<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.dosbox.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=82.177.55.130</id>
	<title>DOSBoxWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.dosbox.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=82.177.55.130"/>
	<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/Special:Contributions/82.177.55.130"/>
	<updated>2026-05-04T08:43:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.14</generator>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Associating_the_Configuration_File_in_Windows&amp;diff=3233</id>
		<title>Associating the Configuration File in Windows</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Associating_the_Configuration_File_in_Windows&amp;diff=3233"/>
		<updated>2009-12-14T09:23:38Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Spam removed. Undo revision 3232 by 195.39.210.202 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
&lt;br /&gt;
Associating your configuration files with DosBox.exe in Windows isn't too terribly difficult.  I'd recommend that you use a file extension that is more specific than &amp;quot;.conf&amp;quot; so you don't run the risk of trampling any other file types.  I've chosen &amp;quot;.dosbox&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
By passing the right arguments and adding a few verbs you can right click on the &amp;quot;.dosbox&amp;quot; files to get some useful commands such as &amp;quot;Run FullScreen&amp;quot;.  I've done this below- it shouldn't be too hard to think of how you can tweak this for your own use.&lt;br /&gt;
&lt;br /&gt;
Setting the perceived type gets you default behavior for text files.  What this means is you'll get the edit verb automatically and it will open your default editor.&lt;br /&gt;
&lt;br /&gt;
You can make these changes manually to the registry or put all of the following lines in a file with the extension of &amp;quot;.reg&amp;quot;.  If you double click on said file it will put the entries into the registry for you.&lt;br /&gt;
&lt;br /&gt;
Important- make sure the path to your DosBox exe is correct.  Also, if you want to associate &amp;quot;.conf&amp;quot; instead of &amp;quot;.dosbox&amp;quot; simply change the only reference to &amp;quot;.dosbox&amp;quot;. ([HKEY_CLASSES_ROOT\.conf])&lt;br /&gt;
&lt;br /&gt;
=== Registry Entries ===&lt;br /&gt;
 &lt;br /&gt;
 Windows Registry Editor Version 5.00&lt;br /&gt;
 &lt;br /&gt;
 [HKEY_CLASSES_ROOT\.dosbox]&lt;br /&gt;
 @=&amp;quot;DosBox&amp;quot;&lt;br /&gt;
 &amp;quot;PerceivedType&amp;quot;=&amp;quot;text&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 [HKEY_CLASSES_ROOT\DosBox]&lt;br /&gt;
 @=&amp;quot;DosBox Emulator&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 [HKEY_CLASSES_ROOT\DosBox\DefaultIcon]&lt;br /&gt;
 @=&amp;quot;M:\\Emulation\\PC\\DosBox\\dosbox.exe,0&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 [HKEY_CLASSES_ROOT\DosBox\shell]&lt;br /&gt;
 &lt;br /&gt;
 [HKEY_CLASSES_ROOT\DosBox\shell\open]&lt;br /&gt;
 &lt;br /&gt;
 [HKEY_CLASSES_ROOT\DosBox\shell\open\command]&lt;br /&gt;
 @=&amp;quot;\&amp;quot;M:\\Emulation\\PC\\DosBox\\DosBox.exe\&amp;quot; -conf \&amp;quot;%1\&amp;quot;&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 [HKEY_CLASSES_ROOT\DosBox\shell\run]&lt;br /&gt;
 @=&amp;quot;Run&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 [HKEY_CLASSES_ROOT\DosBox\shell\run\command]&lt;br /&gt;
 @=&amp;quot;\&amp;quot;M:\\Emulation\\PC\\DosBox\\DosBox.exe\&amp;quot; -conf \&amp;quot;%1\&amp;quot;&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 [HKEY_CLASSES_ROOT\DosBox\shell\runfull]&lt;br /&gt;
 @=&amp;quot;Run FullScreen&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 [HKEY_CLASSES_ROOT\DosBox\shell\runfull\command]&lt;br /&gt;
 @=&amp;quot;\&amp;quot;M:\\Emulation\\PC\\DosBox\\DosBox.exe\&amp;quot; -fullscreen -conf \&amp;quot;%1\&amp;quot;&amp;quot;&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:M1_Tank_Platoon&amp;diff=3224</id>
		<title>GAMES:M1 Tank Platoon</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:M1_Tank_Platoon&amp;diff=3224"/>
		<updated>2009-12-07T09:32:32Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Spam removed. Undo revision 3223 by 85.214.118.140 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M1 Tank Platoon&lt;br /&gt;
From Wikipedia, the free encyclopedia&lt;br /&gt;
Jump to: navigation, search&lt;br /&gt;
M1 Tank Platoon &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Developer(s) Microprose &lt;br /&gt;
Publisher(s) Microprose &lt;br /&gt;
Designer(s) Arnold Hendrick, Scott Spanburg &lt;br /&gt;
Platform(s) Amiga, Atari ST, DOS &lt;br /&gt;
Release date(s) 1989 &lt;br /&gt;
Genre(s) Simulation, Real-time tactics[citation needed] &lt;br /&gt;
Mode(s) Single player &lt;br /&gt;
Media Floppy disk &lt;br /&gt;
