<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://www.dosbox.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FreonTrip</id>
	<title>DOSBoxWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.dosbox.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FreonTrip"/>
	<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/Special:Contributions/FreonTrip"/>
	<updated>2026-05-17T11:23:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.14</generator>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=System_Requirements&amp;diff=4145</id>
		<title>System Requirements</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=System_Requirements&amp;diff=4145"/>
		<updated>2010-10-28T16:08:37Z</updated>

		<summary type="html">&lt;p&gt;FreonTrip: /* Rough CPU Equivalency Chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only requirement is a port of [http://www.libsdl.org libsdl] for your system. DOSBox should compile on every system with a decent C++ compiler like GCC.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The system requirements for smooth gaming vary depending on the system requirements for the original game, the desired gameplay experience, and the hardware being emulated.&lt;br /&gt;
&lt;br /&gt;
Protected mode games are very resource-demanding. Although they will likely run on a 1 GHz machine, it is unlikely they will run quickly or smoothly. Be sure to read the sections on [[SpecialKeys|special function keys]] used by DOSBox, and how to run [[RunningResourceDemandingGames|resource demanding games]].&lt;br /&gt;
&lt;br /&gt;
=== Rough CPU Equivalency Chart ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;  style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Host Architecture!!Host CPU Speed!!Emulated CPU Class (dynamic core)!!Comments&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium II)||400 MHz||386||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Duron)||800 MHz||486||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium III)||1.0 GHz||high-end 486||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Intel Atom)||1.6 GHz||high-end 486||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium 4)||3.0 GHz||high-end Pentium||Duke Nukem 3D tested, smooth at 640x480; Quake runs at ~40 frames per second in 320x200 mode.&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium M)||1.8 GHz||Pentium II||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Athlon XP)||1.8 GHz||Pentium II||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Athlon 64)||1.8 GHz||Pentium III||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Core 2 Duo)||(any speed)||Pentium III||&lt;br /&gt;
|-&lt;br /&gt;
||Apple G3||500 MHz||3/486-class||Games tested: Leisure Suit Larry 6, Fuzzy's World of Miniature Space Golf. Extrapolated from ~50% CPU usage on a 1GHz G4.&lt;br /&gt;
|-&lt;br /&gt;
||Apple G4||1.0 GHz||486-class||Performance adequate for most DOS games. SVGA likely to be too much.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Performance]]&lt;/div&gt;</summary>
		<author><name>FreonTrip</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=System_Requirements&amp;diff=4144</id>
		<title>System Requirements</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=System_Requirements&amp;diff=4144"/>
		<updated>2010-10-28T16:08:11Z</updated>

		<summary type="html">&lt;p&gt;FreonTrip: Added Intel Atom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only requirement is a port of [http://www.libsdl.org libsdl] for your system. DOSBox should compile on every system with a decent C++ compiler like GCC.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The system requirements for smooth gaming vary depending on the system requirements for the original game, the desired gameplay experience, and the hardware being emulated.&lt;br /&gt;
&lt;br /&gt;
Protected mode games are very resource-demanding. Although they will likely run on a 1 GHz machine, it is unlikely they will run quickly or smoothly. Be sure to read the sections on [[SpecialKeys|special function keys]] used by DOSBox, and how to run [[RunningResourceDemandingGames|resource demanding games]].&lt;br /&gt;
&lt;br /&gt;
=== Rough CPU Equivalency Chart ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;  style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Host Architecture!!Host CPU Speed!!Emulated CPU Class (dynamic core)!!Comments&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium II)||400 MHz||386||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Duron)||800 MHz||486||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium III)||1.0 GHz||high-end 486||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Intel Atom)||1.6 GHz||high-end 486||Performs much like a high-end Pentium III.&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium 4)||3.0 GHz||high-end Pentium||Duke Nukem 3D tested, smooth at 640x480; Quake runs at ~40 frames per second in 320x200 mode.&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium M)||1.8 GHz||Pentium II||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Athlon XP)||1.8 GHz||Pentium II||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Athlon 64)||1.8 GHz||Pentium III||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Core 2 Duo)||(any speed)||Pentium III||&lt;br /&gt;
|-&lt;br /&gt;
||Apple G3||500 MHz||3/486-class||Games tested: Leisure Suit Larry 6, Fuzzy's World of Miniature Space Golf. Extrapolated from ~50% CPU usage on a 1GHz G4.&lt;br /&gt;
|-&lt;br /&gt;
||Apple G4||1.0 GHz||486-class||Performance adequate for most DOS games. SVGA likely to be too much.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Performance]]&lt;/div&gt;</summary>
		<author><name>FreonTrip</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=System_Requirements&amp;diff=4143</id>
		<title>System Requirements</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=System_Requirements&amp;diff=4143"/>
		<updated>2010-10-28T16:01:17Z</updated>

