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	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=Configuration:CPU&amp;diff=4074</id>
		<title>Configuration:CPU</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=Configuration:CPU&amp;diff=4074"/>
		<updated>2010-10-13T01:51:02Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Reverted edits by Uggplaza (Talk) to last revision by H-a-l-9000&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The CPU section controls how DOSBox tries to emulate the CPU, how fast the emulation should be, and to adjust it. DOSBox offers 4 different methods of [[/cpu/core/Intro|CPU emulation]].&lt;br /&gt;
&lt;br /&gt;
==== core = [[/cpu/core/simple|simple]] | [[/cpu/core/normal|normal]]| [[/cpu/core/dynamic|dynamic]] | auto ====&lt;br /&gt;
[[/cpu/core/Intro|CPU core]] used in emulation. The choices result in a different efficency of DOSBox and in very rare cases have an effect on stability.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''normal''' || The program is interpreted instruction by instruction. This approach is a lot more CPU demanding than dynamic core but allows for a more fine-grained time emulation and is needed on platforms for which DOSBox doesn't have a dynamic core.&lt;br /&gt;
|-&lt;br /&gt;
| '''simple''' || Basically the same as normal, but optimized for real-mode (older) games. In case a protected-mode game is started, it automatically switches back to normal core.&lt;br /&gt;
|-&lt;br /&gt;
| '''dynamic''' || The program instructions are, in blocks, translated to host processor instructions that execute directly. See also [http://en.wikipedia.org/wiki/Just-in-time_compilation ]. In the most cases this approach is more efficent than interpretation, except for programs that employ massive self-modifying code. This option is not present on all host platforms.&lt;br /&gt;
|-&lt;br /&gt;
| '''auto''' || Real-mode programs are run with the normal core. For protected mode programs it switches to dynamic core, if available.&lt;br /&gt;
|-&lt;br /&gt;
| '''full''' || Deprecated.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Default is '''auto'''.&lt;br /&gt;
&lt;br /&gt;
==== cputype = auto | 386 | 386_slow | 486_slow | pentium_slow | 386_prefetch ====&lt;br /&gt;
CPU Type used in emulation. '''auto''' is the fastest choice.&lt;br /&gt;
&lt;br /&gt;
:(since 0.73)&lt;br /&gt;
&lt;br /&gt;
Default is '''auto'''.&lt;br /&gt;
&lt;br /&gt;
==== cycles = fixed ''nnnn'' | max [''default''%] [limit ''cycle limit''] | auto [''realmode default''] [''protected mode default''%] [limit &amp;quot;cycle limit&amp;quot;] ====&lt;br /&gt;
Amount of instructions DOSBox tries to emulate each millisecond. Set to '''max''' to automatically run as many cycles as possible.  '''auto''' setting switches to '''max''' if appropriate.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''fixed ''nnnn'' ''' || Sets the emulated CPU speed to a fixed amount of cycles (''nnnn''). A value of 3000 equates 3 MIPS. If this value is too high some games will run too fast or crash. How high you can go depends on the power of your host CPU and on the selected core (above). If the value is too high for your CPU the emulation will slow down and the sound starts to skip.&lt;br /&gt;
|-&lt;br /&gt;
| '''max''' || Automatically sets the cycles so approximately the (optional) ''default''%-value of your host CPU is used. If the value is not specified it defaults to 100%. The optional ''limit'' parameter limits the maximum speed to the specified value.&lt;br /&gt;
|-&lt;br /&gt;
| '''auto''' || For realmode games, this option switches to ''realmode default'' number of cycles or 3000 if not specified. When switching to protected mode, cycles is internally switched to '''max''' using the remaining optional parameters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Default is '''auto'''.&lt;br /&gt;
====== Examples: ======&lt;br /&gt;
* ''cycles=fixed 5000'', ''cycles=5000'' - All games you start are run with a fixed speed of ~5 MIPS. Useful for speed sensitive games or games that need a continuous CPU speed. You can change the actual value with Ctrl+F11 and Ctrl+F12 ([[SpecialKeys|keycombo]]) while DOSBox runs.&lt;br /&gt;
* ''cycles=max'' - All games you start run at the maximum speed your CPU permits. Use Ctrl+F11 and Ctrl+F12 to change the percentage of your CPU to be used.&lt;br /&gt;
* ''cycles=max limit 50000'' - All games you start run at up to 50000 cycles, depending on the power of your CPU.&lt;br /&gt;
* ''cycles=max 50%'' - About 50% of your CPU power will be used.&lt;br /&gt;
* ''cycles=auto'' - Realmode games will run at 3000 cycles. Protected mode games run with ''cycles=max''.&lt;br /&gt;
* ''cycles=auto 5000 50% limit 50000'' - Realmode games run with 5000 fixed cycles, protected mode games with ''cycles=max 50% limit 50000''.&lt;br /&gt;
&lt;br /&gt;
==== cycleup = ''nnn'' ====&lt;br /&gt;
Amount of cycles to increase with [[SpecialKeys|keycombo]].&lt;br /&gt;
&lt;br /&gt;
Default is '''10'''. Setting it lower than 100 will be a percentage of the current value.&lt;br /&gt;
&lt;br /&gt;
==== cycledown = ''nnn'' ====&lt;br /&gt;
Amount of cycles to decrease with [[SpecialKeys|keycombo]].&lt;br /&gt;
&lt;br /&gt;
Default is '''20'''. Setting it lower than 100 will be a percentage of the current value.&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=4073</id>
		<title>GAMES:Blood</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=4073"/>
		<updated>2010-10-13T01:50:59Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Reverted edits by Uggplaza (Talk) to last revision by Cachibache&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title= Blood&lt;br /&gt;
|abovestyle = background:#00FFFF;&lt;br /&gt;
|image= [[Image:6960 boxshot Blood.jpg]]&lt;br /&gt;
|caption=''Box Art Shot''&lt;br /&gt;
|developer = '''Monolith'''&lt;br /&gt;
|publisher = '''GT Interactive'''&lt;br /&gt;
|designer = '''Nick Newhard'''&lt;br /&gt;
|released = '''June 20, 1997'''&lt;br /&gt;
&lt;br /&gt;
|gversion= 1.21 One Unit: Whole Blood&lt;br /&gt;
|version= [[Version0.73|0.73]]&lt;br /&gt;
|status= Perfect&lt;br /&gt;
|id=679&lt;br /&gt;
|installer= '''INSTALL.EXE'''&lt;br /&gt;
|executable= '''BLOOD.EXE'''&lt;br /&gt;
|setup= '''SETUP.EXE'''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
'''Blood''' is a PC first person shooter computer game developed by ''Monolith Productions'' and distributed by ''GT Interactive''. It was released on the June 20, 1997, and became well-known for its copious amounts of gore and numerous stylistic and cultural references to literary and cinematic horror works. It was also the first ''Build engine'' game to feature voxels. The game falls in the first-person shooter category and has an arsenal of curious weapons, numerous enemies and liberal amounts of gore. &lt;br /&gt;
&lt;br /&gt;
==== Expansions Packs ====&lt;br /&gt;
&lt;br /&gt;
Two different expansions, Cryptic Passage and the Plasma Pak, were released shortly after the game was produced, although only the Plasma Pak added new weapon modes and enemies. Later, a special edition collection titled One Unit: Whole Blood was released, which included the fully-patched full version of Blood, the Cryptic Passage expansion pack, the Plasma Pak expansion pack, and the Game Wizards interactive walkthrough/strategy guide. Blood II: The Chosen, the sequel to Blood, was released in 1998 and a year later had its own expansion pack. &lt;br /&gt;
&lt;br /&gt;
==== Sequels ====&lt;br /&gt;
&lt;br /&gt;
A sequel to ''Blood'', titled ''Blood II: The Chosen'', was released on October 31, 1998. In terms of copyrights and ownership, Monolith sold the rights for Blood to GT Interactive who published the games; the company was later purchased by Infogrames which has since been renamed to Atari.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sound ==&lt;br /&gt;
Your soundcard works perfectly! (tm: Warcraft sound setup)&lt;br /&gt;
&lt;br /&gt;
If the game ever complains about missing CD Audio tracks (or crashes unexpectedly, displaying garbled text bleeding over the graphics), try running it with the command line parameter&lt;br /&gt;
 -nocd&lt;br /&gt;
&lt;br /&gt;
Using emulated Gravis Ultrasound for both music and sound can cause sound effects to have a strange reverb applied to them.&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
Works flawlessly, even in high resolutions thanks to the DOSbox VESA support. Set&lt;br /&gt;
 machine=svga_s3&lt;br /&gt;
to enable VBE support.&lt;br /&gt;
&lt;br /&gt;
However, if you own the widescreen display (not very uncommon nowadays) you may find fullscreen mode to be clipped somehow (mostly at the bottom of the screen) or corrupted otherwise. You may try switching the resolution by pressing F8 in-game, or follow the steps below.&lt;br /&gt;
&lt;br /&gt;
In your [[dosbox.conf]] file, set:&lt;br /&gt;
 aspect=true&lt;br /&gt;
 fullresolution=0x0&lt;br /&gt;
 output=overlay&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
Follow the DOSbox networking guide to enable IPX network connections and let the BloodBath (tm) begin!&lt;br /&gt;
&lt;br /&gt;
Note that the game was not designed to run in the server/client mode. Every player has to synchronize his game before it could be started eventually.&lt;br /&gt;
&lt;br /&gt;
If the networking session ever runs out of sync, try running the setup (used to start BloodBath matches) with one of the following command line parameters&lt;br /&gt;
 -broadcast&lt;br /&gt;
 -masterslave&lt;br /&gt;
or try to reconfigure your graphic options to decrease the CPU load (e.g., choose lower resolution, minimize the use of details and gore).&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
If the game pauses during startup, displaying error message stating that there is too little memory, that's because with its default settings DOSbox allocates only 16 MB of RAM. To avoid seeing the message informing you of such condition, open your [[dosbox.conf]] configuration file, find section ''[dosbox]'' and alter the value of the ''memsize'' parameter to be at least 38.&lt;br /&gt;
&lt;br /&gt;
Furthermore, here is what seems to be optimal setting for Blood:&lt;br /&gt;
&lt;br /&gt;
 memsize=64 (example value, see above) &lt;br /&gt;
 core=dynamic (anything else makes the game crawl, even on powerful machines)&lt;br /&gt;
 cycles=max (being pretty much advanced game, Blood requires quite a horsepower to run smoothly)&lt;br /&gt;
 scaler=none (since you would want to set the high resolution in-game)&lt;br /&gt;
 output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read)&lt;br /&gt;
&lt;br /&gt;
To further tweak and measure game performance, use the '''RATE''' in-game cheat code, that will force displaying the framerate on-screen.&lt;br /&gt;
&lt;br /&gt;
--[[User:Cachibache|Cachibache]] 19:03, 1 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=GAMES:Shannara&amp;diff=4072</id>
		<title>GAMES:Shannara</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=GAMES:Shannara&amp;diff=4072"/>
		<updated>2010-10-13T01:50:57Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Reverted edits by Uggplaza (Talk) to last revision by 87.226.10.242&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Shannara''' is an adventure game for the [http://en.wikipedia.org/wiki/IBM_PC IBM PC] based on the [http://en.wikipedia.org/wiki/Shannara Shannara] series of the first three books.&lt;br /&gt;
&lt;br /&gt;
= Windows =&lt;br /&gt;
&lt;br /&gt;
== How to install with CD ==&lt;br /&gt;
&lt;br /&gt;
Mounting the game CD-Rom drive. E.g.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Z:\&amp;gt;MOUNT D D:\ -t cdrom&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mounting a folder from your harddrive for the game installation. E.g.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Z:\&amp;gt;MOUNT C C:\DOSGAMES&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Change into the folder '''D:\SHANNARA\''' and execute the '''INSTALL.EXE'''. Follow the installation steps. You should use a ''minimal installation'' and the installation drive for the game is '''C:'''. The default installation folder is '''SHANNARA'''. Finish the sound setup and change into the folder '''C:\SHANNARA\'''. Start the game.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
C:\SHANNARA\SHANNARA.EXE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to install with an ISO ==&lt;br /&gt;
&lt;br /&gt;
Mounting the game ISO. E.g.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Z:\&amp;gt;IMGMOUNT D C:\DOSGAMES\ISO\SHANNARA\Shannara.iso -t iso&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mounting a folder from your harddrive for the game installation. E.g.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Z:\&amp;gt;MOUNT C C:\DOSGAMES&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Change into the folder '''D:\SHANNARA\''' and execute the '''INSTALL.EXE'''. Follow the installation steps. You should use a ''minimal installation'' and the installation drive for the game is '''C:'''. The default installation folder is '''SHANNARA'''. Finish the sound setup and change into the folder '''C:\SHANNARA\'''. Start the game.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
C:\SHANNARA\SHANNARA.EXE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to install without CD/ISO ==&lt;br /&gt;
