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	<updated>2026-04-24T06:56:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=GAMES:Quake&amp;diff=3972</id>
		<title>GAMES:Quake</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=GAMES:Quake&amp;diff=3972"/>
		<updated>2010-07-16T09:22:25Z</updated>

		<summary type="html">&lt;p&gt;Keshia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Quake is id's follow-up to the Doom series and one of the first shooters to use true 3D gameplay without any of the restrictions found in Doom and similar games.&lt;br /&gt;
&lt;br /&gt;
Steam buyers beware - the version sold through Steam does not include any music.&lt;br /&gt;
&lt;br /&gt;
== Source ports ==&lt;br /&gt;
&lt;br /&gt;
Quake is open source, and a number of modern ports exist. One of the best is [http://www.icculus.org/twilight/darkplaces/download.html DarkPlaces], and it's far better than trying to emulate the DOS version.&lt;br /&gt;
&lt;br /&gt;
You must copy the &amp;quot;id&amp;quot; folder from a Quake installation into the DarkPlaces folder in order for it to be playable.&lt;br /&gt;
&lt;br /&gt;
Music is in redbook (standard audio CD) form. To make it work in DarkPlaces, you must either insert the Quake disc into your lowest-lettered CD-ROM drive, or extract *.ogg files from the CD's audio tracks and put them into the id1 folder in the manner described in the DarkPlaces documentation.&lt;br /&gt;
&lt;br /&gt;
To make the expansions work, you must also copy the folders &amp;quot;hipnotic&amp;quot; and &amp;quot;rogue&amp;quot;. The expansions may then be launched by typing one of these from the command line:&lt;br /&gt;
* darkplaces.exe -hipnotic&lt;br /&gt;
* darkplaces.exe -rogue&lt;br /&gt;
* [http://www.jouercasino.eu/ casino en ligne]&lt;br /&gt;
The expansions also have their own set of music tracks, which require either the expansion CD in the drive, or extracted *.ogg files in the respective expansion folders as described in the DarkPlaces documentation.&lt;br /&gt;
&lt;br /&gt;
== Known problems ==&lt;br /&gt;
&lt;br /&gt;
DOSBox is emulating more than one sound card, so Quake chooses one: GravisUltraSound (GUS).  Unfortunately it seems that this emulated device doesn't work with Quake (in DOSBox 0.72). So if you don't hear any sound simply deactivate GUS and Quake will choose another sound card. To do so either set it in the dosbox.conf to 'false' or type 'config -set &amp;quot;gus gus=false&amp;quot;' on the prompt.&lt;/div&gt;</summary>
		<author><name>Keshia</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=GAMES:Day_of_the_Tentacle&amp;diff=3971</id>
		<title>GAMES:Day of the Tentacle</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=GAMES:Day_of_the_Tentacle&amp;diff=3971"/>
		<updated>2010-07-16T09:21:12Z</updated>

		<summary type="html">&lt;p&gt;Keshia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=Day of the Tentacle&lt;br /&gt;
|id=597&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=LucasArts&lt;br /&gt;
|publisher=LucasArts&lt;br /&gt;
|released=1993&lt;br /&gt;
|version=[[Version0.72|0.72]]&lt;br /&gt;
|status=Perfect&lt;br /&gt;
|executable='''DOTT.EXE'''&lt;br /&gt;
|installer='''INSTALL.EXE'''&lt;br /&gt;
|setup='''DOTT.EXE'''}}&lt;br /&gt;
'''Maniac Mansion: Day of the Tentacle''' (often simply referred to as '''Day of the Tentacle''', or abbreviated as '''DoTT''') is a graphical adventure game, originally released in 1993, and published by LucasArts. It is the eighth game to use the SCUMM engine. It was released simultaneously on floppy disk and CD-ROM. ''Day of the Tentacle'' was designed by Dave Grossman and Tim Schafer.  &lt;br /&gt;
[http://www.jouercasino.eu/roulette/ roulette en ligne]&lt;br /&gt;
== Making it work in ScummVM ==&lt;br /&gt;
The simplest and arguably best way to run Day of the Tentacle is to use [[TOOLS:ScummVM|ScummVM]] rather than DOSBox. ScummVM needs a folder with the following files copied off the disc:&lt;br /&gt;
* MONSTER.SOU&lt;br /&gt;
* TENTACLE.000&lt;br /&gt;
* TENTACLE.001 &lt;br /&gt;
&lt;br /&gt;
ScummVM offers a number of enhancements that are not possible to have in DOSBox. The only disadvantage is that you cannot play Maniac Mansion on Ed's computer. You can, however, play Maniac Mansion directly through ScummVM by using the *.LFL files included in the MANIAC folder:&lt;br /&gt;
&lt;br /&gt;
== Making it work in DOSBox ==&lt;br /&gt;
&lt;br /&gt;
If you have the floppy disk version of the game, you will have to &amp;quot;change&amp;quot; disks as you move through the installation. One way to solve this, is to copy all the files from all the disks into one directory, and [[MOUNT|mount this to A:]] within DOSBox. Then you mount you're destination directory to C:, and start the install. When the installer asks for disk 2, you copy the file '''disk.id''' from the second disk, and repeat for the third disk and so on. (Alternatively, you can edit the file if you like, as there is only a single number changing, indicating the disk number.)&lt;br /&gt;
Example (from within DOSBox):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Z:\&amp;gt;mount A \tmp\dott-disk&lt;br /&gt;
Z:\&amp;gt;mount C \home\username\games\dott&lt;br /&gt;
Z:\&amp;gt;A:&lt;br /&gt;
Z:\&amp;gt;INSTALL.EXE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From outside, when asked for second disk:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
$ cp /media/floppy/disk.id /tmp/dott-disk&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tested ==&lt;br /&gt;
*18 June 2008 by [[User:Hb|HB]]: &lt;br /&gt;
:Tested on Fedora 9, with repository RPM: dosbox.i386 0.72-4.fc9. &lt;br /&gt;
:Works fine with sound, music and mouse.&lt;/div&gt;</summary>
		<author><name>Keshia</name></author>
	</entry>
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