		<summary type="html">&lt;p&gt;FreonTrip: /* Rough CPU Equivalency Chart */ Pentium 4 info updated.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only requirement is a port of [http://www.libsdl.org libsdl] for your system. DOSBox should compile on every system with a decent C++ compiler like GCC.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The system requirements for smooth gaming vary depending on the system requirements for the original game, the desired gameplay experience, and the hardware being emulated.&lt;br /&gt;
&lt;br /&gt;
Protected mode games are very resource-demanding. Although they will likely run on a 1 GHz machine, it is unlikely they will run quickly or smoothly. Be sure to read the sections on [[SpecialKeys|special function keys]] used by DOSBox, and how to run [[RunningResourceDemandingGames|resource demanding games]].&lt;br /&gt;
&lt;br /&gt;
=== Rough CPU Equivalency Chart ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;  style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Host Architecture!!Host CPU Speed!!Emulated CPU Class (dynamic core)!!Comments&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium II)||400 MHz||386||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Duron)||800 MHz||486||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium III)||1.0 GHz||high-end 486||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium 4)||3.0 GHz||Pentium||Duke Nukem 3D tested, smooth at 640x480; Quake runs at ~40 frames per second in 320x200 mode.&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium M)||1.8 GHz||Pentium II||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Athlon XP)||1.8 GHz||Pentium II||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Athlon 64)||1.8 GHz||Pentium III||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Core 2 Duo)||(any speed)||Pentium III||&lt;br /&gt;
|-&lt;br /&gt;
||Apple G3||500 MHz||3/486-class||Games tested: Leisure Suit Larry 6, Fuzzy's World of Miniature Space Golf. Extrapolated from ~50% CPU usage on a 1GHz G4.&lt;br /&gt;
|-&lt;br /&gt;
||Apple G4||1.0 GHz||486-class||Performance adequate for most DOS games. SVGA likely to be too much.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Performance]]&lt;/div&gt;</summary>
		<author><name>FreonTrip</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=System_Requirements&amp;diff=4142</id>
		<title>System Requirements</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=System_Requirements&amp;diff=4142"/>
		<updated>2010-10-28T15:57:15Z</updated>

		<summary type="html">&lt;p&gt;FreonTrip: Added Pentium 4 performance profile - still a lot of them in use!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Only requirement is a port of [http://www.libsdl.org libsdl] for your system. DOSBox should compile on every system with a decent C++ compiler like GCC.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The system requirements for smooth gaming vary depending on the system requirements for the original game, the desired gameplay experience, and the hardware being emulated.&lt;br /&gt;
&lt;br /&gt;
Protected mode games are very resource-demanding. Although they will likely run on a 1 GHz machine, it is unlikely they will run quickly or smoothly. Be sure to read the sections on [[SpecialKeys|special function keys]] used by DOSBox, and how to run [[RunningResourceDemandingGames|resource demanding games]].&lt;br /&gt;
&lt;br /&gt;
=== Rough CPU Equivalency Chart ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;  style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Host Architecture!!Host CPU Speed!!Emulated CPU Class (dynamic core)!!Comments&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium II)||400 MHz||386||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Duron)||800 MHz||486||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium III)||1.0 GHz||high-end 486||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium 4)||3.0 GHz||high-end Pentium||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Pentium M)||1.8 GHz||Pentium II||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Athlon XP)||1.8 GHz||Pentium II||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Athlon 64)||1.8 GHz||Pentium III||&lt;br /&gt;
|-&lt;br /&gt;
||x86 (Core 2 Duo)||(any speed)||Pentium III||&lt;br /&gt;
|-&lt;br /&gt;
||Apple G3||500 MHz||3/486-class||Games tested: Leisure Suit Larry 6, Fuzzy's World of Miniature Space Golf. Extrapolated from ~50% CPU usage on a 1GHz G4.&lt;br /&gt;
|-&lt;br /&gt;
||Apple G4||1.0 GHz||486-class||Performance adequate for most DOS games. SVGA likely to be too much.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Performance]]&lt;/div&gt;</summary>
		<author><name>FreonTrip</name></author>
	</entry>
</feed>