Input methods Keyboard, Mouse, joystick &lt;br /&gt;
M1 Tank Platoon is a tactical simulation of tank warfare, released by MicroProse Software in 1989, for the Commodore Amiga, Atari ST and IBM PC compatible home computers. It featured solid-filled polygon graphics that could render expansive terrain, and gameplay that was a mixture of first-person tank warfare and tactical simulation. It sold 500,000 copies, a large amount by the standards of the time.&lt;br /&gt;
&lt;br /&gt;
It was followed by a sequel, M1 Tank Platoon II, which was released by MicroProse in 1998 for the PC.&lt;br /&gt;
&lt;br /&gt;
Contents [hide]&lt;br /&gt;
1 Gameplay &lt;br /&gt;
2 Technical details &lt;br /&gt;
3 References &lt;br /&gt;
4 See also &lt;br /&gt;
5 External links &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[edit] Gameplay&lt;br /&gt;
The player is put in the position of a tank platoon commander in charge of four American M1 Abrams tanks in a fictional campaign of battles against the Soviet army in Central Europe. The player can give orders to friendly units via a tactical map of the battle area as well as taking control of a single tank - assuming the role of either the tank commander, driver or gunner.&lt;br /&gt;
&lt;br /&gt;
Depending on the player's tastes, the whole game could be played more like an action/simulation game or like a strategy game. As platoon commander, direct control is limited to the four M1 tanks, however depending on the mission, support units like recon / battle helicopters, IFVs, artillery or other older M60 tanks were available and could be given orders via the tactical map.&lt;br /&gt;
&lt;br /&gt;
One feature of the game was the ability to change the viewpoint to a supporting unit to get a &amp;quot;recon&amp;quot; from that unit's perspective. According to the manual, doing this from the M1 tanks was supposedly approximate to a tank commander standing on his tank hull to get a better perspective. This external view feature was also very good (for the time) for cinematic experiences like the &amp;quot;director's chair&amp;quot; where the viewpoint is set to a helicopter doing reconnaissance. The external view was also able to track other objects in the centre of the view. This was not limited to vehicles but could actually track missiles from the Bradley Infantry Fighting Vehicles or even tank rounds.&lt;br /&gt;
&lt;br /&gt;
Between the battles, surviving crew members increase in military rank and skill—giving the player an incentive to keep his team alive.&lt;br /&gt;
&lt;br /&gt;
The Campaign typically depicted the rush across the Rhine by the numerically superior Russian forces. The Campaign would therefore start as defensive with the challenge being to use technologically superior NATO vehicles to stem the &amp;quot;wave&amp;quot; of Warsaw Pact vehicles. Success would mean the scenarios gradually put NATO on the offensive side with objective waypoints to reach/hold.&lt;br /&gt;
&lt;br /&gt;
Terrain was a very important factor as going hull down was a critical strategy to surviving. Full use of the supporting forces made success easier with even the infantry disembarking from their IFVs to use Dragon anti-tank launchers. However, leaving them in one position too long invited an artillery barrage from the opposing force.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[edit] Technical details&lt;br /&gt;
The DOS version of the game supported a wide range of graphics cards VGA / MCGA, EGA, Hercules, Tandy 1000 and CGA, as well as adlib and Tandy 1000 soundcards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[edit] References&lt;br /&gt;
M1 Tank Platoon designers notes &lt;br /&gt;
&lt;br /&gt;
[edit] See also&lt;br /&gt;
Super Battletank, a simulator released in 1992 by Absolute Entertainment &lt;br /&gt;
Team Yankee, a tactical simulator released in 1990 by Empire Interactive &lt;br /&gt;
&lt;br /&gt;
[edit] External links&lt;br /&gt;
M1 Tank Platoon at MobyGames &lt;br /&gt;
Retrieved from &amp;quot;http://en.wikipedia.org/wiki/M1_Tank_Platoon&amp;quot;&lt;br /&gt;
Categories: 1989 video games | Amiga games | Cold War video games | DOS games | MicroProse games | Real-time tactics video games | Tank simulation video games&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=User_talk:Hditwo&amp;diff=3217</id>
		<title>User talk:Hditwo</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=User_talk:Hditwo&amp;diff=3217"/>
		<updated>2009-12-04T10:41:51Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: /* == */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am trying to load Master of Orion.  The download goes fine.  The install for sound and periferrals ends in failed to ... then it says sucessfully done.  The game will not load w/o this file completed correctly.  The dma is only listed as dra.  Is this the problem?  How can I get this problem solved?  I have an xps 410 series dell computer which has windows xp media center w/ all current updates as of two weeks ago.  The video card is a new ATI 2600 series.  hdi II&lt;br /&gt;
