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  • <div id="aspect"></div> ==== aspect = true | '''false''' ====
    2 KB (321 words) - 00:32, 2 October 2018
  • You shouldn't use fulldouble, this causes lots of render errors and other things that you don't want. It runs graphically fine at an ...terboxing without making it look terrible, change output to ddraw, and set aspect to true.
    4 KB (643 words) - 19:01, 20 October 2012
  • [render] aspect=true
    1 KB (214 words) - 04:40, 7 June 2015
  • ...cale the game up to at least that minimum. Note: the scaler setting under [render] is also able to scale up the original resolution to some degree. Those cha ...ugh setup.exe or in-game menu) resolution. Note: the scaler setting under [render] is also able to scale up the original resolution to some degree. Those cha
    3 KB (535 words) - 00:22, 2 October 2018
  • [render] aspect=true
    2 KB (265 words) - 19:11, 2 October 2010
  • <br />[render] <br />aspect=true
    3 KB (441 words) - 16:45, 21 April 2012
  • [render] # aspect -- Do aspect correction, if your output method doesn't support scaling this can slow thi
    7 KB (1,016 words) - 00:54, 20 January 2008
  • [render] # aspect -- Do aspect correction, if your output method doesn't support scaling this can slow thi
    10 KB (1,538 words) - 03:13, 4 December 2010
  • [render] # aspect: Do aspect correction, if your output method doesn't support scaling this can slow thi
    13 KB (1,830 words) - 19:32, 7 September 2015