Copy the '''SHANNARA''' folder from CD to your local drive e.g. ''C:\DOSGAMES\''. Change into the folder ''C:\DOSGAMES\SHANNARA\'' and open the '''LEGEND.INI''' file with a text editor.&lt;br /&gt;
&lt;br /&gt;
Original LEGEND.INI file:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
MOUSE=MOUSE&lt;br /&gt;
PICDATA=.\&lt;br /&gt;
VOCDATA=.\VOC&lt;br /&gt;
SAVEDATA=C:\&lt;br /&gt;
FLCDATA=.\FLICS&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To play the game ''without'' CD make the following modifications.&lt;br /&gt;
&lt;br /&gt;
Modified LEGEND.INI file:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
KEYBOARD=NORMAL&lt;br /&gt;
MOUSE=MOUSE&lt;br /&gt;
PICDATA=C:\&lt;br /&gt;
VOCDATA=C:\VOC\&lt;br /&gt;
SAVEDATA=C:\&lt;br /&gt;
FLCDATA=C:\FLICS\&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mounting the game folder from your harddrive.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Z:\&amp;gt;MOUNT C C:\DOSGAMES\SHANNARA&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should execute '''SETSOUND.EXE''' at first to start the configuration for the sound card.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
C:\&amp;gt;SETSOUND.EXE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you can start the game via '''SHANNARA.EXE'''.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
C:\&amp;gt;SHANNARA.EXE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Making it work ==&lt;br /&gt;
If you want to play the game in ''full screen'' mode you should change the '''output''' parameter in the [http://www.dosbox.com/wiki/Dosbox.conf#.5Bsdl.5D [sdl]] section of your config file.&lt;br /&gt;
&lt;br /&gt;
Default output parameter:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
output=surface&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Modified output parameter:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
output=ddraw&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This fixes an issue with all fading transitions in the game and enhances the image quality in a few cutscenes.&lt;br /&gt;
&lt;br /&gt;
Read on in the [http://www.dosbox.com/wiki/Dosbox.conf Dosbox.conf] for further informations about possible parameters.&lt;br /&gt;
&lt;br /&gt;
== DosBox config file example using an ISO ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
# This is the configurationfile for DOSBox 0.72.&lt;br /&gt;
# Lines starting with a # are commentlines.&lt;br /&gt;
# They are used to (briefly) document the effect of each option.&lt;br /&gt;
&lt;br /&gt;
[sdl]&lt;br /&gt;
# fullscreen -- Start dosbox directly in fullscreen.&lt;br /&gt;
# fulldouble -- Use double buffering in fullscreen.&lt;br /&gt;
# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).&lt;br /&gt;
# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.&lt;br /&gt;
# output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.&lt;br /&gt;
# autolock -- Mouse will automatically lock, if you click on the screen.&lt;br /&gt;
# sensitiviy -- Mouse sensitivity.&lt;br /&gt;
# waitonerror -- Wait before closing the console if dosbox has an error.&lt;br /&gt;
# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed).&lt;br /&gt;
#             Second entry behind the comma is for when dosbox is not focused/minimized.&lt;br /&gt;
# mapperfile -- File used to load/save the key/event mappings from.&lt;br /&gt;
# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
fullscreen=false&lt;br /&gt;
fulldouble=false&lt;br /&gt;
fullresolution=original&lt;br /&gt;
windowresolution=original&lt;br /&gt;
output=ddraw&lt;br /&gt;
autolock=true&lt;br /&gt;
sensitivity=100&lt;br /&gt;
waitonerror=true&lt;br /&gt;
priority=higher,normal&lt;br /&gt;
mapperfile=mapper.txt&lt;br /&gt;
usescancodes=true&lt;br /&gt;
&lt;br /&gt;
[dosbox]&lt;br /&gt;
# language -- Select another language file.&lt;br /&gt;
# memsize -- Amount of memory DOSBox has in megabytes.&lt;br /&gt;
# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.&lt;br /&gt;
# captures -- Directory where things like wave,midi,screenshot get captured.&lt;br /&gt;
&lt;br /&gt;
language=&lt;br /&gt;
machine=vga&lt;br /&gt;
captures=capture&lt;br /&gt;
memsize=16&lt;br /&gt;
&lt;br /&gt;
[render]&lt;br /&gt;
# frameskip -- How many frames DOSBox skips before drawing one.&lt;br /&gt;
# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.&lt;br /&gt;
# scaler -- Scaler used to enlarge/enhance low resolution modes.&lt;br /&gt;
#           Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x,&lt;br /&gt;
#                         2xsai,super2xsai,supereagle,advinterp2x,advinterp3x,&lt;br /&gt;
#                         tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.&lt;br /&gt;
#           If forced is appended (like scaler=hq2x forced), the scaler will be used&lt;br /&gt;
#           even if the result might not be desired.&lt;br /&gt;
&lt;br /&gt;
frameskip=0&lt;br /&gt;
aspect=false&lt;br /&gt;
scaler=normal2x&lt;br /&gt;
&lt;br /&gt;
[cpu]&lt;br /&gt;
# core -- CPU Core used in emulation: normal,simple,dynamic,auto.&lt;br /&gt;
#         auto switches from normal to dynamic if appropriate.&lt;br /&gt;
# cycles -- Amount of instructions DOSBox tries to emulate each millisecond.&lt;br /&gt;
#           Setting this value too high results in sound dropouts and lags.&lt;br /&gt;
#           You can also let DOSBox guess the correct value by setting it to max.&lt;br /&gt;
#           The default setting (auto) switches to max if appropriate.&lt;br /&gt;
# cycleup   -- Amount of cycles to increase/decrease with keycombo.&lt;br /&gt;
# cycledown    Setting it lower than 100 will be a percentage.&lt;br /&gt;
&lt;br /&gt;
core=auto&lt;br /&gt;
cycles=auto&lt;br /&gt;
cycleup=500&lt;br /&gt;
cycledown=20&lt;br /&gt;
&lt;br /&gt;
[mixer]&lt;br /&gt;
# nosound -- Enable silent mode, sound is still emulated though.&lt;br /&gt;
# rate -- Mixer sample rate, setting any devices higher than this will&lt;br /&gt;
#         probably lower their sound quality.&lt;br /&gt;
# blocksize -- Mixer block size, larger blocks might help sound stuttering&lt;br /&gt;
#              but sound will also be more lagged.&lt;br /&gt;
# prebuffer -- How many milliseconds of data to keep on top of the blocksize.&lt;br /&gt;
&lt;br /&gt;
nosound=false&lt;br /&gt;
rate=22050&lt;br /&gt;
blocksize=2048&lt;br /&gt;
prebuffer=10&lt;br /&gt;
&lt;br /&gt;
[midi]&lt;br /&gt;
# mpu401      -- Type of MPU-401 to emulate: none, uart or intelligent.&lt;br /&gt;
# device      -- Device that will receive the MIDI data from MPU-401.&lt;br /&gt;
#                This can be default,alsa,oss,win32,coreaudio,none.&lt;br /&gt;
# config      -- Special configuration options for the device. In Windows put&lt;br /&gt;
#                the id of the device you want to use. See README for details.&lt;br /&gt;
&lt;br /&gt;
mpu401=intelligent&lt;br /&gt;
device=default&lt;br /&gt;
config=&lt;br /&gt;
&lt;br /&gt;
[sblaster]&lt;br /&gt;
# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.&lt;br /&gt;
# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.&lt;br /&gt;
# mixer -- Allow the soundblaster mixer to modify the DOSBox mixer.&lt;br /&gt;
# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.&lt;br /&gt;
#            On auto the mode is determined by sblaster type.&lt;br /&gt;
#            All OPL modes are 'Adlib', except for CMS.&lt;br /&gt;
# oplrate -- Sample rate of OPL music emulation.&lt;br /&gt;
&lt;br /&gt;
sbtype=sb16&lt;br /&gt;
sbbase=220&lt;br /&gt;
irq=7&lt;br /&gt;
dma=1&lt;br /&gt;
hdma=5&lt;br /&gt;
mixer=true&lt;br /&gt;
oplmode=auto&lt;br /&gt;
oplrate=22050&lt;br /&gt;
&lt;br /&gt;
[gus]&lt;br /&gt;
# gus -- Enable the Gravis Ultrasound emulation.&lt;br /&gt;
# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the&lt;br /&gt;
#            Gravis Ultrasound. (Same IRQ's and DMA's are OK.)&lt;br /&gt;
# gusrate -- Sample rate of Ultrasound emulation.&lt;br /&gt;
# ultradir -- Path to Ultrasound directory.  In this directory&lt;br /&gt;
#             there should be a MIDI directory that contains&lt;br /&gt;
#             the patch files for GUS playback.  Patch sets used&lt;br /&gt;
#             with Timidity should work fine.&lt;br /&gt;
&lt;br /&gt;
gus=true&lt;br /&gt;
gusrate=22050&lt;br /&gt;
gusbase=240&lt;br /&gt;
irq1=5&lt;br /&gt;
irq2=5&lt;br /&gt;
dma1=3&lt;br /&gt;
dma2=3&lt;br /&gt;
ultradir=C:\ULTRASND&lt;br /&gt;
&lt;br /&gt;
[speaker]&lt;br /&gt;
# pcspeaker -- Enable PC-Speaker emulation.&lt;br /&gt;
# pcrate -- Sample rate of the PC-Speaker sound generation.&lt;br /&gt;
# tandy -- Enable Tandy Sound System emulation (off,on,auto).&lt;br /&gt;
#          For auto Tandysound emulation is present only if machine is set to tandy.&lt;br /&gt;
# tandyrate -- Sample rate of the Tandy 3-Voice generation.&lt;br /&gt;
# disney -- Enable Disney Sound Source emulation. Covox Voice Master and Speech Thing compatible.&lt;br /&gt;
&lt;br /&gt;
pcspeaker=true&lt;br /&gt;
pcrate=22050&lt;br /&gt;
tandy=auto&lt;br /&gt;
tandyrate=22050&lt;br /&gt;
disney=true&lt;br /&gt;
&lt;br /&gt;
[joystick]&lt;br /&gt;
# joysticktype -- Type of joystick to emulate: auto (default), none,&lt;br /&gt;
#                 2axis (supports two joysticks,&lt;br /&gt;
#                 4axis (supports one joystick, first joystick used),&lt;br /&gt;
#                 4axis_2 (supports one joystick, second joystick used),&lt;br /&gt;
#                 fcs (Thrustmaster), ch (CH Flightstick).&lt;br /&gt;
#                 none disables joystick emulation.&lt;br /&gt;
#                 auto chooses emulation depending on real joystick(s).&lt;br /&gt;
# timed -- enable timed intervals for axis. (false is old style behaviour).&lt;br /&gt;
# autofire -- continuously fires as long as you keep the button pressed.&lt;br /&gt;
# swap34 -- swap the 3rd and the 4th axis. can be useful for certain joysticks.&lt;br /&gt;
# buttonwrap -- enable button wrapping at the number of emulated buttons.&lt;br /&gt;
&lt;br /&gt;
joysticktype=auto&lt;br /&gt;
timed=true&lt;br /&gt;
autofire=false&lt;br /&gt;
swap34=false&lt;br /&gt;
buttonwrap=true&lt;br /&gt;
&lt;br /&gt;
[serial]&lt;br /&gt;
# serial1-4 -- set type of device connected to com port.&lt;br /&gt;
#              Can be disabled, dummy, modem, nullmodem, directserial.&lt;br /&gt;
#              Additional parameters must be in the same line in the form of&lt;br /&gt;
#              parameter:value. Parameter for all types is irq.&lt;br /&gt;
#              for directserial: realport (required), rxdelay (optional).&lt;br /&gt;
#              for modem: listenport (optional).&lt;br /&gt;
#              for nullmodem: server, rxdelay, txdelay, telnet, usedtr,&lt;br /&gt;
#                             transparent, port, inhsocket (all optional).&lt;br /&gt;
#              Example: serial1=modem listenport:5000&lt;br /&gt;
&lt;br /&gt;
serial1=dummy&lt;br /&gt;
serial2=dummy&lt;br /&gt;
serial3=disabled&lt;br /&gt;
serial4=disabled&lt;br /&gt;
&lt;br /&gt;
[dos]&lt;br /&gt;
# xms -- Enable XMS support.&lt;br /&gt;
# ems -- Enable EMS support.&lt;br /&gt;
# umb -- Enable UMB support.&lt;br /&gt;
# keyboardlayout -- Language code of the keyboard layout (or none).&lt;br /&gt;
&lt;br /&gt;
xms=true&lt;br /&gt;
ems=true&lt;br /&gt;
umb=true&lt;br /&gt;
keyboardlayout=none&lt;br /&gt;
&lt;br /&gt;
[ipx]&lt;br /&gt;
# ipx -- Enable ipx over UDP/IP emulation.&lt;br /&gt;
&lt;br /&gt;
ipx=false&lt;br /&gt;
&lt;br /&gt;
[autoexec]&lt;br /&gt;
# Lines in this section will be run at startup.&lt;br /&gt;
echo off&lt;br /&gt;
# German keyboard layout&lt;br /&gt;
keyb gr&lt;br /&gt;
IMGMOUNT D C:\DOSGAMES\ISO\SHANNARA\Shannara.iso -t iso&lt;br /&gt;
MOUNT C C:\DOSGAMES\SHANNARA&lt;br /&gt;
C:\&lt;br /&gt;
IF NOT EXIST DIG.INI GOTO SNDSETUP&lt;br /&gt;
IF NOT EXIST MDI.INI GOTO SNDSETUP&lt;br /&gt;
:PLAYGAME&lt;br /&gt;
SHANNARA.EXE&lt;br /&gt;
exit&lt;br /&gt;
:SNDSETUP&lt;br /&gt;
SETSOUND.EXE&lt;br /&gt;
GOTO PLAYGAME&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=GAMES:MechWarrior_2&amp;diff=4071</id>
		<title>GAMES:MechWarrior 2</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=GAMES:MechWarrior_2&amp;diff=4071"/>
		<updated>2010-10-13T01:50:53Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Reverted edits by Uggplaza (Talk) to last revision by 67.237.127.95&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''MechWarrior 2'' works almost perfectly for me in DOSBox 0.72, including 1024x768 resolution, movies, and sound.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Install Procedure ==&lt;br /&gt;
&lt;br /&gt;
'''NOTE''': As of DOSBox 0.72, DOSBox does not properly emulate whatever method ''MechWarrior 2'' uses to perform CD checks. Thus you will receive a message that the game cannot find your CD, even if it is properly mounted in DOSBox. However, if you rip the CD to .cue/.img and mount the .cue, ''MechWarrior 2'' will run. Alternatively, a cracked executable should work, but this may result in a loss of the excellent music :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# Bust out your DOS copy of ''MechWarrior 2'' and put it in your CD drive.&lt;br /&gt;