&lt;br /&gt;
==&lt;br /&gt;
Enter&lt;br /&gt;
 set&lt;br /&gt;
upon opening DOSBox. Note the parameters in the BLASTER environment variable. There, note the port used (usually 220), IRQ (7 or 5), DMA (1) and sometimes another DMA (High DMA, usually 5, used for 16-bit output).&lt;br /&gt;
&lt;br /&gt;
Try to reflect these settings in the sound setup of the game.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=User_talk:Hditwo&amp;diff=3216</id>
		<title>User talk:Hditwo</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=User_talk:Hditwo&amp;diff=3216"/>
		<updated>2009-12-04T10:41:19Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: possible answer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am trying to load Master of Orion.  The download goes fine.  The install for sound and periferrals ends in failed to ... then it says sucessfully done.  The game will not load w/o this file completed correctly.  The dma is only listed as dra.  Is this the problem?  How can I get this problem solved?  I have an xps 410 series dell computer which has windows xp media center w/ all current updates as of two weeks ago.  The video card is a new ATI 2600 series.  hdi II&lt;br /&gt;
&lt;br /&gt;
====&lt;br /&gt;
Enter&lt;br /&gt;
 set&lt;br /&gt;
upon opening DOSBox. Note the parameters in the BLASTER environment variable. There, note the port used (usually 220), IRQ (5), DMA (1) and sometimes another DMA (High DMA, usually 5, used for 16-bit output).&lt;br /&gt;
&lt;br /&gt;
Try to reflect these settings in the sound setup of the game.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Software:JuggleMaster_version_1.60&amp;diff=3210</id>
		<title>Software:JuggleMaster version 1.60</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Software:JuggleMaster_version_1.60&amp;diff=3210"/>
		<updated>2009-12-03T11:04:16Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: spam removed: Undo revision 3209 by 174.129.246.65 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
JuggleMaster displays an animation of juggling patterns. The program includes a large library of different juggling patterns ranging from basic beginner's level to super-humanly difficult. You can also enter new patterns using standard 'site-swap' notation. The program was written by Ken Matsuoka.&lt;br /&gt;
&lt;br /&gt;
== Status ==&lt;br /&gt;
Version 1.60 of JuggleMaster works well under DosBox 0.72.  Animation is smooth and all menu functions seem to work.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=User_talk:DanielR&amp;diff=3197</id>
		<title>User talk:DanielR</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=User_talk:DanielR&amp;diff=3197"/>
		<updated>2009-11-30T13:31:49Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Some kind of an answer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have seen the following problem :&lt;br /&gt;
1) I create a virtual disk with : mount c c:\test&lt;br /&gt;
2) Command : c: &lt;br /&gt;
3) Command : dir&lt;br /&gt;
All directories and files are listed.&lt;br /&gt;
On windows side, I create a new file &amp;quot;Test.bat&amp;quot; in &amp;quot;c:\test&amp;quot; directories.&lt;br /&gt;
4) In DosBox : dir&lt;br /&gt;
The file &amp;quot;Test.bat&amp;quot; doesn't appear. But the command &amp;quot;type test.bat&amp;quot; show me the content of this new file.&lt;br /&gt;
Why ?&lt;br /&gt;
&lt;br /&gt;
=======&lt;br /&gt;
You will have to &amp;quot;refresh&amp;quot; the directory contents from within DOSbox -- AFAIK Ctrl+F4 does just that.&lt;br /&gt;
/[r4]&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Isle_of_the_Dead&amp;diff=3196</id>
		<title>GAMES:Isle of the Dead</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Isle_of_the_Dead&amp;diff=3196"/>
		<updated>2009-11-30T13:30:27Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: What on earth...? Please lock this page. Four waves of spam removed already and I have a feeling there will be much more.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=Isle Of The Dead&lt;br /&gt;
|image=[[Image:Isle_of_the_dead_cover.jpg]]&lt;br /&gt;
|caption=The cover art for Isle Of The Dead&lt;br /&gt;
|developer=Rainmaker Software&lt;br /&gt;
|publisher=Good Times Entertainment&lt;br /&gt;
|released=1993&lt;br /&gt;
|version=DOSBox 0.72 (Windows XP SP2)&lt;br /&gt;
DOSBox 0.72 (Ubuntu 7.10 &amp;quot;Gutsy Gibbon&amp;quot;)&lt;br /&gt;
|status=Buggy (See notes)&lt;br /&gt;
|installer=INSTALL.EXE&lt;br /&gt;
|setup=SETUP.EXE&lt;br /&gt;
|executable=IOD.EXE}}&lt;br /&gt;
&lt;br /&gt;
