Difference between revisions of "GAMES:Blood"

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Furthermore, here is what seems to be optimal setting for Blood:
 
Furthermore, here is what seems to be optimal setting for Blood:
core=dynamic (anything else makes the game crawl, even on powerful machines)
+
 
 +
memsize=64 (see above)
 +
 
 +
core=dynamic (anything else makes the game crawl, even on powerful machines) <br />
 
cycles=max
 
cycles=max
  
scaler=none (since you would want to set the high resolution in-game)
+
scaler=none (since you would want to set the high resolution in-game) <br />
output=overlay (or surface, using opengl makes the game unreasonably fuzzy)
+
output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read) <br />

Revision as of 09:33, 6 May 2009

Runs with sound and high resolution!

It may show an error about low RAM when you run it (Just press a key to skip it), however in-game the program runs smoothly and perfectly.

By default, DOSbox allocates only 16 MB of RAM, which is a bit too little for Blood. To avoid seeing the message informing you of such condition, open your dosbox.conf configuration file, find section [dosbox] and alter the value named memsize to be at least 38.

Furthermore, here is what seems to be optimal setting for Blood:

memsize=64 (see above)

core=dynamic (anything else makes the game crawl, even on powerful machines)
cycles=max

scaler=none (since you would want to set the high resolution in-game)
output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read)