# Download and install ImgBurn: http://www.imgburn.com/. As of 4/7/09, it is free (as in beer).&lt;br /&gt;
# Run ImgBurn, and choose '''Create image file from disc'''.&lt;br /&gt;
# Select the '''Source''' drive containing your CD and click the '''Destination''' file button.&lt;br /&gt;
# On the Save As dialog, change the '''Save as type''' to an '''ISO''' file, choose a location and file name, and click '''Save'''.&lt;br /&gt;
# Click the big '''Read''' button.&lt;br /&gt;
# When finished, execute DOSBox, and run: '''imgmount &amp;lt;drive_letter&amp;gt; &amp;lt;full_path_to_cue_file&amp;gt; -t iso -fs iso'''&lt;br /&gt;
# Execute '''INSTALL.EXE''' on the mounted image.&lt;br /&gt;
# When configuring audio, you may use SB16 for both MIDI and Digital audio.&lt;br /&gt;
# If you installed 1.0, install the 1.1 patch. As of 4/7/09, this is still available from Fileshack: http://www.fileshack.com/file.x/425/MechWarrior+2+Retail+DOS+v1.0+to+v1.1+patch&lt;br /&gt;
#* '''NOTE''': The patch will need to be run from within DOSBox, and, for me, would not work properly. It deleted mw2.exe among other things, and rendered the installation unusable. In this case, you must patch manually. To do this:&lt;br /&gt;
#*# Run '''PATCH11.EXE''' to extract its files&lt;br /&gt;
#*# Rename each of the extensions properly (e.g., .EX_ becomes .EXE, .DL_ becomes .DLL, .CP_ becomes .CPC, .ST_ becomes .STD, .TX_ becomes .TXT) &amp;lt;- NOTE: strongly suggest using a classic Windows command prompt so that wildcard commands like 'ren *.DL_ *.DLL' can be used as DOSBox's 'ren' doesn't support wildcards.&lt;br /&gt;
#*# Copy the resulting structure to your Mech2 directory and overwrite any files.&lt;br /&gt;
# '''CD''' to your Mech2 directory, and execute '''Mech2'''. You should be good to go!&lt;br /&gt;
&lt;br /&gt;
== Config File ==&lt;br /&gt;
&lt;br /&gt;
Bearing in mind that I am a relative DOSBox noob, my Mech2 config file follows. This works well for me with full screen resolution locked at 1024x768 to prevent frequent resolution changes during the game. Thus, this config assumes that you will set the combat resolution to 1024x768; if not, you should modify the '''fullresolution''' directive.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
# This is the configurationfile for DOSBox 0.72.&lt;br /&gt;
# Lines starting with a # are commentlines.&lt;br /&gt;
# They are used to (briefly) document the effect of each option.&lt;br /&gt;
&lt;br /&gt;
[sdl]&lt;br /&gt;
# fullscreen -- Start dosbox directly in fullscreen.&lt;br /&gt;
# fulldouble -- Use double buffering in fullscreen.&lt;br /&gt;
# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).&lt;br /&gt;
# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.&lt;br /&gt;
# output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.&lt;br /&gt;
# autolock -- Mouse will automatically lock, if you click on the screen.&lt;br /&gt;
# sensitiviy -- Mouse sensitivity.&lt;br /&gt;
# waitonerror -- Wait before closing the console if dosbox has an error.&lt;br /&gt;
# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed).&lt;br /&gt;
#             Second entry behind the comma is for when dosbox is not focused/minimized.&lt;br /&gt;
# mapperfile -- File used to load/save the key/event mappings from.&lt;br /&gt;
# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.&lt;br /&gt;
&lt;br /&gt;
fullscreen=true&lt;br /&gt;
fulldouble=false&lt;br /&gt;
fullresolution=1024x768&lt;br /&gt;
windowresolution=1152x720&lt;br /&gt;
output=overlay&lt;br /&gt;
autolock=true&lt;br /&gt;
sensitivity=100&lt;br /&gt;
waitonerror=true&lt;br /&gt;
priority=higher,normal&lt;br /&gt;
mapperfile=mapper.txt&lt;br /&gt;
usescancodes=true&lt;br /&gt;
&lt;br /&gt;
[dosbox]&lt;br /&gt;
# language -- Select another language file.&lt;br /&gt;
# memsize -- Amount of memory DOSBox has in megabytes.&lt;br /&gt;
# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.&lt;br /&gt;
# captures -- Directory where things like wave,midi,screenshot get captured.&lt;br /&gt;
&lt;br /&gt;
language=&lt;br /&gt;
machine=vga&lt;br /&gt;
captures=capture&lt;br /&gt;
memsize=16&lt;br /&gt;
&lt;br /&gt;
[render]&lt;br /&gt;
# frameskip -- How many frames DOSBox skips before drawing one.&lt;br /&gt;
# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.&lt;br /&gt;
# scaler -- Scaler used to enlarge/enhance low resolution modes.&lt;br /&gt;
#           Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x,&lt;br /&gt;
#                         2xsai,super2xsai,supereagle,advinterp2x,advinterp3x,&lt;br /&gt;
#                         tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.&lt;br /&gt;
#           If forced is appended (like scaler=hq2x forced), the scaler will be used&lt;br /&gt;
#           even if the result might not be desired.&lt;br /&gt;
&lt;br /&gt;
frameskip=0&lt;br /&gt;
aspect=false&lt;br /&gt;
scaler=hq2x&lt;br /&gt;
&lt;br /&gt;
[cpu]&lt;br /&gt;
# core -- CPU Core used in emulation: normal,simple,dynamic,auto.&lt;br /&gt;
#         auto switches from normal to dynamic if appropriate.&lt;br /&gt;
# cycles -- Amount of instructions DOSBox tries to emulate each millisecond.&lt;br /&gt;
#           Setting this value too high results in sound dropouts and lags.&lt;br /&gt;
#           You can also let DOSBox guess the correct value by setting it to max.&lt;br /&gt;
#           The default setting (auto) switches to max if appropriate.&lt;br /&gt;
# cycleup   -- Amount of cycles to increase/decrease with keycombo.&lt;br /&gt;
# cycledown    Setting it lower than 100 will be a percentage.&lt;br /&gt;
&lt;br /&gt;
core=dynamic&lt;br /&gt;
cycles=max&lt;br /&gt;
cycleup=500&lt;br /&gt;
cycledown=20&lt;br /&gt;
&lt;br /&gt;
[mixer]&lt;br /&gt;
# nosound -- Enable silent mode, sound is still emulated though.&lt;br /&gt;
# rate -- Mixer sample rate, setting any devices higher than this will&lt;br /&gt;
#         probably lower their sound quality.&lt;br /&gt;
# blocksize -- Mixer block size, larger blocks might help sound stuttering&lt;br /&gt;
#              but sound will also be more lagged.&lt;br /&gt;
# prebuffer -- How many milliseconds of data to keep on top of the blocksize.&lt;br /&gt;
&lt;br /&gt;
nosound=false&lt;br /&gt;
rate=22050&lt;br /&gt;
blocksize=2048&lt;br /&gt;
prebuffer=10&lt;br /&gt;
&lt;br /&gt;
[midi]&lt;br /&gt;
# mpu401      -- Type of MPU-401 to emulate: none, uart or intelligent.&lt;br /&gt;
# device      -- Device that will receive the MIDI data from MPU-401.&lt;br /&gt;
#                This can be default,alsa,oss,win32,coreaudio,none.&lt;br /&gt;
# config      -- Special configuration options for the device. In Windows put&lt;br /&gt;
#                the id of the device you want to use. See README for details.&lt;br /&gt;
&lt;br /&gt;
mpu401=intelligent&lt;br /&gt;
device=default&lt;br /&gt;
config=&lt;br /&gt;
&lt;br /&gt;
[sblaster]&lt;br /&gt;
# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.&lt;br /&gt;
# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.&lt;br /&gt;
# mixer -- Allow the soundblaster mixer to modify the DOSBox mixer.&lt;br /&gt;
# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.&lt;br /&gt;
#            On auto the mode is determined by sblaster type.&lt;br /&gt;
#            All OPL modes are 'Adlib', except for CMS.&lt;br /&gt;
# oplrate -- Sample rate of OPL music emulation.&lt;br /&gt;
&lt;br /&gt;
sbtype=sb16&lt;br /&gt;
sbbase=220&lt;br /&gt;
irq=7&lt;br /&gt;
dma=1&lt;br /&gt;
hdma=5&lt;br /&gt;
mixer=true&lt;br /&gt;
oplmode=auto&lt;br /&gt;
oplrate=22050&lt;br /&gt;
&lt;br /&gt;
[gus]&lt;br /&gt;
# gus -- Enable the Gravis Ultrasound emulation.&lt;br /&gt;
# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the &lt;br /&gt;
#            Gravis Ultrasound. (Same IRQ's and DMA's are OK.)&lt;br /&gt;
# gusrate -- Sample rate of Ultrasound emulation.&lt;br /&gt;
# ultradir -- Path to Ultrasound directory.  In this directory&lt;br /&gt;
#             there should be a MIDI directory that contains&lt;br /&gt;
#             the patch files for GUS playback.  Patch sets used&lt;br /&gt;
#             with Timidity should work fine.&lt;br /&gt;
&lt;br /&gt;
gus=true&lt;br /&gt;
gusrate=22050&lt;br /&gt;
gusbase=240&lt;br /&gt;
irq1=5&lt;br /&gt;
irq2=5&lt;br /&gt;
dma1=3&lt;br /&gt;
dma2=3&lt;br /&gt;
ultradir=C:\ULTRASND&lt;br /&gt;
&lt;br /&gt;
[speaker]&lt;br /&gt;
# pcspeaker -- Enable PC-Speaker emulation.&lt;br /&gt;
# pcrate -- Sample rate of the PC-Speaker sound generation.&lt;br /&gt;
# tandy -- Enable Tandy Sound System emulation (off,on,auto).&lt;br /&gt;
#          For auto Tandysound emulation is present only if machine is set to tandy.&lt;br /&gt;
# tandyrate -- Sample rate of the Tandy 3-Voice generation.&lt;br /&gt;
# disney -- Enable Disney Sound Source emulation. Covox Voice Master and Speech Thing compatible.&lt;br /&gt;
&lt;br /&gt;
pcspeaker=true&lt;br /&gt;
pcrate=22050&lt;br /&gt;
tandy=auto&lt;br /&gt;
tandyrate=22050&lt;br /&gt;
disney=true&lt;br /&gt;
&lt;br /&gt;
[joystick]&lt;br /&gt;
# joysticktype -- Type of joystick to emulate: auto (default), none,&lt;br /&gt;
#                 2axis (supports two joysticks,&lt;br /&gt;
#                 4axis (supports one joystick, first joystick used),&lt;br /&gt;
#                 4axis_2 (supports one joystick, second joystick used),&lt;br /&gt;
#                 fcs (Thrustmaster), ch (CH Flightstick).&lt;br /&gt;
#                 none disables joystick emulation.&lt;br /&gt;
#                 auto chooses emulation depending on real joystick(s).&lt;br /&gt;
# timed -- enable timed intervals for axis. (false is old style behaviour).&lt;br /&gt;
# autofire -- continuously fires as long as you keep the button pressed.&lt;br /&gt;
# swap34 -- swap the 3rd and the 4th axis. can be useful for certain joysticks.&lt;br /&gt;
# buttonwrap -- enable button wrapping at the number of emulated buttons.&lt;br /&gt;
&lt;br /&gt;
joysticktype=auto&lt;br /&gt;
timed=true&lt;br /&gt;
autofire=false&lt;br /&gt;
swap34=false&lt;br /&gt;
buttonwrap=true&lt;br /&gt;
&lt;br /&gt;
[serial]&lt;br /&gt;
# serial1-4 -- set type of device connected to com port.&lt;br /&gt;
#              Can be disabled, dummy, modem, nullmodem, directserial.&lt;br /&gt;
#              Additional parameters must be in the same line in the form of&lt;br /&gt;
#              parameter:value. Parameter for all types is irq.&lt;br /&gt;
#              for directserial: realport (required), rxdelay (optional).&lt;br /&gt;
#              for modem: listenport (optional).&lt;br /&gt;
#              for nullmodem: server, rxdelay, txdelay, telnet, usedtr,&lt;br /&gt;
#                             transparent, port, inhsocket (all optional).&lt;br /&gt;
#              Example: serial1=modem listenport:5000&lt;br /&gt;
&lt;br /&gt;
serial1=dummy&lt;br /&gt;
serial2=dummy&lt;br /&gt;
serial3=disabled&lt;br /&gt;
serial4=disabled&lt;br /&gt;
&lt;br /&gt;
[dos]&lt;br /&gt;
# xms -- Enable XMS support.&lt;br /&gt;
# ems -- Enable EMS support.&lt;br /&gt;
# umb -- Enable UMB support.&lt;br /&gt;
# keyboardlayout -- Language code of the keyboard layout (or none).&lt;br /&gt;
&lt;br /&gt;
xms=true&lt;br /&gt;
ems=true&lt;br /&gt;
umb=true&lt;br /&gt;
keyboardlayout=none&lt;br /&gt;
&lt;br /&gt;
[ipx]&lt;br /&gt;
# ipx -- Enable ipx over UDP/IP emulation.&lt;br /&gt;
&lt;br /&gt;
ipx=false&lt;br /&gt;
&lt;br /&gt;
[autoexec]&lt;br /&gt;
# Lines in this section will be run at startup.&lt;br /&gt;
@echo off&lt;br /&gt;
mount c e:\dosbox -freesize 800mb&lt;br /&gt;
imgmount d l:\images\mech2\mech2_16b.cue -t iso -fs iso&lt;br /&gt;
c:&lt;br /&gt;
cd \games\mech2&lt;br /&gt;
cls&lt;br /&gt;
mech2.exe&lt;br /&gt;
exit&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* MechWarrior 2: Resource Forum - http://www.mech2.org&lt;br /&gt;
* MechWarrior 2 DOSBox installation guide on YouTube - http://www.youtube.com/watch?v=LFwSgKEMIGM&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=TOOLS:DOS32A&amp;diff=4070</id>
		<title>TOOLS:DOS32A</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=TOOLS:DOS32A&amp;diff=4070"/>
		<updated>2010-10-13T01:50:37Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Reverted edits by Uggplaza (Talk) to last revision by Lwc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Tool&lt;br /&gt;
|title=DOS32A&lt;br /&gt;
|homepage=http://dos32a.narechk.net&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''DOS32A''' (DOS/32 Advanced DOS Extender) is a free and open source software that can be used to replace the DOS4GW.EXE DOS Extender file that many DOS games use.&lt;br /&gt;
&lt;br /&gt;
Once a game uses this (although [[#Note|see note]]), it is expected to run faster and better in DOSBox.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
===Externally===&lt;br /&gt;
It is much easier if games just call DOS4GW.EXE externally. If the game is launched by a .BAT file, you can edit it to call DOS32A instead of DOS4GW. This way, you do not need to back up and rename the executables.&lt;br /&gt;
&lt;br /&gt;
If not, all you have to do is in this case is:&lt;br /&gt;
# (Optional) Back up DOS4GW.EXE in the game folder. For example, '''rename''' it to DOS4GW.BAK&lt;br /&gt;
# Copy over dos32a\binw\dos32a.exe to the game's folder in which DOS4GW.EXE was located&lt;br /&gt;
# Rename that local copy of dos32a.exe to DOS4GW.EXE&lt;br /&gt;
That's it! The game will run it instead. If something goes wrong, just rename DOS4GW.BAK back to DOS4GW.EXE.&lt;br /&gt;
&lt;br /&gt;
There's no need to do this through the command prompt, but it may make the above instructions easier to understand:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
C:\&amp;gt;cd\games\mygame&lt;br /&gt;
