioctl -label GAME_CD&lt;br /&gt;
&lt;br /&gt;
=== Mounting an ISO-File as volume ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E C:\Images\MyImage.iso -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mounting a CUE/BIN-Pair as volume ===&lt;br /&gt;
If the game plays additional music tracks from the cd ([http://en.wikipedia.org/wiki/Mixed_Mode_CD mixed mode]), you can still mount it as an image file. Since ISO can only contain pure data, the image has to be in the [[Cuesheet|CUE/BIN format]]. You mount it with&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E C:\Images\MyImage.cue -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
The BIN-file has to be in the same folder as the CUE-file. It is also possible to use a cuescheet in combination with an ISO and [[Cuesheet|compressed audio tracks]] in OGG or MP3 format.&lt;br /&gt;
&lt;br /&gt;
=== Mounting Multiple Images (ISO or CUE/BIN) ===&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E C:\Images\MyImage1.iso C:\Images\MyImage2.iso -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When mounting multiple images (useful for any application which requires discs to be swapped while it is running), you can then switch between the mounted disk-images by pressing Ctrl+F4 (by default) while your application is running.&lt;br /&gt;
&lt;br /&gt;
== Linux ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT C ~/DOSGAMES&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT D /MEDIA/CDROM/ -T CDROM&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT E ~/IMAGES/MYIMAGE.ISO -T ISO&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mac OSX ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;MOUNT C ~/DOSGAMES&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;IMGMOUNT D ~/Documents/IMAGE.toast -t iso&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using your mounted drive ==&lt;br /&gt;
To change to the newly mounted virtual drive simply type&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;[Drive-Letter]:&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example (If you mounted a Local-Directory to the Drive-Letter '''C''')&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;Z:\&amp;gt;C:&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>DomcoTrdom</name></author>
	</entry>
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