You're a passenger on a South Pacific island-hopping adventure.&lt;br /&gt;
Crashing on the beach of a jungle island, you are the sole survivor lost in paradise...&lt;br /&gt;
or is it?&lt;br /&gt;
&lt;br /&gt;
You must hunt for survival items, weapons and a way to get off the Island.&lt;br /&gt;
Be prepared to do a lot of blasting, hacking and slashing.. or die!&lt;br /&gt;
Hideous zombies, vicious wolves and other horrors await you if you dare!&lt;br /&gt;
Featuring: Fast, smooth scrolling, &amp;quot;first person&amp;quot; 3-D graphics, gruesome creatures galore,&lt;br /&gt;
and challenging puzzles you must solve to survive!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Isle_of_the_Dead&amp;diff=3182</id>
		<title>GAMES:Isle of the Dead</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Isle_of_the_Dead&amp;diff=3182"/>
		<updated>2009-11-27T11:03:03Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Spam removed: Undo revision 3180 by 217.150.119.14 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=Isle Of The Dead&lt;br /&gt;
|image=[[Image:Isle_of_the_dead_cover.jpg]]&lt;br /&gt;
|caption=The cover art for Isle Of The Dead&lt;br /&gt;
|developer=Rainmaker Software&lt;br /&gt;
|publisher=Good Times Entertainment&lt;br /&gt;
|released=1993&lt;br /&gt;
|version=DOSBox 0.72 (Windows XP SP2)&lt;br /&gt;
DOSBox 0.72 (Ubuntu 7.10 &amp;quot;Gutsy Gibbon&amp;quot;)&lt;br /&gt;
|status=Buggy (See notes)&lt;br /&gt;
|installer=INSTALL.EXE&lt;br /&gt;
|setup=SETUP.EXE&lt;br /&gt;
|executable=IOD.EXE}}&lt;br /&gt;
&lt;br /&gt;
You're a passenger on a South Pacific island-hopping adventure.&lt;br /&gt;
Crashing on the beach of a jungle island, you are the sole survivor lost in paradise...&lt;br /&gt;
or is it?&lt;br /&gt;
&lt;br /&gt;
You must hunt for survival items, weapons and a way to get off the Island.&lt;br /&gt;
Be prepared to do a lot of blasting, hacking and slashing.. or die!&lt;br /&gt;
Hideous zombies, vicious wolves and other horrors await you if you dare!&lt;br /&gt;
Featuring: Fast, smooth scrolling, &amp;quot;first person&amp;quot; 3-D graphics, gruesome creatures galore,&lt;br /&gt;
and challenging puzzles you must solve to survive!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* This game does not seem to time correctly so you may need to ajust your CPU from anywhere between 5% to 30%, I find that on Ubuntu 5% works best and 35% on Windows XP.&lt;br /&gt;
* The save and load screen do not seem to work properly; the text you type is invisible and you cannot seem to press the &amp;quot;Save Game&amp;quot; or &amp;quot;Load Game&amp;quot; button.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Help_talk:Contents&amp;diff=3163</id>
		<title>Help talk:Contents</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Help_talk:Contents&amp;diff=3163"/>
		<updated>2009-11-20T15:00:54Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Undo revision 3162 by 91.78.231.167 (Talk) -- looks like spam to me?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;need to be able to play games that's on my old computer that is windows.  my new computer is a vista gaming computer.&lt;br /&gt;
need to be able to play the games that are on my old computer on my new computer.  understand that there is a number or system to be able to do this.  the geek squad gave us you name. I was told that you could help with this.  would appreciate all the help that you can give us. we have a large amount of games to apply to this, there are several that we have not even opened.&lt;br /&gt;
&lt;br /&gt;
Help Me! Ive downloaded dosbox, but the game i want to play says it requires 16mb of memory to run it....how to i overcome this in DOSBOX??&lt;br /&gt;
&lt;br /&gt;
== Not all keys (\) work in Vista HP on a new Lenovo y430 ideapad ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  I'm less than 24 hours new to DOSBox so please bear with me.  I haven't had time to read all the info I've gathered, but this may be a common problem.  Not all of my punctuation keys work on my new Lenovo Y430 laptop under DOSBox.  The most annoying is the backslash (\).  Do I have to remember how to enter keycodes manually, or is there a 'more elegant' fix?&lt;br /&gt;
&lt;br /&gt;
  Thanks.  You can get me direct at ptripp@yahoo.com.&lt;br /&gt;
&lt;br /&gt;
== Can't used &amp;quot;\&amp;quot; on the Dosbox ==&lt;br /&gt;
&lt;br /&gt;
Same as my Lenovo Y530 and run on windows7 RC1&lt;br /&gt;
I can't type \ on the dosbox, How to solve this problem&lt;br /&gt;
Thank you.&lt;br /&gt;
&lt;br /&gt;
== Can't get background music to work ==&lt;br /&gt;
In order to prevent my system from glitching out while playing ''Rayman Forever'', I saved the whole disk to my computer.  Now, the whole game and sound effects work, except for the background music... I know the game runs like an audio CD, because I used to play it in a CD player, so, does turning it into a folder change this?&lt;br /&gt;