C:\games\mygame&amp;gt;ren DOS4GW.EXE DOS4GW.BAK&lt;br /&gt;
C:\games\mygame&amp;gt;copy &amp;quot;c:\program files\dosbox\dos32a\binw\dos32a.exe&amp;quot; DOS4GW.EXE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then if the game complains, you can easily undo everything:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
C:\&amp;gt;cd\games\mygame&lt;br /&gt;
C:\games\mygame&amp;gt;del DOS4GW.EXE&lt;br /&gt;
C:\games\mygame&amp;gt;ren DOS4GW.BAK DOS4GW.EXE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Internally===&lt;br /&gt;
Some games embed DOS4GW.EXE inside the game's own EXE file (e.g. mygame.exe). It is a little more complicated in this case to make the game use DOS32A instead, but it is still well worth it. What you need to do in this case is:&lt;br /&gt;
# (Optional) Back up the file that has DOS4GW.exe embedded in it. This usually means the game's main EXE. For example, '''copy''' mygame.exe to mygame.old (make sure you use copy and '''not''' rename).&lt;br /&gt;
# You must now &amp;quot;set&amp;quot; a path (&amp;quot;8dot3&amp;quot; style!) for DOS32A (e.g. '''set dos32a=c:\progra~1\dosbox\dos32a''')&lt;br /&gt;
# Run c:\progra~1\dosbox\dos32a\binw\sb /r mygame.exe&lt;br /&gt;
That's it! DOS32A is now embedded in the game's EXE file instead of DOS4GW.EXE! If something goes wrong, just rename mygame.old to mygame.exe.&lt;br /&gt;
&lt;br /&gt;
Due to the requirement to &amp;quot;set&amp;quot; a path, it's best to do all of this through the command prompt:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
C:\&amp;gt;cd\games\mygame&lt;br /&gt;
C:\games\mygame&amp;gt;copy mygame.exe mygame.old&lt;br /&gt;
C:\games\mygame&amp;gt;set dos32a=c:\progra~1\dosbox\dos32a&lt;br /&gt;
C:\games\mygame&amp;gt;%dos32a%\binw\sb /r mygame.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mygame.exe now uses DOS32A internally.&lt;br /&gt;
&lt;br /&gt;
Then if the game complains when you run mygame.exe, you can easily undo everything:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
C:\&amp;gt;cd\games\mygame&lt;br /&gt;
C:\games\mygame&amp;gt;del mygame.exe&lt;br /&gt;
C:\games\mygame&amp;gt;ren mygame.old mygame.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
Some games do not work with DOS32A at all. For example, Shadowcaster is incompatible with it because RAVEN.EXE run with DOS32A is unable to find the A32SBDG.DLL file that is in the same directory, while with DOS4GW it can.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
* If a game uses DOS4GW.EXE, be sure to try using DOS32A instead, but always back up the original file first.&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=Talk:DOSBoxShortcuts&amp;diff=4069</id>
		<title>Talk:DOSBoxShortcuts</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=Talk:DOSBoxShortcuts&amp;diff=4069"/>
		<updated>2010-10-13T01:50:27Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Undo revision 4060 by Uggplaza (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm using Ubuntu and I tried the linux way but that doesn't work either. If I do what the tutorial says dosbox start to mount c again for some weird reasons.&lt;br /&gt;
&lt;br /&gt;
~Soelen&lt;br /&gt;
&lt;br /&gt;
*When you follow the technique I've described, I believe what happens is this: DosBox scans the path you give it as the last argument, automatically attempts to mount the drive / root folder which the game exe is on, then changes to the directory containing the game exe before executing it. As far as I am aware you can't mount the same drive / directory more than once, or mount a sub folder of an already mounted drive. This is probably the root of your problem. As mentioned in the bold sectat at the start of the windows tutorial, you will need to either remove any existing mount commands from the [autoexec] section of the default [[dosbox.conf]] file, or use a custom .conf file when using shortcuts like this, which doesn't have any mounts in it. I'll add that warning comment to the start of the linux tutorial section too. :) - thanks for pointing this out d^^. --[[User:Xan|xan]] 15:14, 10 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''08 July 2008, 12:41''&lt;br /&gt;
&lt;br /&gt;
I've written a new tutorial for creating DosBox tutorials (windows only), and deleted the original as it didn't seem to work. Hope this helps! I apologise if anyone objects to me culling the original page and its introduction!&lt;br /&gt;
&lt;br /&gt;
--[[User:Xan|xan]] 11:47, 8 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PLZ FIX THE INSTRUCTIONS ==&lt;br /&gt;
&lt;br /&gt;
I tried what you said, and the &amp;quot;DOS&amp;quot; window told me: &amp;lt;br&amp;gt;&lt;br /&gt;
mount c &amp;quot;c:&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(HERE IT GAVE AN ERROR MSG)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
C: &amp;lt;br&amp;gt;&lt;br /&gt;
(NOT EXIST)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Z:/&amp;gt;BLABLA.EXE &amp;lt;br&amp;gt;&lt;br /&gt;
(ILLEGAL COMMAND)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So, I tried to do what you said, but instead of writting ...&amp;quot;c:\blabla.exe&amp;quot; I wrote ...&amp;quot;c:\\blabla.exe&amp;quot; and the problem was solved. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I'm using the latest version (DOSBox v0.72).&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:77.126.39.254|77.126.39.254]] 16:20, 30 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
What if you use&lt;br /&gt;
 mount c c:\&lt;br /&gt;
instead?&lt;br /&gt;
&lt;br /&gt;
[r4]&lt;br /&gt;
&lt;br /&gt;
== Windows Shortcuts ==&lt;br /&gt;
&lt;br /&gt;
If you are using your own config file in shortcut (-conf &amp;quot;config file&amp;quot;) then you don't need to specify the exe file in shortcut - instead you can launch your game in [autoexec] section in you config file.&lt;br /&gt;
&lt;br /&gt;
== Page Edit For Language? ==&lt;br /&gt;
I've rolled back the page because the large edit that was made (for translation?) totally broke the layout. It looked to me like there was lots of html inserted which probably won't get rendered correctly? Please feel free to rever to that revision if you know how to sort the layout, but I didn't and would prefer the page to appear correctly.&lt;br /&gt;
--[[User:Xan|xan]] 08:25, 24 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== shut down computer using &amp;quot;exit&amp;quot; Command or keyboard shortcut ==&lt;br /&gt;
&lt;br /&gt;
Is it possible to edit the config file to make the &amp;quot;exit&amp;quot; command shut down the computer completely or use a keyboard shortcut? much help would be greatly appreciated.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You could try to run a simple script invoking dosbox and then turning the machine off. &amp;lt;br&amp;gt;&lt;br /&gt;
In Linux it's pretty easy to achieve:&lt;br /&gt;
 dosbox &amp;amp;&amp;amp; poweroff&lt;br /&gt;
In Windows however, it might be a bit more difficult (I guess you'd need to call external tool to power off the system), although the syntax of the batch file (.bat or .cmd) would be as follows:&lt;br /&gt;
 c:\path\dosbox\dosbox.exe -config &amp;quot;file&amp;quot;&lt;br /&gt;
 c:\path\shutdown&lt;br /&gt;
So, upon exiting dosbox, the machine is to be shutdown.&lt;br /&gt;
[r4]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=Help_talk:Contents&amp;diff=4068</id>
		<title>Help talk:Contents</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=Help_talk:Contents&amp;diff=4068"/>
		<updated>2010-10-13T01:50:20Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Undo revision 4059 by Uggplaza (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;need to be able to play games that's on my old computer that is windows.  my new computer is a vista gaming computer.&lt;br /&gt;
need to be able to play the games that are on my old computer on my new computer.  understand that there is a number or system to be able to do this.  the geek squad gave us you name. I was told that you could help with this.  would appreciate all the help that you can give us. we have a large amount of games to apply to this, there are several that we have not even opened.&lt;br /&gt;
&lt;br /&gt;
Help Me! Ive downloaded dosbox, but the game i want to play says it requires 16mb of memory to run it....how to i overcome this in DOSBOX??&lt;br /&gt;
&lt;br /&gt;
== Not all keys (\) work in Vista HP on a new Lenovo y430 ideapad ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  I'm less than 24 hours new to DOSBox so please bear with me.  I haven't had time to read all the info I've gathered, but this may be a common problem.  Not all of my punctuation keys work on my new Lenovo Y430 laptop under DOSBox.  The most annoying is the backslash (\).  Do I have to remember how to enter keycodes manually, or is there a 'more elegant' fix?&lt;br /&gt;
&lt;br /&gt;
  Thanks.  You can get me direct at ptripp@yahoo.com.&lt;br /&gt;
&lt;br /&gt;
== Can't used &amp;quot;\&amp;quot; on the Dosbox ==&lt;br /&gt;
&lt;br /&gt;
Same as my Lenovo Y530 and run on windows7 RC1&lt;br /&gt;
I can't type \ on the dosbox, How to solve this problem&lt;br /&gt;
Thank you.&lt;br /&gt;
I CAN NOT USE THAT \ KEY ALSO?&lt;br /&gt;
&lt;br /&gt;
== Can't get background music to work ==&lt;br /&gt;
In order to prevent my system from glitching out while playing ''Rayman Forever'', I saved the whole disk to my computer.  Now, the whole game and sound effects work, except for the background music... I know the game runs like an audio CD, because I used to play it in a CD player, so, does turning it into a folder change this?&lt;br /&gt;
&lt;br /&gt;
Thanks, Xaivior13 (please e-mail response to xaivior13@gmail.com)&lt;br /&gt;
&lt;br /&gt;
== parallel Port lpt1 configuration  ==&lt;br /&gt;
&lt;br /&gt;
Hi I am using the dosbox to run an old accounting software, now I need to print on lpt1 but need help&lt;br /&gt;
with this thanks almabrunet@gmail.com&lt;br /&gt;
&lt;br /&gt;
== Stack Overflow after uninstall ==&lt;br /&gt;
&lt;br /&gt;
hello.&lt;br /&gt;
I was happy to try DosBox with succes.&lt;br /&gt;
I do this first try with a windows XP(sp3) before trying it on Windows7.&lt;br /&gt;
after this first try, I uninstall DosBox.&lt;br /&gt;
after, I do a &amp;quot;cmd.exe&amp;quot; to run directly my program.&lt;br /&gt;
but the program not run; and I reveive the line: &amp;quot;stack overflow&amp;quot;.&lt;br /&gt;
I tried to modify Config.nt with &amp;quot;stacks=9,128&amp;quot;.....: but no succes.&lt;br /&gt;
what to do to recover and run as well as before this try.&lt;br /&gt;
thanks a lot.&lt;br /&gt;
marc.&lt;br /&gt;
&lt;br /&gt;
How can I capture a printer using DosBox ?&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=Talk:Basic_Setup_and_Installation_of_DosBox&amp;diff=4067</id>
		<title>Talk:Basic Setup and Installation of DosBox</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=Talk:Basic_Setup_and_Installation_of_DosBox&amp;diff=4067"/>
		<updated>2010-10-13T01:50:04Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Undo revision 4058 by Uggplaza (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Vista/key issue==&lt;br /&gt;
I've tried a thousand ways to type \, and it reads ] and }. What's going on? It's impossible to run DosBox.&lt;br /&gt;
&lt;br /&gt;
Edit: I figured it out myself after scouring the wiki for &amp;quot;keys&amp;quot; related subjects. I found out that control + f1 lets me map keys, even if I'm having issues typing something. I'm not sure if this issue was limited to just myself, but I think it warrants adding to the faq or something. It was a huge hassle and kept me from doing anything until friends continued to pester me about making it work.&lt;br /&gt;
&lt;br /&gt;
==Vista/key issue 2.==&lt;br /&gt;
I had the same issue with the \ key as the person in the other comment did, but was unable to find a way to use the keymapper to fix the problem, as it required use of the key to move it. If I missed something, it would be great if someone pointed it out. Due to one problem or another I've sunk over 20 hours into this. I finally circumvented most of the problems, but this is one particularly annoying one.&lt;br /&gt;
&lt;br /&gt;
I too am having this problem.  Can anyone else help?  I don't physically have the key that the keymapper is looking for me to have to be able to remap it using the keymapper.&lt;br /&gt;
 I just used the the forward slash  / and it worked&lt;br /&gt;
&lt;br /&gt;
== Easiest way to do anything... ever. ==&lt;br /&gt;
&lt;br /&gt;
Drag your DOS games' EXE files right onto the DOSbox EXE. Now, ain't that alot easier than having to set it up? &lt;br /&gt;
&lt;br /&gt;
If it doesn't work that way, it will work if you do it the hard way.&lt;br /&gt;
&lt;br /&gt;
-- soma1337@gmail.com&lt;br /&gt;
&lt;br /&gt;
You are absolutely right!&lt;br /&gt;
&lt;br /&gt;
The README says: In Windows, you can also drag directories/files onto the DOSBox executable.&lt;br /&gt;
&lt;br /&gt;
That works fine and most people will not need any other instructions!&lt;br /&gt;
&lt;br /&gt;
== Simpler Instructions ==&lt;br /&gt;
&lt;br /&gt;
I have found instructions that are much simpler and DO work, from ehow.com:&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
