Version0.74

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Revision as of 18:19, 26 October 2010 by Ykhwong (Talk | contribs)

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This is the current release

(previous release)

Changes

  • Several small game specific fixes/hacks/support. (Offensive, Roadhog, GTA installer, Kingdom O' Magic soundcard detection, Pirate booter, Armored Fist installer)
  • Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden Ships and Iron Men" and "I Have No Mouth And I Must Scream")
  • Fix a stack overflow that could crash DOSBox.
  • Add fake microphone input. (fixes Talking Parrot)
  • Modify adlib turn off code, so that it doesn't turn off in cases where the same sound is repeated over and over again.
  • Several small fixes to the CDROM audio code.(HOMM2, Redneck Rampage and others)
  • Several improvements to the CDROM emulation code. (fixes Alpha Storm and GT Racing 97)
  • Some small CPU fixes that might fix something.
  • Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
  • Some hercules fixes. (Testdrive)
  • Improve support for blanked parts that wrap around to the start of the screen. (fixes Magic Circle demo and Sid&Al)
  • Remove old OPL cores as the new ones seem to work very nicely.
  • Modify movie recording code so that the movies aren't corrupt when you exit dosbox without stopping the movie.
  • Change RGB3x scaler to look more pretty.
  • Improve initial register values compatility of the GUS.
  • Added autodetection for Gameblaster. (games can find it now)
  • Change render preferences a bit to be more compatible with Windows 7.
  • Add DOS fixes to terminate program. (fixes Fortune Teller)
  • Add FFREEP. (fixes Trucks)
  • Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
  • Add special int10 scanline function. (fixes mz700 and probably lots of games that mess with them)
  • Fix scrolling in rarely used video modes. (fixes Orphee)
  • Modify game specific hacks a bit so that Kick off 3 works again.
  • Lots of fixes to the INT10 video parameter table. (Seven spirits of ra and others)
  • Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
  • CGA, PCJr, Tandy: Add video blanking, change display start latch timing, sync pulse width correction.
  • PCJr, Tandy: implement vertical retrace interrupt.
  • PCJr, CGA: line-by-line video emulation.
  • PCJr: support on-screen change of color modes 4medium to 16low. (used by Ghostbusters booter)
  • Hercules: Add green and amber monochrome support.
  • All machines: only update the video timing when needed. (Jungle Hunt, others that synchronize to the video screen might profit)
  • Several small DOS fixes.
  • Some UMB related fixes. (The Legacy without UMB)
  • Fix version number of DSP for SB 1.5. (fixes a few games)
  • Several VGA emulation improvements. (Allertone football manager)
  • Some Tandy fixes. (Mech Warrior)
  • Small improvements and fixes to the OPL emulation.
  • Add low level Tandy DAC emulation.
  • Some EMS fixes. (fixes Mortal Kombat and others)
  • Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic. (fixes stmik-based applications)
  • Some interrupt pointer location modifications. (fixes Tinker Tales)
  • Some fixes to the BOOT code. (fixes Last Mission)
  • Respect write-only file information. (fixes Champions of Zulala)
  • Some RTC fix. (fixes Tully Bodine and others)
  • Improve mouse emulation to work better with Water World.
  • Hopefully fix the translation of the configuration file.
  • Speed up and fixes for the recompiler core. (pitfall2 pcjr)
  • Change memory start location. (fixes 7th Guest installer)
  • Several fixes to the batch file handling. (Shift and use the typed first %0 instead of the parsed %0)
  • Improve file redirection and redirected line ends. (fixes Phantasmagoria 2 DOS installer)
  • Fix compilation with new MAC os X version.
  • Add 16C550A FIFO support to the serial port emulation.
  • Improve modem emulation to get higher speeds.
  • Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20, so that hopefully certain soundcards produce more fluent sound playback.
  • Add some rarely used, but for some games critical flags to the internal commands.
  • Add -userconf flag, so that the userspecific configuration can easily be used together with -conf configfile.
  • Improve internal timing with repeating timers (especially with the dynamic core).