&lt;br /&gt;
Thanks, Xaivior13 (please e-mail response to xaivior13@gmail.com)&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Wing_commader_2&amp;diff=3161</id>
		<title>Wing commader 2</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Wing_commader_2&amp;diff=3161"/>
		<updated>2009-11-19T08:59:33Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Remove or move this page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;wing commander 2&lt;br /&gt;
&lt;br /&gt;
I guess this shouldn't be here... Can any one remove this or verify and move to the GAMES category?&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=PATH&amp;diff=3156</id>
		<title>PATH</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=PATH&amp;diff=3156"/>
		<updated>2009-11-17T08:18:30Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Undo revision 3155 by 195.88.32.157 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The PATH is an environment variable that instructs DOSBox where to find an executable if one cannot be found in the current directory.  &lt;br /&gt;
== Example PATH ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;PATH=Z:\;C:\UTILITIES;C:\DOS&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
Each element should be a full path (drive letter and sub directories) for clarity, and they should each be separated by a ''';'''.  Linux and Apple users should be aware that the current working directory is always checked first (unlike your host system, which requires a '''./''' to be inside your path).  By default the '''[[ZDrive|Z:\]]''' is at the beginning of the PATH making the default DOSBox [[Utilities|utilities]] available to you no matter what sub directory you are currently in.  Very few software tools would require a change in your PATH, usually only system wide command line utilities like text editors.&lt;br /&gt;
&lt;br /&gt;
The PATH can be modified by the [[Commands#SET|SET]] command.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Talk:MOUNT&amp;diff=3154</id>
		<title>Talk:MOUNT</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Talk:MOUNT&amp;diff=3154"/>
		<updated>2009-11-16T09:08:25Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Request for edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== freesize ==&lt;br /&gt;
There's an option, -freesize N (in megabytes). Very useful for those old dos apps that incorrectly detect free space and refuse to install. [[User:85.248.66.209|85.248.66.209]] 22:22, 20 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Linux section==&lt;br /&gt;
Please add information on obtaining current mountpoints in the Linux filesystem by issuing&lt;br /&gt;
 mount&lt;br /&gt;
command in the terminal window. It may be easier to determine the label (path) for the mounted CDs this way instead of looking for it in the graphical file manager.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=How_To:Networking_with_DOSBox&amp;diff=3153</id>
		<title>How To:Networking with DOSBox</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=How_To:Networking_with_DOSBox&amp;diff=3153"/>
		<updated>2009-11-16T09:04:30Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Reformatted and supplemented with additional information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
DOSBox provides the emulation layer for IPX/SPX networking. To enable it, please edit your [[dosbox.conf]] configuration file and set the '''ipx''' parameter value to '''true'''&lt;br /&gt;
 [ipx]&lt;br /&gt;
 ipx=true&lt;br /&gt;
&lt;br /&gt;
DOSBox networking works in a client-server architecture, where one machine acts as a server and all the others connect to it as its clients. This provides virtual IPX network routed over the TCP/IP protocol.&lt;br /&gt;
&lt;br /&gt;
==Server==&lt;br /&gt;
To start acting as a server, issue the following command.&lt;br /&gt;
 ipxnet startserver 19000&lt;br /&gt;
where 19000 is an example of a port available on a local machine. This port must be forwarded and open to the outside network if a server is hidden behind a router (NAT).&lt;br /&gt;
&lt;br /&gt;
==Clients==&lt;br /&gt;
To connect to a server, type the following command.&lt;br /&gt;
 ipxnet connect 123.456.789.023 19000&lt;br /&gt;
where 123.456.789.023  is the IP address of the server and 19000 is a port number on which the server listens to incoming client connections.&lt;br /&gt;
&lt;br /&gt;
Once a connection has been established, you can start playing your game and connect using the in-game multiplayer functionality.&lt;br /&gt;
For further information please refer to the [[IPX]] section of this wiki.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Master_of_Magic&amp;diff=3103</id>