Create a folder on your hard drive that will serve as the DOSBox program's C drive. For this tutorial, we'll use the folder name &amp;quot;games&amp;quot; on the PC's C drive. This is where you will store games to be accessed by your DOSBox program.&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
Put any games that you have downloaded into this new folder. Create separate folders for each of your games. For this tutorial, we'll say there is a folder called &amp;quot;chess&amp;quot; that contains a DOS-based chess game.&lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
Run your DOSBox program. Two windows will appear; minimize--but don't close--the DOSBox Status Window. When you see the Z:\ prompt in the main DOSBox window, type &amp;quot;mount c c:\games.&amp;quot; With this command, you are telling the DOSBox program where your emulated C drive will be located.&lt;br /&gt;
&lt;br /&gt;
Step 4:&lt;br /&gt;
Type &amp;quot;c:&amp;quot; and press enter when you see the Z:\ prompt. Then type &amp;quot;cd chess.&amp;quot; You should now see a prompt that says &amp;quot;c:\chess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Step 5:&lt;br /&gt;
Enter the name of the executable file that is required to run your game. You can find out which file this is by reading a &amp;quot;readme&amp;quot; file that comes with your game. Type in the name of that file, minus the .exe file extension, and hit enter. Your game will begin and you are ready to play.&lt;br /&gt;
&lt;br /&gt;
== I think the guide works ==&lt;br /&gt;
&lt;br /&gt;
I know it's a bit verbose, but after cleaning up some sections I think it fulfills it's purpose.  The guide is meant to be read not just by people who just downloaded DOSBox and want to know what to do next, but also by people who want to understand how to use DOSBox (teach a man to fish and all that).  However, to your point about it being wrong, I rewrote the section you referenced to include example output from running each command, and I added the Z Prompt so you can see where you should be when you run those commands, but I can't for the life of me see where you are experiencing an error.  Not to be flip, but you may want to reread the article, it says the same thing you suggest just with more pictures.  Cheers!&lt;br /&gt;
&lt;br /&gt;
****I've got to admit. The guide and the program thus far is just as described. Hard to understand and even harder to get the program to launch SQ5 in the program. I've installed it after &amp;quot;mounting&amp;quot; it. Still, I get an error 105 message when trying to launch the Sierra.exe file (even went a step further to run the .exe files in compatibility mode. &lt;br /&gt;
&lt;br /&gt;
I'm afraid the program is lackin---bigtime.&lt;br /&gt;
&lt;br /&gt;
--jer--&lt;br /&gt;
&lt;br /&gt;
== Full screen has black borders ==&lt;br /&gt;
I'd like to play X-Com (320x200) on my laptop (1280x800), but when I switch to full screen the game does not grow to fill the screen. Instead the game is centered, surrounded by blackness. And since there is only a &amp;quot;normal3x&amp;quot;-filter and no &amp;quot;normal4x&amp;quot; I can only get the game as large as 960x600. How can I make the game fill the whole screen? [[User:84.59.222.91|84.59.222.91]] 12:49, 11 May 2008 (UTC)&lt;br /&gt;
---------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''CAN'T CREATE SHORTCUT'''&lt;br /&gt;
&lt;br /&gt;
Hooray for this article and thanks. I am having one little problem though. I can't create the shortcut. I create a blank text file in wordpad with the name of the file being MYGAME.xyz. I set it to open with  DOSBOX and create a shortcut to desktop. But When I try to use it tells me ILLEGAL COMMAND:MYGAME.XYZ.TXT (or .RTF or whatever format I use). What am I missing? - 13 May 2008&lt;br /&gt;
&lt;br /&gt;
== Works for me &amp;amp; tablet PC tip ==&lt;br /&gt;
&lt;br /&gt;
The instuctions worked fine for me on two different PCs.  One running XP the other Vista.&lt;br /&gt;
Thank you&lt;br /&gt;
&lt;br /&gt;
One thing - my Tablet PC doesn't have an F12 key.  After much plugging in of USB keyboards to ramp up the game speed, a chum suggested using the on screen keypad for F12.  Doh.  It is a bit easier that way!&lt;br /&gt;
&lt;br /&gt;
== What If Your HDD is partitioned ==&lt;br /&gt;
&lt;br /&gt;
cause im us my larger one (H drive its called) what do i change,  in order to make it work?&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Can DOSBOX be run from a flash drive? ==&lt;br /&gt;
&lt;br /&gt;
I will be staying with family for a couple of weeks, &amp;amp; would like to be able to run DOSBOX from my flash drive, without installing it on their PC. Can I pre-install DOSBOX on my flash drive before I leave home &amp;amp; have it work on their PC w/o further installation? Is this possible?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
9/21/08&lt;br /&gt;
Yes I am currently working on running DosBoxPortable from my 4GB U3 USB drive. I have installed DosBoxPortable and 18 games. I ran DosBoxPortable and a couple of games directly from my USB. I am currently trying out several GUI frontends for DosBoxPortable to enable changing program parameters easier and starting games. The only problem/difference I found was in navigating to the game exe file. I can mount the USB drive but could not mount the game folder from my USB drive. But using normal Dos commands I can navigate and start the games from the DosBox. It has been awhile since I used Dos commands I am probably missing or not understanding something. Anyway I hope the GUI frontend ends that problem.&lt;br /&gt;
&lt;br /&gt;
== Installation of dos games ==&lt;br /&gt;
&lt;br /&gt;
I'm not sure whether I should add this to the article or not, but certain dos games need installation from one drive (usually A:) to your mounted C: folder. What you do then is create another folder for your dos installation folders, for example &amp;quot;C:\DosInstall&amp;quot;, then you &amp;quot;mount A: C:\DosInstall&amp;quot; then &amp;quot;mount C: C:\DosGames&amp;quot; (or whatever your games folder is). Then you type in &amp;quot;A:&amp;quot;, then &amp;quot;CD foldername&amp;quot;, then &amp;quot;Install&amp;quot;, and then extract to c, so it extracts to C:\DosGames.&lt;br /&gt;
&lt;br /&gt;
It's probably pretty easy for most people, but I'm a newbie, and it took a bit before I figured that out, so I wondered whether I should put it in the article or not.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== How do i install dosbox onto a cd and have it autorun/play on insertion  ==&lt;br /&gt;
&lt;br /&gt;
Hey everybody i was wondering how do i install dosbox and games onto a CD and set the CD to auto run so that i can run and play games on the go.&lt;br /&gt;
&lt;br /&gt;
== Is it possible to use COM ports on PCs that doesn't have one?==&lt;br /&gt;
I need to run DOSbox on laptop that doesn't have COM ports. I'm using USB to serial connection now. Is it possible to configure DOSbox to &amp;quot;see&amp;quot; that COM, because my old DOS app needs COM connection.?&lt;br /&gt;
&lt;br /&gt;
== Install Disc One ==&lt;br /&gt;
Okay, so I made it through the DOSBox setup, and then it says Install Disc One. I Downloaded the game (Loom) from online, so I don't know what to do next...&lt;br /&gt;
&lt;br /&gt;
== Why only Windows? ==&lt;br /&gt;
&lt;br /&gt;
I'm not saying that it's not worth mentioning, but Dosbox is perhaps not the most required tool on Windows, since it already (most versions anyway) support most DOS programs, yet everything that is OS specific is Windows specific on this page. I was expecting a non-OS specific page, with only OS-specific explanations when required (and then for all OS' required).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Because post-Windows98 (i.e. Windows 2000, XP, Vista, 7) don't run 16-bit code well and if you're using a 64-bit version of Windows, it doesn't run 16-bit code at all.  And all DOS applications are 16-bit.&lt;br /&gt;
&lt;br /&gt;
== how do i use DOS with cdrom games. ==&lt;br /&gt;
&lt;br /&gt;
i was told i can load cdroms stright from DOS. all i had to do was type &amp;quot;mount D D:\ -t cdrom&amp;quot; them type &amp;quot;D:&amp;quot; all done but as soon as i get on the D drive it wont let me do anymore commands. am i doing something wrong? please help me out with easy instuctions. email me info at blackmore87@live.co.uk. thank you.&lt;br /&gt;
&lt;br /&gt;
Answer: you need to mount both drives and run it from the c drive.  Mount the cdrom to drive D using the code above (mount d d:\ -t cdrom). Then mount the c drive to go to that game .EXE file. So if it is on your c drive and you have a folder of that game, say 'GAME'folder, and in that folder is a file to play the game via running the cd, say GAMECD.EXE, then you would mount as such: mount c c:\GAME, then, under the c: command, enter C:&amp;gt; GAMECD and it hsould run.&lt;br /&gt;
&lt;br /&gt;
For a better example, I used this with a Lands of Lore CD I bought. When the CD is installed it installs all its files to destination c:\westwood\lolcd&lt;br /&gt;
In the lolcd folder on my c drive is a file LOLCD.EXE, so when I want to play the game I would open dosbox and do the following:&lt;br /&gt;
Z:\&amp;gt; mount d d:\ -t cdrom&lt;br /&gt;
Z:\&amp;gt; mount c c:\westwood\LOLCD&lt;br /&gt;
Z:\&amp;gt; c:&lt;br /&gt;
C:\&amp;gt;lolcd&lt;br /&gt;
&lt;br /&gt;
and it runs the game cd as intended.&lt;br /&gt;
&lt;br /&gt;
The only thing that I can think of for your answer is that your game doesnt require the cd to run. If you mount one drive and then mount a different drive, DOSBox is on the second drive (in your case C:\).&lt;br /&gt;
&lt;br /&gt;
== Trapped cursor ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;I'm using dosbox in vista.. works fine, but the mouse cursor is &amp;quot;trapped&amp;quot; inside the dosbox window and i have to Ctrl/alt/del to get it free if I want to do something else simultaneously. Is there an easier way?&amp;lt;/s&amp;gt; Yah, FAQ'd it, cool. (Ctrl + F10 = freedom)&lt;br /&gt;
&lt;br /&gt;
== DOS mode real time IO? ==&lt;br /&gt;
&lt;br /&gt;
Hi...&lt;br /&gt;
&lt;br /&gt;
Not that interested in gaming, but I am interested in using many old DOS utilities that I have, that use real time IO, com ports etc, as well as the LPT port as general purpose IO.&lt;br /&gt;
&lt;br /&gt;
Much of that used to be posible in the CMD window under Win2k, but since (I think) SP3, it's been disabled.&lt;br /&gt;
&lt;br /&gt;
A friend and myself (he's more into Linux, then me) would like to experiment with something, using both Windows and Linux, but we need realtime IO, not just the inbuild &amp;quot;normal&amp;quot; stuff, but plug in cards, such as digial IO, A/D etc.&lt;br /&gt;
&lt;br /&gt;
Does DOSBOX support that sort of thing?  After all, a computer is not much use if you can't converse with something.  We realise it's not the sort of thing that is easy with modern OS's, but in the Windows world, there is the &amp;quot;inpout32.dll&amp;quot; tool (and others) that work at the Kernel level to allow such use.   Not sure what the equivalent would be in Linux.&lt;br /&gt;
&lt;br /&gt;
Cheers.&lt;br /&gt;
&lt;br /&gt;
Dave B.&lt;br /&gt;
Nope&lt;br /&gt;
&lt;br /&gt;
== EMM issue ==&lt;br /&gt;
&lt;br /&gt;
I'm trying to run a DOS based application that requires EMM when I start the app I get:&lt;br /&gt;
'EMM MANGER DOES NOT MAP ENOUGH PAGES FOR SWAPPING' how do I increase amount of pages?&lt;br /&gt;
&lt;br /&gt;
RAK.&lt;br /&gt;
&lt;br /&gt;
==unable to access CD Drive error==&lt;br /&gt;
&lt;br /&gt;
i got &amp;quot;unable to asses CD Drive&amp;quot; message when try to start some games *.exe,&lt;br /&gt;
can you help me with this problem?&lt;br /&gt;
&lt;br /&gt;
Mount the CD ?&lt;br /&gt;
&lt;br /&gt;
DOSBOX SAY UNABLE TO CHANCHE WAT TO DO HELP&lt;br /&gt;
&lt;br /&gt;
pleas edit im waiting&lt;br /&gt;
&lt;br /&gt;
DOSBox says what? Come on, if you want to get any help at all, you'd need to learn a) patience, b) spelling, c) both? ([r4])&lt;br /&gt;
&lt;br /&gt;
please note that my accounting software is dos based after loading dosbox,i tried to run it as per instructions&lt;br /&gt;
but exe file does not work dosbox gets hanged please help&lt;br /&gt;
&lt;br /&gt;
What is your accounting software? What are the hardware requirements of this application? What is your current DOSbox setup (in terms of memory, CPU, video)? C'mon people, what kind of support do you want to get with questions asked like that? RTFM! ([r4])&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=Mac_OSX_Advanced&amp;diff=4066</id>
		<title>Mac OSX Advanced</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=Mac_OSX_Advanced&amp;diff=4066"/>
		<updated>2010-10-13T01:49:32Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Undo spam revision 4057 by Seo5200 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have DOSBox up and running on Mac OSX you might want to experiment with different [[Dosbox.conf|configuration files]]. With AppleScript you can easily built a little dialog that will prompt you for which [[Dosbox.conf|configuration file]] you want to use for starting up DOSBox.&lt;br /&gt;
First create a new folder in your documents folder called DOSBox, this is where we are going to store the new [[Dosbox.conf|configuration files]]. As an example you can copy the default [[Dosbox.conf|configuration file]] on [[DOSBox_and_Mac_OSX]] to this folder.&lt;br /&gt;
The way we are setting this up will use the default configuration file on Mac OSX for default settings and the configuration file in your ~/Documents/DOSBox folder as an additional configuration. Please note that the additional configuration will override the settings in the default configuration, except for the settings in the [[AUTOEXEC]] [[Dosbox.conf#.5Bautoexec.5D|section]], these will add up, so it's best to not have anything in the [[AUTOEXEC]] [[Dosbox.conf#.5Bautoexec.5D|section]] of your default configuration.&lt;br /&gt;
Now start up &amp;quot;AppleScript Editor&amp;quot; (it's installed to Applications/Utilities/AppleScript Editor.app), then open its preferences and on the first setting enable it to show the scriptmenu in the menu bar. This way your script is easily accessible via the Script Menu in the Menu bar, looking like a black scroll.&lt;br /&gt;
Close the preferences and choose to make a new script (File -&amp;gt; New) and enter the following script:&lt;br /&gt;
&lt;br /&gt;
 set dosbox_path to &amp;quot;/Applications/DOSBox.app/Contents/MacOS/dosbox&amp;quot;&lt;br /&gt;
 set config_path to &amp;quot;/users/USERNAME/documents/dosbox/&amp;quot;&lt;br /&gt;
 set the_list to &amp;quot;&amp;quot;&lt;br /&gt;
 set nl to ASCII character 10&lt;br /&gt;
 tell application &amp;quot;Finder&amp;quot;&lt;br /&gt;
 set file_list to name of every file of folder &amp;quot;Macintosh HD:users:USERNAME:documents:dosbox&amp;quot;&lt;br /&gt;
 repeat with entry in file_list&lt;br /&gt;
 set the_list to the_list &amp;amp; nl &amp;amp; entry&lt;br /&gt;
 end repeat&lt;br /&gt;
 end tell&lt;br /&gt;
 set options to (((choose from list file_list with prompt &amp;quot;DOSBox will start with&amp;quot;) as string) &amp;amp; &amp;quot;'&amp;quot; &amp;amp; &amp;quot;&amp;amp;&amp;gt; ~/dosbox.log &amp;amp;&amp;quot;)&lt;br /&gt;
 if options is not false then&lt;br /&gt;
 do shell script dosbox_path &amp;amp; &amp;quot; -userconf -conf '&amp;quot; &amp;amp; config_path &amp;amp; options&lt;br /&gt;
 else if options is false then&lt;br /&gt;
 do shell script dosbox_path &amp;amp; &amp;quot;&amp;amp;&amp;gt; ~/dosbox.log &amp;amp;&amp;quot;&lt;br /&gt;
 end if&lt;br /&gt;
&lt;br /&gt;
Please replace USERNAME with your username on your Mac OSX system and save the script to your script folder (~/Library/Scripts) with the name DOSBox. You can now click on the Script icon in your Menu bar and choose DOSBox in the drop down list.&lt;br /&gt;
It will open a dialog, giving you a choice of all the configuration files in your ~/Documents/DOSBox folder. When you choose one, DOSBox will start with both the default configuration and the configuration you just chose. If you press Cancel, DOSBox will start with the default configuration ONLY.&lt;br /&gt;
The script will also log the console output of DOSBox to ~/dosbox.log, so you can look it up if you encounter any errors.&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=Psp_dosbox&amp;diff=4056</id>
		<title>Psp dosbox</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=Psp_dosbox&amp;diff=4056"/>
		<updated>2010-10-11T15:20:07Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Undo spam revision 4055 by Sunnyboy (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Bold text'''... PLEASE EDIT ...&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
----s&lt;br /&gt;
----&lt;br /&gt;
Somebody please edit this page and give full details on how to use &amp;quot;psp dosbox&amp;quot;&lt;br /&gt;
IE:-&lt;br /&gt;
Making HDD images &amp;amp; mounting them &amp;amp; the reasions for doing so...&lt;br /&gt;
How to convert games, install games &amp;amp; programs &amp;amp; reasions for doing so...&lt;br /&gt;
Booting &amp;quot;PSPdosbox&amp;quot; is hard enough, please give details on how to boot &amp;quot;PSPdosbox&amp;quot; for others that dont know &amp;amp; have simply deleted &amp;quot;PSPdosbox&amp;quot; because they think it dont work...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;PSPdosbox&amp;quot; has zero help &amp;amp; renders the program useless, all you can do with &amp;quot;PSPdosbox&amp;quot; is brag to your mates you have windows 98 on your PSP! as soon as your mate askes for a Demo, you look the biggest fanny alive bacause all you have is a clean windows98 with nothing installed...&lt;br /&gt;
please tell us how to instll your own games &amp;amp; programs...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Most PSP homebrewers out there like the idea of &amp;quot;PSPdosbox&amp;quot; because its possible to run low-power PC programs &amp;amp; play old point-n-click low-power PC games on the PSP, but eveyone thinks the &amp;quot;PSPdosbox&amp;quot; its broken!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!&lt;br /&gt;
there is very little help &amp;amp; if there is help it makes zero sence!!! &lt;br /&gt;
&lt;br /&gt;
If you know how to use &amp;quot;PSPdosbox&amp;quot;,convert &amp;amp; install PC games for &amp;quot;PSPdosbox&amp;quot;, then please edit this page with full step-by-step details or something, even if it means learning how to use the &amp;quot;PCdosbox&amp;quot; 1st, please let us know how you got PC games &amp;amp; programs working...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
My intentions are to run a PC game called &amp;quot;GLOBAL POWER&amp;quot; on the PSP.&lt;br /&gt;
Its from the year 2004 but it uses a old-skool game engin &amp;amp; is a very basic point-n-click PC game.&lt;br /&gt;
The System Requirements are:-&lt;br /&gt;
Windows 98/ME/2000&lt;br /&gt;
Pentium 200 or higher &lt;br /&gt;
64MB of RAM&lt;br /&gt;
1MB Graphics Card&lt;br /&gt;
300MB of Free Space&lt;br /&gt;
&lt;br /&gt;
even if this game doesnt work, there are others&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Sept 2010.&lt;br /&gt;
&lt;br /&gt;
Curses.  I just spent half an hour writing a quick guide for beginners and when I tried to save it crashed.  Well here is a 15 minute guide anyway.  I got DOSBox running after downloading the version with the Navigator and Dosbox INCLUDED with it (Meaning you only need this download) (Made by BorgQueenX and Murdock) here. http://www.qj.net/psp/homebrew-emulators/simple-dosbox-navigator-dos-navigator-for-autobooting-keymapping-files.html&lt;br /&gt;
&lt;br /&gt;
I found Murdock's guide, which is very helpful, link: http://en.kendincos.net/video-ftphjfl-dosbox-tutorial-how-to-install-gravis-ultrasound-drivers-in-windows-95.html&lt;br /&gt;
&lt;br /&gt;
To install DOSBox, unrar the download you just got and put it into your PSP's root directory.  That is to say, just the drive (X:/)Removable Drive, etc.&lt;br /&gt;
&lt;br /&gt;
Then you can run DOSBox from the PSP's menu under Games, as with other Homebrew.  If your version is working DOSbox will have an icon and a background.  Launch that, and if it works you get a nicely laid out Navigator window where you can move with the mouse and click left/right with the triggers.&lt;br /&gt;
&lt;br /&gt;
A few notes I found helpful.&lt;br /&gt;
Dosbox automatically mounts *X:\dosbox as C:\.  So if you install a game to believe it is in C:\Games\_Game_, it is really in *X:\dosbox\Games\_Game_&lt;br /&gt;
*is your PSP drive letter.&lt;br /&gt;
&lt;br /&gt;
Batch files help you mount drives such as CD-Rom and floppy, Image files, etc.  Read about that in Murdock's guide.  &lt;br /&gt;
&lt;br /&gt;
Num-pad symbol for mapping is n#&lt;br /&gt;
You can map over the trigger buttons, but I'm not sure how to re-map mouse keys.  &lt;br /&gt;
&lt;br /&gt;
I hope someone can expand on this or give us a better understanding of keymapping.  I also want to thank CrazyC for doing this, and I'd love to see more.&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=DOSBox_and_Mac_OS_X&amp;diff=4047</id>
		<title>DOSBox and Mac OS X</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=DOSBox_and_Mac_OS_X&amp;diff=4047"/>
		<updated>2010-09-30T14:48:23Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Reverted edits by MergeMacm (Talk) to last revision by WikiSysop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For long time users of the Apple Macintosh, the DOS environment might appear confusing at first.  It helps to have experience with the '''&amp;lt;tt&amp;gt;System Terminal&amp;lt;/tt&amp;gt;''' and the Command Line.  Once set up however a simple shortcut will be all you need.&lt;br /&gt;
&lt;br /&gt;
== Installing ==&lt;br /&gt;
This guide will use the [[Version0.73|0.73]] Mac OSX version which is available for [http://www.dosbox.com/download.php?main=1 download].  The [[Version0.73|0.73]] release is compiled as a Universal Binary, and will run on PowerPC and Intel based Macs.  To install DOSBox, first expand the [[ZIP Files|.ZIP]] file and copy the contents into a folder like '''&amp;lt;tt&amp;gt;DOSBox&amp;lt;/tt&amp;gt;'''.  Move this folder into your '''&amp;lt;tt&amp;gt;Applications&amp;lt;/tt&amp;gt;''' folder.&lt;br /&gt;
&lt;br /&gt;
Now you need to create a folder to [[MOUNT]] as your [[CDrive|C: drive]] and hold your [[GAMES|games]].  The most convenient location for this folder would be your home folder (which can be referenced as '''&amp;lt;tt&amp;gt;~&amp;lt;/tt&amp;gt;''').  In This example we will call our folder '''&amp;lt;tt&amp;gt;DOSGAMES&amp;lt;/tt&amp;gt;'''.  Inside this folder we can place all of the programs that we want to be available in our emulated DOS environment.  Remember that while these files are buried deep in the file system with paths like '''&amp;lt;tt&amp;gt;~/DOSGAMES/TESTDRV&amp;lt;/tt&amp;gt;''', inside DOSBox they appear as though they reside in the root of their mounted drive letter, so the above example in DOSBox would be located at '''&amp;lt;tt&amp;gt;C:\TESTDRV&amp;lt;/tt&amp;gt;''' (assuming that '''&amp;lt;tt&amp;gt;~/DOSGAMES&amp;lt;/tt&amp;gt;''' was mounted as [[CDrive|C:]]).&lt;br /&gt;
&lt;br /&gt;
== Running DOSBox for the first time ==&lt;br /&gt;
Double click on the DOSBox icon in Finder to launch DOSBox for the first time.  This will cause the DOSBox window to appear.  By default no drives are mounted (except the DOSBox default [[ZDrive|Z:]])  From here you need to mount your '''&amp;lt;tt&amp;gt;DOSGAMES&amp;lt;/tt&amp;gt;''' folder.  Assuming you placed it inside your home folder you should be able to run this command to [[MOUNT]] the folder.&lt;br /&gt;
&lt;br /&gt;
 Z:\&amp;gt;'''MOUNT C ~/DOSGAMES'''&lt;br /&gt;
 Drive C is mounted as local directory /Users/[your username]/DOSGAMES/&lt;br /&gt;
&lt;br /&gt;
Now type this command to navigate to your newly mounted drive&lt;br /&gt;
&lt;br /&gt;
 Z:\&amp;gt;'''C:'''&lt;br /&gt;
 C:\&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Editing DOSBox preferences ==&lt;br /&gt;
&lt;br /&gt;
After you first run DOSBox, go to the '''&amp;lt;tt&amp;gt;~/Library/Preferences/&amp;lt;/tt&amp;gt;''' folder and open the newly created file '''&amp;lt;tt&amp;gt;DOSBox 0.73 Preferences&amp;lt;/tt&amp;gt;'''. The exact folder name in the [http://en.wikipedia.org/wiki/Finder_(software) Finder] may vary, depending on the language you use for OS X.&lt;br /&gt;
&lt;br /&gt;
By editing this file, you can set the [[Dosbox.conf|system settings and initialization values]] that define your emulated environment. You can also add '''MOUNT''' commands to the [[AUTOEXEC]] [[Dosbox.conf#.5Bautoexec.5D|section]] at the bottom of the configuration files, so that you do not have to type them in every time you start DOSBox.&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=GAMES&amp;diff=4025</id>
		<title>GAMES</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=GAMES&amp;diff=4025"/>
		<updated>2010-09-19T03:02:17Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Added games.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
Here is a list of every article for every game that is known to work or not work on DOSBox.  This list is naturally incomplete, but over time, as users take the time to check on their favorite games, this list will help new users understand what they can expect to happen when they try and get their favorite game to work.  Gaming is the primary focus of DOSBox, and the needs of games tend to receive a higher degree of attention by the developers over the needs of an [[Software|application]]. If you want a quick list of what works and what does not go to the [http://www.dosbox.com/comp_list.php?showID={{{id|0}}} Compatibility List].&lt;br /&gt;
&lt;br /&gt;
{{navigation bar&lt;br /&gt;
| color =&lt;br /&gt;
| title = Contents&lt;br /&gt;
| list = [[GAMES#0...9|0...9]], [[GAMES#A|A]], [[GAMES#B|B]], [[GAMES#C|C]], [[GAMES#D|D]], [[GAMES#E|E]], [[GAMES#F|F]], [[GAMES#G|G]], [[GAMES#H|H]], [[GAMES#I|I]], [[GAMES#J|J]], [[GAMES#K|K]], [[GAMES#L|L]], [[GAMES#M|M]], [[GAMES#N|N]], [[GAMES#O|O]], [[GAMES#P|P]], [[GAMES#Q|Q]], [[GAMES#R|R]], [[GAMES#S|S]], [[GAMES#T|T]], [[GAMES#U|U]], [[GAMES#V|V]], [[GAMES#W|W]], [[GAMES#X|X]], [[GAMES#Y|Y]], [[GAMES#Z|Z]]&lt;br /&gt;
| category =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 0...9 ==&lt;br /&gt;
* [[1830]] Works on DOSBox&lt;br /&gt;
* [[3D Body Adventure]] Works on DOSBox&lt;br /&gt;
* [[3D Dinosaur Adventure]] Works on DOSBox&lt;br /&gt;
* [[GAMES:4D Sports Boxing|4D Sports Boxing]]&lt;br /&gt;
* [[GAMES:4x4 Off-Road Racing|4x4 Off-Road Racing]]&lt;br /&gt;
* [[GAMES:688 Attack Sub|688 Attack Sub]]&lt;br /&gt;
* [[GAMES:100000 PYRAMID|100000 PYRAMID]]&lt;br /&gt;