		<title>GAMES:Master of Magic</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Master_of_Magic&amp;diff=3103"/>
		<updated>2009-11-06T08:23:34Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Updated link to the compatibility list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=Master of Magic&lt;br /&gt;
|developer=Simtex&lt;br /&gt;
|publisher=Microprose&lt;br /&gt;
|released=1994&lt;br /&gt;
|gversion=1.31&lt;br /&gt;
|id=40&lt;br /&gt;
|version=[[Version0.73|0.73]]&lt;br /&gt;
|status=Perfect&lt;br /&gt;
|installer='''INSTALL.EXE'''&lt;br /&gt;
|executable='''MAGIC.EXE'''&lt;br /&gt;
|setup='''INSTALL.EXE'''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sound ==&lt;br /&gt;
Works fine, however you might consider disabling the music to improve performance. Choose ''Game'' -&amp;gt; ''Settings'' and uncheck ''Background music'' and ''Event music''. If that doesn't help, try running installation program and choosing ''No Sound'' for music playback device.&lt;br /&gt;
&lt;br /&gt;
Tip: the soundtrack of this game can be easily obtained from the Internet in the MIDI format. Try playing it in the background using your favourite music player. This solution has a few advantages over listening to the music in game:&lt;br /&gt;
*better quality &amp;lt;br /&amp;gt;&lt;br /&gt;
*no slowdowns &amp;lt;br /&amp;gt;&lt;br /&gt;
The in-game music management is rather poor -- not every track is being used and it quickly becomes repetitive. Playing it separately, you will be able to listen to the music you normally would never hear! &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
The game runs at standard VGA resolution and being a turn-based strategy, doesn't really require lots of horsepower. However, you may want to speed up its execution by trying out the following:&lt;br /&gt;
&lt;br /&gt;
*enable frameskip -- values of 1 or 2 should be perfectly acceptable &amp;lt;br /&amp;gt;&lt;br /&gt;
*disable ''Expanding Help'' option under ''Game'' -&amp;gt; ''Settings'' &amp;lt;br /&amp;gt;&lt;br /&gt;
*disable ''Movement Animations'' option under ''Game'' -&amp;gt; ''Settings''&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
There is no multiplayer support built into the game (if there was some, I would never look at anything else in my life ;).&lt;br /&gt;
&lt;br /&gt;
There is a standalone tool called Multiplayer Shell (shareware), but this remains untested.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
Remember that the game is rather poorly written. Even with the latest patch (1.31) it may unexpectedly crash.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the ''Next turn'' button. However, you can force it to save anytime by pushing the '''F10''' button.&lt;br /&gt;
&lt;br /&gt;
There is also an unofficial, community-driven patch, pushing the game version to 2.0. It's solely game-balancing and therefore is recommended for experienced players. You can find it here: http://www.dragonsword.com/magic.php&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=3102</id>
		<title>GAMES:Blood</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=3102"/>
		<updated>2009-11-04T11:12:05Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Corrected link to the compatibility list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=Blood&lt;br /&gt;
|developer=Monolith&lt;br /&gt;
|publisher=GT Interactive&lt;br /&gt;
|released=1997&lt;br /&gt;
|gversion=1.21 One Unit: Whole Blood&lt;br /&gt;
|version=[[Version0.73|0.73]]&lt;br /&gt;
|status=Perfect&lt;br /&gt;
|id=679&lt;br /&gt;
|installer='''INSTALL.EXE'''&lt;br /&gt;
|executable='''BLOOD.EXE'''&lt;br /&gt;
|setup='''SETUP.EXE'''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sound ==&lt;br /&gt;
Your soundcard works perfectly! (tm: Warcraft sound setup)&lt;br /&gt;
&lt;br /&gt;
If the game ever complains about missing CD Audio tracks (or crashes unexpectedly, displaying garbled text bleeding over the graphics), try running it with the command line parameter&lt;br /&gt;
 -nocd&lt;br /&gt;
&lt;br /&gt;
Using emulated Gravis Ultrasound for both music and sound can cause sound effects to have a strange reverb applied to them.&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
Works flawlessly, even in high resolutions thanks to the DOSbox VESA support. Set&lt;br /&gt;
 machine=svga_s3&lt;br /&gt;
to enable VBE support.&lt;br /&gt;
&lt;br /&gt;
However, if you own the widescreen display (not very uncommon nowadays) you may find fullscreen mode to be clipped somehow (mostly at the bottom of the screen) or corrupted otherwise. You may try switching the resolution by pressing F8 in-game, or follow the steps below.&lt;br /&gt;
&lt;br /&gt;
In your [[dosbox.conf]] file, set:&lt;br /&gt;
 aspect=true&lt;br /&gt;
 fullresolution=0x0&lt;br /&gt;
 output=overlay&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