* [[GAMES:1944 Across the Rhine|1944: Across the Rhine]] Works on DOSBox 0.73&lt;br /&gt;
* [[GAMES:7th Guest, The|7th Guest, The]]&lt;br /&gt;
* [[GAMES:11th Hour, The|11th Hour, The]]&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
* [[GAMES:AbsolutePinball|Absolute Pinball]]&lt;br /&gt;
* [[GAMES:Abuse|Abuse]]&lt;br /&gt;
* [[GAMES:Advanced Flight Trainer|Advanced Flight Trainer]]&lt;br /&gt;
* [[GAMES:Jane's Simulator AH-64D Longbow|AH-64D Longbow]]&lt;br /&gt;
* [[GAMES:Aladdin|Aladdin]]&lt;br /&gt;
* [[GAMES:Albion|Albion]]&lt;br /&gt;
* [[GAMES:Alien Legacy|Alien Legacy]]&lt;br /&gt;
* [[GAMES:Alley Cat|Alley Cat]]&lt;br /&gt;
* [[GAMES:Alone in the Dark|Alone in the Dark]]&lt;br /&gt;
* [[GAMES:Alone in the Dark 2|Alone in the Dark 2]]&lt;br /&gt;
* [[GAMES:Alone in the Dark 3|Alone in the Dark 3]]&lt;br /&gt;
* [[GAMES:Alter Ego|Alter Ego]]&lt;br /&gt;
* [[GAMES:Alternate Reality|Alternate Reality: The City (PC DOS version).]]&lt;br /&gt;
* [[GAMES:Amazon: Guardians of Eden|Amazon: Guardians of Eden]]&lt;br /&gt;
* [[GAMES:ADOM|Ancient Domains of Mystery]]&lt;br /&gt;
* [[GAMES:Arachne (Web Browser)|Arachne]]&lt;br /&gt;
* [[GAMES:Archimedean Dynasty|Archimedean Dynasty]]&lt;br /&gt;
* [[GAMES:Arkanoid|Arkanoid]]&lt;br /&gt;
* [[GAMES:Arsenal (Taste the Power)|Arsenal (Taste the Power)]]&lt;br /&gt;
* [[GAMES:Ascendancy|Ascendancy]]&lt;br /&gt;
* [[GAMES:Ashes of Empire|Ashes of Empire]]&lt;br /&gt;
* [[GAMES:AV-8b Harrier Assault|AV-8b Harrier Assault]]&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
* [[GAMES:Beast|Beast]]&lt;br /&gt;
* [[GAMES:Beneath a Steel Sky|Beneath a Steel Sky]]&lt;br /&gt;
* [[GAMES:Betrayal at Krondor|Betrayal at Krondor]]&lt;br /&gt;
* [[GAMES:Big Top|Big Top]]&lt;br /&gt;
* [[GAMES:Birthright: The Gorgon's Alliance|Birthright: The Gorgon's Alliance]]&lt;br /&gt;
* [[GAMES:Blackthorne|Blackthorne]]&lt;br /&gt;
* [[GAMES:Blake Stone|Blake Stone: Aliens of Gold]] Works like back in the day&lt;br /&gt;
* [[GAMES:Blood|Blood]]&lt;br /&gt;
* [[GAMES:Blood &amp;amp; Magic|Blood &amp;amp; Magic]]&lt;br /&gt;
* [[GAMES:Boulder Dash|Boulder Dash]]&lt;br /&gt;
* [[GAMES:Boulder Dash II|Boulder Dash II]]&lt;br /&gt;
* [[GAMES:Brain Dead 13|Brain Dead 13]]&lt;br /&gt;
* [[GAMES:Brix|Brix]]&lt;br /&gt;
* [[GAMES:Bundesliga Manager Hattrick|Bundesliga Manager Hattrick]]&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
* [[GAMES:Captain Comic|Captain Comic]]&lt;br /&gt;
* [[GAMES:Captain Comic II|Captain Comic II]]&lt;br /&gt;
* [[GAMES:Capture the Flag|Capture the Flag]]&lt;br /&gt;
* [[GAMES:Cannon Fodder |Cannon Fodder]]&lt;br /&gt;
* [[GAMES:Cannon Fodder 2|Cannon Fodder 2]]&lt;br /&gt;
* [[GAMES:Carmaggedon|Carmaggedon]] Works on DOSBox 0.73 (Windows 7 x64)&lt;br /&gt;
* [[GAMES:Castle of Dr. Brain|Castle of Dr. Brain]]&lt;br /&gt;
* [[GAMES:Castles II|Castles II]]&lt;br /&gt;
* [[GAMES:CaveWars|CaveWars]]&lt;br /&gt;
* [[GAMES:Centurion - Defender of Rome|Centurion - Defender of Rome]]&lt;br /&gt;
* [[GAMES:Chasm the Rift|Chasm the Rift]]&lt;br /&gt;
* [[GAMES:Chuck Yeager's Air Combat|Chuck Yeager's Air Combat]]&lt;br /&gt;
* [[GAMES:Civilization|Civilization]]&lt;br /&gt;
* [[GAMES:Cobra Gunship|Cobra Gunship]]&lt;br /&gt;
* [[GAMES:Codename: Iceman|Codename: Iceman]]&lt;br /&gt;
* [[GAMES:Colonization|Colonization]]&lt;br /&gt;
* [[GAMES:Coldreams|Coldreams]]&lt;br /&gt;
* [[GAMES:Comanche Maximum Overkill|Comanche Maximum Overkill]]&lt;br /&gt;
* [[GAMES:Command &amp;amp; Conquer|Command &amp;amp; Conquer]]&lt;br /&gt;
* [[GAMES:Command &amp;amp; Conquer: Red Alert|Command &amp;amp; Conquer: Red Alert]]&lt;br /&gt;
* [[GAMES:Commander Keen 1-3|Commander Keen: Invasion of the Vorticons]]&lt;br /&gt;
* [[GAMES:Commander Keen 3 ½|Commander Keen: Keen Dreams]]&lt;br /&gt;
* [[GAMES:Commander Keen 4-6|Commander Keen: Goodbye Galaxy!/Aliens ate my Babysitter!]]&lt;br /&gt;
* [[GAMES:Companions of Xanth|Companions of Xanth]]&lt;br /&gt;
* [[GAMES:Countdown|Countdown]]&lt;br /&gt;
* [[GAMES:Crazy Drake|Crazy Drake]]&lt;br /&gt;
* [[GAMES:Creature Shock|Creature Shock]]&lt;br /&gt;
* [[GAMES:Crusader: No Remorse|Crusader: No Remorse]]&lt;br /&gt;
* [[GAMES:Crusader: No Regret|Crusader: No Regret]]&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
* [[GAMES:The Elder Scrolls II: Daggerfall|Daggerfall]]&lt;br /&gt;
* [[GAMES:Dark Sun|Dark Sun]]&lt;br /&gt;
* [[GAMES:Das Boot|Das Boot]]&lt;br /&gt;
* [[GAMES:David Leadbetter's Greens (Microprose Golf)|David Leadbetter's Greens (Microprose Golf)]]&lt;br /&gt;
* [[GAMES:Day of the Tentacle|Day of the Tentacle]]&lt;br /&gt;
* [[GAMES:Death Gate|Death Gate]]&lt;br /&gt;
* [[GAMES:Death Rally|Death Rally]]&lt;br /&gt;
* [[GAMES:Descent|Descent]]&lt;br /&gt;
* [[GAMES:Destruction Derby|Destruction Derby]]&lt;br /&gt;
* [[GAMES:Detroit|Detroit]]&lt;br /&gt;
* [[GAMES:The Dig|Dig, The]]&lt;br /&gt;
* [[GAMES:Discworld I|Discworld I]]&lt;br /&gt;
* [[GAMES:Discworld II|Discworld II]]&lt;br /&gt;
* [[GAMES:Doom|Doom]]&lt;br /&gt;
* [[GAMES:Doom 2|Doom 2]]&lt;br /&gt;
* [[GAMES:Dreamweb|Dreamweb]]&lt;br /&gt;
* [[GAMES:Duke Nukem|Duke Nukem]]&lt;br /&gt;
* [[GAMES:Duke Nukem 2|Duke Nukem II]]&lt;br /&gt;
* [[GAMES:Duke Nukem 3D|Duke Nukem 3D]]&lt;br /&gt;
* [[GAMES:Dune|Dune]]&lt;br /&gt;
* [[GAMES:Dune 2|Dune II]]&lt;br /&gt;
* [[GAMES:Dungeon Hack|Dungeon Hack]]&lt;br /&gt;
* [[GAMES:Dungeon Keeper|Dungeon Keeper]]&lt;br /&gt;
* [[GAMES:Dungeon Master|Dungeon Master]]&lt;br /&gt;
* [[GAMES:Dyna Blaster|Dyna Blaster]]&lt;br /&gt;
* [[GAMES:DZONE|DZONE]]&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
* [[GAMES:Metaltech: Earthsiege|Earthsiege]]&lt;br /&gt;
* [[GAMES:Ecoquest: The Search for Cetus|Ecoquest: The Search for Cetus]]&lt;br /&gt;
* [[GAMES:EGATrek|EGATrek]]&lt;br /&gt;
* [[GAMES:Elite|Elite]]&lt;br /&gt;
* [[GAMES:Elvira: Mistress of the Dark|Elvira: Mistress of the Dark]]&lt;br /&gt;
* [[GAMES:Elvira II|Elvira II]]&lt;br /&gt;
* [[GAMES:Epic Pinball|Epic Pinball]]&lt;br /&gt;
* [[GAMES:Eye of the Beholder|Eye of the Beholder]]&lt;br /&gt;
* [[GAMES:Eye of the Beholder II|Eye of the Beholder II]]&lt;br /&gt;
* [[GAMES:Extreme Pinball - Epic 1995|Extreme Pinball Epic 1995]]&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
* [[GAMES:F-15 Strike Eagle 2]]&lt;br /&gt;
* [[GAMES:F-19 Stealth Fighter|F-19 Stealth Fighter]]&lt;br /&gt;
* [[GAMES:F29 Retaliator|F29 Retaliator]] (Must be mounted to believe it is installed in the C:\RETAL directory. Sound does not always work, but happened on a real DOS computer too)&lt;br /&gt;
* [[GAMES:Fallout|Fallout]]&lt;br /&gt;
* [[GAMES:Fantasy Empire|Fantasy Empire]]&lt;br /&gt;
* [[GAMES:Fantasy General|Fantasy General]]&lt;br /&gt;
* [[GAMES:Flashback|Flashback]]&lt;br /&gt;
* [[GAMES:Flightsim51|Flight Simulator 5.1]]&lt;br /&gt;
* [[GAMES:Fragile Allegiance|Fragile Allegiance]]&lt;br /&gt;
* [[GAMES:Frontier: Elite 2|Frontier: Elite 2]]&lt;br /&gt;
* [[GAMES:Front Page Football Pro 96|Front Page Football Pro 96]] - Sierra (1995)&lt;br /&gt;
* [[GAMES:Fritz|Fritz]] - chess game Fritz, version 1 - ChessBase (1991)&lt;br /&gt;
* [[GAMES:Full Throttle|Full Throttle]]&lt;br /&gt;
* [[GAMES:Fury of the Furies|Fury of the Furies]] - Kalisto (1993)&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
* [[GAMES:Gabriel Knight: Sins of the Fathers|Gabriel Knight: Sins of the Fathers]]&lt;br /&gt;
* [[GAMES:Galactix|Galactix]]&lt;br /&gt;
* [[GAMES:Genesia|Genesia]]&lt;br /&gt;
* [[GAMES:Geoclock|Geoclock]]&lt;br /&gt;
* [[GAMES:GLOBAL POWER|GLOBAL POWER]] (SOMEBODY PLEASE TEST, AND GIVE CLEAR HELP ON HOW YOU TESTED)&lt;br /&gt;
* [[GAMES:Goldrush|Goldrush]]&lt;br /&gt;
* [[GAMES:Grand Theft Auto|Grand Theft Auto]]&lt;br /&gt;
* [[GAMES:Gunship 2000|Gunship 2000]]&lt;br /&gt;
* [[GAMES:Grand Prix 2|Grand Prix 2]]&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
* [[GAMES:Hammer of the Gods|Hammer of the Gods]]&lt;br /&gt;
* [[GAMES:Heartlight|Heartlight]]&lt;br /&gt;
* [[GAMES:Heretic|Heretic]]&lt;br /&gt;
* [[GAMES:Hero's Quest|Hero's Quest]]&lt;br /&gt;
* [[GAMES:Heroes of Might and Magic | Heroes of Might and Magic]]&lt;br /&gt;
* [[GAMES:Hexen: Beyond Heretic|Hexen: Beyond Heretic]]&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
* [[GAMES:I. M. Meen|I. M. Meen]]&lt;br /&gt;
* [[GAMES:I Have No Mouth, and I Must Scream|I Have No Mouth, and I Must Scream]]&lt;br /&gt;
* [[GAMES:The Incredible Machine|Incredible Machine, The]]&lt;br /&gt;
* [[Imperium Galactica]]&lt;br /&gt;
* [[GAMES:Indiana Jones and the Last Crusade|Indiana Jones and the Last Crusade]]&lt;br /&gt;
* [[GAMES:Indiana Jones and the Fate of Atlantis|Indiana Jones and the Fate of Atlantis]]&lt;br /&gt;
* [[GAMES:Indianapolis 500|Indianapolis 500]]&lt;br /&gt;
* [[Invasion of the Mutant Space Bats of Doom]]&lt;br /&gt;
* [[GAMES:Isle Of The Dead|Isle Of The Dead]]&lt;br /&gt;
* [[GAMES:It came from the desert|It came from the desert]]&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
* [[GAMES:Jack Nicklaus Unlimited Golf|Jack Nicklaus Unlimited Golf &amp;amp; Course Design]] add-on courses: [[GAMES:Jack Nicklaus Unlimited Golf Medinah Course|Medinah]], [[GAMES:Jack Nicklaus Unlimited Golf Shoals &amp;amp; St Andrews Courses|Shoals &amp;amp; St Andrews]]&lt;br /&gt;
* [[GAMES:Jagged Alliance|Jagged Alliance]]&lt;br /&gt;
* [[GAMES:Jane's Longbow Gold|Jane's Longbow Gold]]&lt;br /&gt;
* [[GAMES:Jazz Jackrabbit|Jazz Jackrabbit]]&lt;br /&gt;
* [[GAMES:Jetpack|Jetpack]]&lt;br /&gt;
* [[GAMES:Jill of the Jungle 1|Jill of the Jungle]]&lt;br /&gt;
* [[GAMES:Jill of the Jungle 2: Jill Goes Underground|Jill of the Jungle 2: Jill Goes Underground]]&lt;br /&gt;
* [[GAMES:Jill of the Jungle 3: Jill Saves The Prince|Jill of the Jungle 3: Jill Saves The Prince]]&lt;br /&gt;
* [[GAMES:Jones in the Fast Lane|Jones in the Fast Lane]]&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
* [[GAMES:Kellogs|Kellogs]]&lt;br /&gt;
* [[GAMES:King's Quest|King's Quest I: Quest for the Crown]]&lt;br /&gt;
* [[GAMES:King's Quest 2|King's Quest II: Romancing the Throne]]&lt;br /&gt;
* [[GAMES:King's Quest 3|King's Quest III: To Heir Is Human]]&lt;br /&gt;
* [[GAMES:King's Quest 4|King's Quest IV: The Perils of Rosella]]&lt;br /&gt;
* [[GAMES:King's Quest 5|King's Quest V: Absence Makes the Heart Go Yonder!]]&lt;br /&gt;
* [[GAMES:King's Quest 6|King's Quest VI: Heir Today, Gone Tomorrow]]&lt;br /&gt;
* [[GAMES:Krush, Kill, N Destroy(KKND)|Krush, Kill, N Destroy (KKND)]]&lt;br /&gt;
* [[GAMES:KGen|KGen/KGen 98 MegaDrive/Genesis Emulator]]&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
* [[GAMES:Lands of Lore|Lands of Lore]]&lt;br /&gt;
* [[GAMES:Laura Bow 2: The Dagger of Amon Ra|Laura Bow 2: The Dagger of Amon Ra]]&lt;br /&gt;
* [[GAMES:Lemmings|Lemmings]]&lt;br /&gt;
* [[GAMES:Lighthouse: the dark being|Lighthouse: the dark being]]&lt;br /&gt;
* [[GAMES:Life or Death|Life or Death]]&lt;br /&gt;
* [[GAMES:Lion King|Lion King]]&lt;br /&gt;
* [[GAMES:Little Big Adventure: Twinsen's Adventure|Little Big Adventure: Twinsen's Adventure]]&lt;br /&gt;
* [[GAMES:Little Big Adventure 2: Twinsen's Odyssey|Little Big Adventure 2: Twinsen's Odyssey]]&lt;br /&gt;
* [[GAMES:Loom|Loom]]&lt;br /&gt;
* [[GAMES:Lords of the Realm II|Lords of the Realm II]]&lt;br /&gt;
* [[GAMES:Lost Eden|Lost Eden]]&lt;br /&gt;
* [[GAMES:Lost in Time|Lost in Time]] by Coktel Vision (Sierra Family)&lt;br /&gt;
* [[GAMES:Lost Vikings|Lost Vikings]]&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
* [[GAMES:M1 Tank Platoon|M1 Tank Platoon]]&lt;br /&gt;
* [[GAMES:Magic Carpet|Magic Carpet]]&lt;br /&gt;
* [[GAMES:Mad TV|Mad TV]]&lt;br /&gt;
* [[GAMES:Mad News|Mad News]] works correctly since DOSBox 0.73&lt;br /&gt;
* [[GAMES:Maniac Mansion|Maniac Mansion]]&lt;br /&gt;
* [[GAMES:Mario Teaches Typing|Mario Teaches Typing]]&lt;br /&gt;
* [[GAMES:Master of Magic|Master of Magic]]&lt;br /&gt;
* [[GAMES:Master of Orion|Master of Orion]]&lt;br /&gt;
* [[GAMES:Master of Orion II|Master of Orion II]]&lt;br /&gt;
* [[GAMES:MDK|MDK]]&lt;br /&gt;
* [[GAMES:MAX|Mechanized Assault &amp;amp; Exploration]]&lt;br /&gt;
* [[GAMES:MechWarrior 1|MechWarrior 1]]&lt;br /&gt;
* [[GAMES:MechWarrior 2|MechWarrior 2]]&lt;br /&gt;
* [[GAMES:Mega Man|Mega Man]]&lt;br /&gt;
* [[GAMES:Mega Man 3|Mega Man 3]]&lt;br /&gt;
* [[GAMES:Metaltech: Earthsiege|Metaltech: Earthsiege]]&lt;br /&gt;
* [[GAMES:Metal Rage|Metal Rage]]&lt;br /&gt;
* [[GAMES:Micro Machines|Micro Machines]]&lt;br /&gt;
* [[GAMES:Might and Magic: Book I|Might and Magic 1]]&lt;br /&gt;
* [[GAMES:Might and Magic II: Gates to Another World|Might and Magic II]]&lt;br /&gt;
* [[GAMES:Might and Magic III|Might and Magic III: Isles of Terra]]&lt;br /&gt;
* [[GAMES:Might and Magic IV|Might and Magic IV: Clouds of Xeen]]&lt;br /&gt;
* [[GAMES:Might and Magic V|Might and Magic V: Darkside of Xeen]]&lt;br /&gt;
* [[GAMES:Mine Bombers|Mine Bombers]]&lt;br /&gt;
* [[GAMES:Mines of Titan|Mines of Titan]]&lt;br /&gt;
* [[GAMES:Monkey Island Madness|Monkey Island Madness]]&lt;br /&gt;
* [[GAMES:Monkey Island 2: LeChuck's Revenge|Monkey Island 2: LeChuck's Revenge]]&lt;br /&gt;
* [[GAMES:Monopoly Deluxe|Monopoly Deluxe]]&lt;br /&gt;
* [[GAMES:Monster Bash|Monster Bash]]&lt;br /&gt;
* [[GAMES:Monty Pythons Flying Circus|Monty Pythons Flying Circus]]&lt;br /&gt;
* [[GAMES:Moraff's World|Moraff's World]]&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
* [[GAMES:Nahlakh|Nahlakh]]&lt;br /&gt;
* [[GAMES:Nascar Racing|Nascar Racing]]&lt;br /&gt;