Follow the DOSbox networking guide to enable IPX network connections and let the BloodBath (tm) begin!&lt;br /&gt;
&lt;br /&gt;
Note that the game was not designed to run in the server/client mode. Every player has to synchronize his game before it could be started eventually.&lt;br /&gt;
&lt;br /&gt;
If the networking session ever runs out of sync, try running the setup (used to start BloodBath matches) with one of the following command line parameters&lt;br /&gt;
 -broadcast&lt;br /&gt;
 -masterslave&lt;br /&gt;
or try to reconfigure your graphic options to decrease the CPU load (e.g., choose lower resolution, minimize the use of details and gore).&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
If the game pauses during startup, displaying error message stating that there is too little memory, that's because with its default settings DOSbox allocates only 16 MB of RAM. To avoid seeing the message informing you of such condition, open your [[dosbox.conf]] configuration file, find section ''[dosbox]'' and alter the value of the ''memsize'' parameter to be at least 38.&lt;br /&gt;
&lt;br /&gt;
Furthermore, here is what seems to be optimal setting for Blood:&lt;br /&gt;
&lt;br /&gt;
 memsize=64 (example value, see above) &lt;br /&gt;
 core=dynamic (anything else makes the game crawl, even on powerful machines)&lt;br /&gt;
 cycles=max (being pretty much advanced game, Blood requires quite a horsepower to run smoothly)&lt;br /&gt;
 scaler=none (since you would want to set the high resolution in-game)&lt;br /&gt;
 output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read)&lt;br /&gt;
&lt;br /&gt;
To further tweak and measure game performance, use the '''RATE''' in-game cheat code, that will force displaying the framerate on-screen.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Talk:DOSBoxShortcuts&amp;diff=3101</id>
		<title>Talk:DOSBoxShortcuts</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Talk:DOSBoxShortcuts&amp;diff=3101"/>
		<updated>2009-11-02T08:35:37Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: /* shut down computer using &amp;quot;exit&amp;quot; Command or keyboard shortcut */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm using Ubuntu and I tried the linux way but that doesn't work either. If I do what the tutorial says dosbox start to mount c again for some weird reasons.&lt;br /&gt;
&lt;br /&gt;
~Soelen&lt;br /&gt;
&lt;br /&gt;
*When you follow the technique I've described, I believe what happens is this: DosBox scans the path you give it as the last argument, automatically attempts to mount the drive / root folder which the game exe is on, then changes to the directory containing the game exe before executing it. As far as I am aware you can't mount the same drive / directory more than once, or mount a sub folder of an already mounted drive. This is probably the root of your problem. As mentioned in the bold sectat at the start of the windows tutorial, you will need to either remove any existing mount commands from the [autoexec] section of the default [[dosbox.conf]] file, or use a custom .conf file when using shortcuts like this, which doesn't have any mounts in it. I'll add that warning comment to the start of the linux tutorial section too. :) - thanks for pointing this out d^^. --[[User:Xan|xan]] 15:14, 10 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''08 July 2008, 12:41''&lt;br /&gt;
&lt;br /&gt;
I've written a new tutorial for creating DosBox tutorials (windows only), and deleted the original as it didn't seem to work. Hope this helps! I apologise if anyone objects to me culling the original page and its introduction!&lt;br /&gt;
&lt;br /&gt;
--[[User:Xan|xan]] 11:47, 8 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PLZ FIX THE INSTRUCTIONS ==&lt;br /&gt;
&lt;br /&gt;
I tried what you said, and the &amp;quot;DOS&amp;quot; window told me: &amp;lt;br&amp;gt;&lt;br /&gt;
mount c &amp;quot;c:&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(HERE IT GAVE AN ERROR MSG)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
C: &amp;lt;br&amp;gt;&lt;br /&gt;
(NOT EXIST)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Z:/&amp;gt;BLABLA.EXE &amp;lt;br&amp;gt;&lt;br /&gt;
(ILLEGAL COMMAND)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So, I tried to do what you said, but instead of writting ...&amp;quot;c:\blabla.exe&amp;quot; I wrote ...&amp;quot;c:\\blabla.exe&amp;quot; and the problem was solved. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I'm using the latest version (DOSBox v0.72).&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:77.126.39.254|77.126.39.254]] 16:20, 30 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
What if you use&lt;br /&gt;
 mount c c:\&lt;br /&gt;
instead?&lt;br /&gt;
&lt;br /&gt;
[r4]&lt;br /&gt;
&lt;br /&gt;
== Windows Shortcuts ==&lt;br /&gt;