* [[GAMES:Nascar Racing 2|Nascar Racing 2]]&lt;br /&gt;
* [[GAMES:The Need for Speed|Need for Speed, The]]&lt;br /&gt;
* [[GAMES:Normality|Normality]]&lt;br /&gt;
* [[GAMES:Nuclear War|Nuclear War]]&lt;br /&gt;
* [[GAMES:Need For Speed - Road &amp;amp; Track|Need For Speed]]&lt;br /&gt;
* [[GAMES:NESticle|NESticle]]&lt;br /&gt;
* [[GAMES:Night Trap|Night Trap]]&lt;br /&gt;
* [[GAMES:Number Munchers|Number Munchers]]&lt;br /&gt;
* [[GAMES:Novastorm|Novastorm]]&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
* [[GAMES:One Must Fall: 2097|One Must Fall: 2097]]&lt;br /&gt;
* [[GAMES:Oregon Trail|Oregon Trail]]&lt;br /&gt;
* [[GAMES:Out of This World|Out of This World]]&lt;br /&gt;
* [[Oldtimer]]&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
* [[GAMES:Panzer General|Panzer General]]&lt;br /&gt;
* [[GAMES:Paratrooper|Paratrooper]]&lt;br /&gt;
* [[GAMES:Phantasmagoria|Phantasmagoria]]&lt;br /&gt;
* [[GAMES:Phantasmagoria: A Puzzle of Flesh|Phantasmagoria: A Puzzle of Flesh]]&lt;br /&gt;
* [[GAMES:Pinball Dreams I|Pinball Dreams I]]&lt;br /&gt;
* [[GAMES:Pinball Dreams II|Pinball Dreams II]]&lt;br /&gt;
* [[GAMES:Pinball Fantasies|Pinball Fantasies]]&lt;br /&gt;
* [[GAMES:Pirates! Gold|Pirates! Gold]]&lt;br /&gt;
* [[GAMES:Pizza Connection|Pizza Connection]]&lt;br /&gt;
* [[GAMES:Police Quest 4: Open Season|Police Quest 4: Open Season]]&lt;br /&gt;
* [[GAMES:Prince of Persia|Prince of Persia]]&lt;br /&gt;
* [[GAMES:Prince of Persia 2: The Shadow And The Flame|Prince of Persia 2: The Shadow And The Flame]]&lt;br /&gt;
* [[GAMES:Princess Maker 2|Princess Maker 2]]&lt;br /&gt;
* [[GAMES:Project Space Station|Project Space Station]]&lt;br /&gt;
* [[GAMES:Psycho Pinball|Psycho Pinball]]&lt;br /&gt;
* [[GAMES:Puzzle Pack|Puzzle Pack]]&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
* [[GAMES:QTest|QTest]] - Quake Technical demo&lt;br /&gt;
* [[GAMES:Quake|Quake]]&lt;br /&gt;
* [[GAMES:Quest for Glory|Quest for Glory]]&lt;br /&gt;
* [[GAMES:Queen The Eye|Queen The Eye]]&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
* [[GAMES:Ragnarok|Ragnarok]]&lt;br /&gt;
* [[GAMES:RAMA|RAMA]]&lt;br /&gt;
* [[GAMES:Raptor|Raptor]]&lt;br /&gt;
* [[GAMES:Rayman|Rayman]]&lt;br /&gt;
* [[GAMES:Rayman Designer|Rayman Designer]]&lt;br /&gt;
* [[GAMES:Rayman Gold|Rayman Gold]]&lt;br /&gt;
* [[GAMES:Realms of Arkania: Blade of Destiny|Realms of Arkania 1: Blade of Destiny]]&lt;br /&gt;
* [[GAMES:Realms of Arkania: Star Trail|Realms of Arkania 2: Star Trail]]&lt;br /&gt;
* [[GAMES:Realms of Arkania: Shadows over Riva|Realms of Arkania 3: Shadows over Riva]]&lt;br /&gt;
* [[Realms of the Haunting]]&lt;br /&gt;
* [[GAMES:Rebel Decade|Rebel Decade]]&lt;br /&gt;
* [[GAMES:Red Alert|Red Alert (Westwood Studies)]]&lt;br /&gt;
* [[GAMES:Red Baron|Red Baron]]&lt;br /&gt;
* [[GAMES:Redneck Rampage|Redneck Rampage]]&lt;br /&gt;
* [[GAMES:Red Storm Rising|Red Storm Rising (MicroProse)]]&lt;br /&gt;
* [[GAMES:Return To Zork|Return To Zork]]&lt;br /&gt;
* [[GAMES:Rex Nebular and the Cosmic Gender Bender|Rex Nebular and the Cosmic Gender Bender]]&lt;br /&gt;
* [[Ripley's Believe It Or Not! The Riddle of Master Lu]]&lt;br /&gt;
* [[GAMES:RiseOfTheDragon|Rise of the Dragon]]&lt;br /&gt;
* [[GAMES:Rise Of The Triad|Rise Of The Triad]]&lt;br /&gt;
* [[GAMES:Robin Hood: Conquests of the Longbow|Robin Hood: Conquests of the Longbow]]&lt;br /&gt;
* [[GAMES:Rollin|Rollin]]&lt;br /&gt;
* [[GAMES:Runaway|Runaway]]&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
* [[GAMES:Sam and Max hit the Road|Sam &amp;amp; Max hit the Road]]&lt;br /&gt;
* [[GAMES:Screamer|Screamer]]&lt;br /&gt;
* [[GAMES:Scorched Earth|Scorched Earth]]&lt;br /&gt;
* [[GAMES:Secret of Monkey Island|Secret of Monkey Island 1]]&lt;br /&gt;
* [[GAMES:Secret of Monkey Island 2|Secret of Monkey Island 2]]&lt;br /&gt;
* [[GAMES:Settlers|Settlers]]&lt;br /&gt;
* [[GAMES:Settlers II|Settlers II]]&lt;br /&gt;
* [[GAMES:Shadow Warrior|Shadow Warrior]]&lt;br /&gt;
* [[GAMES:Shadow Sorcerer|Shadow Sorcerer]]&lt;br /&gt;
* [[GAMES:Shannara|Shannara]]&lt;br /&gt;
* [[GAMES:Shattered Steel|Shattered Steel]]&lt;br /&gt;
* [[GAMES:Sherlock|Sherlock]] - does work!! :)&lt;br /&gt;
* [[GAMES:ShufflePuck Cafe|ShufflePuck Cafe]] - must configure DOSbox to slow down emulation&lt;br /&gt;
* [[GAMES:Sid Meier's Pirates!|Sid Meier's Pirates!]]&lt;br /&gt;
* [[GAMES:Silent Hunter|Silent Hunter]]&lt;br /&gt;
* [[GAMES:Silverball|Silverball]]&lt;br /&gt;
* [[GAMES:Sim Ant|Sim Ant]]&lt;br /&gt;
* [[GAMES:SimCity|SimCity]]&lt;br /&gt;
* [[GAMES:SimCity 2000|SimCity 2000]]&lt;br /&gt;
* [[GAMES:SimEarth|SimEarth]]&lt;br /&gt;
* [[GAMES:SkyRoads|SkyRoads]]&lt;br /&gt;
* [[GAMES:Slam Tilt|Slam Tilt]]&lt;br /&gt;
* [[GAMES:Spear of Destiny|Spear of Destiny]] - sequel to [[GAMES:Wolfenstein 3D|Wolfenstein 3D]]&lt;br /&gt;
* [[GAMES:Spellcasting 101|Spellcasting 101 - Sorcerers get all the Girls]]&lt;br /&gt;
* [[GAMES:Spurgux|Spurgux]]&lt;br /&gt;
* [[GAMES:Spycraft|Spycraft - The Great Game]]&lt;br /&gt;
* [[GAMES:Star Control 2|Star Control 2]]&lt;br /&gt;
* [[GAMES:Starflight|Starflight]]&lt;br /&gt;
* [[GAMES:Star Gunner|Star Gunner]]&lt;br /&gt;
* [[GAMES:StarTrek25|Star Trek: 25th Anniversary]]&lt;br /&gt;
* [[GAMES:StarTrekJR|Star Trek: Judgment Rites]]&lt;br /&gt;
* [[GAMES:StarTrekAFU|Star Trek: The Next Generation - A Final Unity]]&lt;br /&gt;
* [[GAMES:Star Wars: Dark Forces|Star Wars: Dark Forces]]&lt;br /&gt;
* [[GAMES:Star Wars: Rebel Assault|Star Wars: Rebel Assault]]&lt;br /&gt;
* [[GAMES:Stonekeep|Stonekeep]]&lt;br /&gt;
* [[GAMES:Streetrod|Streetrod]]&lt;br /&gt;
* [[GAMES:Streetrod II|Streetrod II]]&lt;br /&gt;
* [[GAMES:Strike Commander|Strike Commanter]]&lt;br /&gt;
* [[GAMES:StrongholdDnD|Stronghold (from SSI)]]&lt;br /&gt;
* [[GAMES:Stunts|Stunts]]&lt;br /&gt;
* [[GAMES:Styx|Styx]] (requires machine=cga in dosbox.conf)&lt;br /&gt;
* [[GAMES:Super Solvers - Gizmos &amp;amp; Gadgets|Super Solvers: Gizmos &amp;amp; Gadgets]] Works in DOSBox (type &amp;quot;ssg.exe -gv&amp;quot; to fix VGA issue)&lt;br /&gt;
* [[GAMES:Super Solvers - Operation Neptune|Super Solvers: Operation Neptune]] Works in DOSBox&lt;br /&gt;
* [[GAMES:Super Solvers - Outnumbered|Super Solvers: Outnumbered!]] Works in DOSBox&lt;br /&gt;
* [[GAMES:Super Solvers - Spellbound|Super Solvers: Spellbound]] Works in DOSBox&lt;br /&gt;
* [[GAMES:Super Solvers - Treasure Cove|Super Solvers: Treasure Cove]] Works in DOSBox&lt;br /&gt;
* [[GAMES:Super Solvers - Treasure Mountain|Super Solvers: Treasure Mountain]] Works in DOSBox&lt;br /&gt;
* [[GAMES:Supaplex |Supaplex]]&lt;br /&gt;
* [[GAMES:Supercars|Supercars International]]&lt;br /&gt;
* [[GAMES:SWIV 3D| SWIV 3D]]&lt;br /&gt;
* [[GAMES:Swing|Swing]] &lt;br /&gt;
* [[GAMES:Syndicate|Syndicate]]&lt;br /&gt;
* [[GAMES:SyndicateWars|Syndicate Wars]]&lt;br /&gt;
* [[GAMES:System Shock|System Shock]]&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
* [[GAMES:Tequila and Boom Boom|Tequila &amp;amp; Boom Boom]]&lt;br /&gt;
* [[GAMES:Temple of Apshai Trilogy|Temple of Apshai Trilogy]]&lt;br /&gt;
* [[GAMES:TestDrive|Test Drive]]&lt;br /&gt;
* [[GAMES:TestDrive II|Test Drive II]]&lt;br /&gt;
* [[GAMES:TestDrive3|Test Drive 3]]&lt;br /&gt;
* [[GAMES:TFX|TFX: Tactical Fighter eXperiment]]&lt;br /&gt;
* [[GAMES:The Ancient Art of War|The Ancient Art of War]]&lt;br /&gt;
* [[GAMES:The Bard's Tale I: Tales From The Unknown|The Bard's Tale I: Tales From The Unknown]]&lt;br /&gt;
* [[GAMES:The Bard's Tale II: The Destiny Knight|The Bard's Tale II: The Destiny Knight]]&lt;br /&gt;
* [[GAMES:The Bard's Tale III: Thief Of Fate|The Bard's Tale III: Thief Of Fate]]&lt;br /&gt;
* [[GAMES:The Elder Scrolls: Arena|The Elder Scrolls: Arena]]&lt;br /&gt;
* [[GAMES:The Elder Scrolls II: Daggerfall|The Elder Scrolls II: Daggerfall]]&lt;br /&gt;
* [[GAMES:The Elder Scrolls Adventures: Redguard|The Elder Scrolls Adventures: Redguard]]&lt;br /&gt;
* [[GAMES:The Elder Scrolls Legend: Battlespire|The Elder Scrolls Legend: Battlespire]]&lt;br /&gt;
* [[GAMES:The Four Crystals of Trazere|The Four Crystals of Trazere]]&lt;br /&gt;
* [[GAMES:The Game Of ROBOT|The Game Of ROBOT]]&lt;br /&gt;
* [[GAMES:The Incredible Machine|The Incredible Machine]]&lt;br /&gt;
* [[GAMES:The Last Express|The Last Express]]&lt;br /&gt;
* [[GAMES:Theme Hospital|Theme Hospital]]&lt;br /&gt;
* [[GAMES:The Need for Speed|The Need for Speed 1 (Road and Track Presents)]]&lt;br /&gt;
* [[GAMES:Threat|Threat]]&lt;br /&gt;
* [[GAMES:TIE Fighter|TIE Fighter]]&lt;br /&gt;
* [[GAMES:Toonstruck|Toonstruck]]&lt;br /&gt;
* [[GAMES:Tomb Raider|Tomb Raider]]&lt;br /&gt;
* [[GAMES:Top Hat Willy|THW/Top Hat Willy]]&lt;br /&gt;
* [[GAMES:Torin's Passage|Torin's Passage]]&lt;br /&gt;
* [[GAMES:Tornado|Tornado]]&lt;br /&gt;
* [[GAMES:Transport Tyconn Original|Transport Tycoon Original]]&lt;br /&gt;
* [[GAMES:Tyrian|Tyrian]]&lt;br /&gt;
* [[GAMES:Terminator: Future Shock|Terminator: Future Shock]]&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
* [[GAMES:Ultima I: The First Age of Darkness|Ultima I: The First Age of Darkness]]&lt;br /&gt;
* [[GAMES:Ultima II: Revenge of the Enchantress|Ultima II: Revenge of the Enchantress]]&lt;br /&gt;
* [[GAMES:Ultima III: Exodus|Ultima III: Exodus]]&lt;br /&gt;
* [[GAMES:Ultima IV: Quest of the Avatar|Ultima IV: Quest of the Avatar]]&lt;br /&gt;
* [[GAMES:Ultima V: Warriors of Destiny|Ultima V: Warriors of Destiny]]&lt;br /&gt;
* [[GAMES:Ultima VI: The False Prophet|Ultima VI: The False Prophet]]&lt;br /&gt;
* [[GAMES:Ultima Worlds of Adventure: The Savage Empire|Ultima Worlds of Adventure: The Savage Empire]]&lt;br /&gt;
* [[GAMES:Ultima Worlds of Adventure: Martian Dreams|Ultima Worlds of Adventure: Martian Dreams]]&lt;br /&gt;
* [[GAMES:Ultima VII: The Black Gate|Ultima VII: The Black Gate]]&lt;br /&gt;
* [[GAMES:Ultima VII Part 2: Serpent Isle|Ultima VII Part 2: Serpent Isle]]&lt;br /&gt;
* [[GAMES:Ultima VIII: Pagan|Ultima VIII: Pagan]]&lt;br /&gt;
* [[GAMES:Ultima Underworld 1|Ultima Underworld: The Stygian Abyss]]&lt;br /&gt;
* [[GAMES:Ultima Underworld 2|Ultima Underworld 2: Labyrinth of Worlds]]&lt;br /&gt;
* [[GAMES:Ultimate Domain|Ultimate Domain]]&lt;br /&gt;
* [[GAMES:Under a Killing Moon|Under a Killing Moon]]&lt;br /&gt;
* [[GAMES:Uncharted Waters|Uncharted Waters]]&lt;br /&gt;
* [[GAMES:Uncharted Waters: New Horizon|Uncharted Waters: New Horizon]]&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
* [[GAMES:VRStudio|Virtual Reality Studio]]&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
* [[GAMES:Warcraft|Warcraft]]&lt;br /&gt;
* [[GAMES:Warcraft II|Warcraft II]]&lt;br /&gt;
* [[GAMES:Warlords 2 Deluxe|Warlords 2 Deluxe]]&lt;br /&gt;
* [[GAMES:Wasteland|Wasteland]]&lt;br /&gt;
* [[GAMES:Wayne's World|Wayne's World]]&lt;br /&gt;
* [[GAMES:Wetlands|Wetlands]]&lt;br /&gt;
* [[GAMES:Wizard's Crown|Wizard's Crown]]&lt;br /&gt;
* [[GAMES:WingCommander1|Wing Commander I]]&lt;br /&gt;
* [[GAMES:Wing Commander II: Vengeance of the Kilrathi|Wing Commander II: Vengeance of the Kilrathi]]&lt;br /&gt;
* [[GAMES:Privateer|Wing Commander: Privateer]]&lt;br /&gt;
* [[GAMES:WingCommander3|Wing Commander III:  The Heart Of The Tiger]]&lt;br /&gt;
* [[GAMES:Whiplash|Whiplash]]&lt;br /&gt;
* [[GAMES:Wolfenstein 3D|Wolfenstein 3D]]&lt;br /&gt;
* [[GAMES:World Circuit|World Circuit]]&lt;br /&gt;
* [[GAMES:Wizardry VII Dark Savant|Wizardry VII Dark Savant]]&lt;br /&gt;
* [[WOLF]]&lt;br /&gt;
* [[GAMES:Wolfpack|Wolfpack]]&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
* [[GAMES:X-COM: Apocalypse|X-COM: Apocalypse]]&lt;br /&gt;
* [[GAMES:X-COM: Terror from the Deep|X-COM: Terror from the Deep]]&lt;br /&gt;
* [[GAMES:X-COM: UFO Defense|X-COM: UFO Defense]]&lt;br /&gt;
* [[GAMES:X-Wing|X-Wing]]&lt;br /&gt;
* [[GAMES:Worms+|Worms+]]&lt;br /&gt;
&lt;br /&gt;
== Y ==&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
* [[GAMES:ZZT|ZZT]]&lt;br /&gt;
* [[GAMES:Z|Z]]&lt;br /&gt;
* [[GAMES:Zool|Zool: Ninja of the Nth Dimension]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=GAMES:Lord_of_the_Realms_II&amp;diff=4024</id>
		<title>GAMES:Lord of the Realms II</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=GAMES:Lord_of_the_Realms_II&amp;diff=4024"/>
		<updated>2010-09-19T02:55:30Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: moved GAMES:Lord of the Realms II to GAMES:Lords of the Realm II:&amp;amp;#32;http://en.wikipedia.org/wiki/Lords_of_the_Realm_2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[GAMES:Lords of the Realm II]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>http://www.dosbox.com/wiki/index.php?title=GAMES:Lords_of_the_Realm_II&amp;diff=4023</id>
		<title>GAMES:Lords of the Realm II</title>
		<link rel="alternate" type="text/html" href="http://www.dosbox.com/wiki/index.php?title=GAMES:Lords_of_the_Realm_II&amp;diff=4023"/>
		<updated>2010-09-19T02:55:30Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: moved GAMES:Lord of the Realms II to GAMES:Lords of the Realm II:&amp;amp;#32;http://en.wikipedia.org/wiki/Lords_of_the_Realm_2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lords of the Realms II, a strategic game combinig (fantastic!) turn-based strategic organization of the realm and real-time battles and sieges (here one notices the age of the game...), works perfectly with DOSBox 0.70, with sounds, music and speech.  Just perfect!&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
</feed>