&lt;br /&gt;
If you are using your own config file in shortcut (-conf &amp;quot;config file&amp;quot;) then you don't need to specify the exe file in shortcut - instead you can launch your game in [autoexec] section in you config file.&lt;br /&gt;
&lt;br /&gt;
== Page Edit For Language? ==&lt;br /&gt;
I've rolled back the page because the large edit that was made (for translation?) totally broke the layout. It looked to me like there was lots of html inserted which probably won't get rendered correctly? Please feel free to rever to that revision if you know how to sort the layout, but I didn't and would prefer the page to appear correctly.&lt;br /&gt;
--[[User:Xan|xan]] 08:25, 24 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== shut down computer using &amp;quot;exit&amp;quot; Command or keyboard shortcut ==&lt;br /&gt;
&lt;br /&gt;
Is it possible to edit the config file to make the &amp;quot;exit&amp;quot; command shut down the computer completely or use a keyboard shortcut? much help would be greatly appreciated.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You could try to run a simple script invoking dosbox and then turning the machine off. &amp;lt;br&amp;gt;&lt;br /&gt;
In Linux it's pretty easy to achieve:&lt;br /&gt;
 dosbox &amp;amp;&amp;amp; poweroff&lt;br /&gt;
In Windows however, it might be a bit more difficult (I guess you'd need to call external tool to power off the system), although the syntax of the batch file (.bat or .cmd) would be as follows:&lt;br /&gt;
 c:\path\dosbox\dosbox.exe -config &amp;quot;file&amp;quot;&lt;br /&gt;
 c:\path\shutdown&lt;br /&gt;
So, upon exiting dosbox, the machine is to be shutdown.&lt;br /&gt;
[r4]&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Talk:DOSBoxShortcuts&amp;diff=3100</id>
		<title>Talk:DOSBoxShortcuts</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Talk:DOSBoxShortcuts&amp;diff=3100"/>
		<updated>2009-11-02T08:30:57Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: /* PLZ FIX THE INSTRUCTIONS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm using Ubuntu and I tried the linux way but that doesn't work either. If I do what the tutorial says dosbox start to mount c again for some weird reasons.&lt;br /&gt;
&lt;br /&gt;
~Soelen&lt;br /&gt;
&lt;br /&gt;
*When you follow the technique I've described, I believe what happens is this: DosBox scans the path you give it as the last argument, automatically attempts to mount the drive / root folder which the game exe is on, then changes to the directory containing the game exe before executing it. As far as I am aware you can't mount the same drive / directory more than once, or mount a sub folder of an already mounted drive. This is probably the root of your problem. As mentioned in the bold sectat at the start of the windows tutorial, you will need to either remove any existing mount commands from the [autoexec] section of the default [[dosbox.conf]] file, or use a custom .conf file when using shortcuts like this, which doesn't have any mounts in it. I'll add that warning comment to the start of the linux tutorial section too. :) - thanks for pointing this out d^^. --[[User:Xan|xan]] 15:14, 10 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''08 July 2008, 12:41''&lt;br /&gt;
&lt;br /&gt;
I've written a new tutorial for creating DosBox tutorials (windows only), and deleted the original as it didn't seem to work. Hope this helps! I apologise if anyone objects to me culling the original page and its introduction!&lt;br /&gt;
&lt;br /&gt;
--[[User:Xan|xan]] 11:47, 8 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PLZ FIX THE INSTRUCTIONS ==&lt;br /&gt;
&lt;br /&gt;
I tried what you said, and the &amp;quot;DOS&amp;quot; window told me: &amp;lt;br&amp;gt;&lt;br /&gt;
mount c &amp;quot;c:&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
(HERE IT GAVE AN ERROR MSG)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
C: &amp;lt;br&amp;gt;&lt;br /&gt;
(NOT EXIST)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Z:/&amp;gt;BLABLA.EXE &amp;lt;br&amp;gt;&lt;br /&gt;
(ILLEGAL COMMAND)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So, I tried to do what you said, but instead of writting ...&amp;quot;c:\blabla.exe&amp;quot; I wrote ...&amp;quot;c:\\blabla.exe&amp;quot; and the problem was solved. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I'm using the latest version (DOSBox v0.72).&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:77.126.39.254|77.126.39.254]] 16:20, 30 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
What if you use&lt;br /&gt;
 mount c c:\&lt;br /&gt;
instead?&lt;br /&gt;
&lt;br /&gt;
[r4]&lt;br /&gt;
&lt;br /&gt;
== Windows Shortcuts ==&lt;br /&gt;
&lt;br /&gt;
If you are using your own config file in shortcut (-conf &amp;quot;config file&amp;quot;) then you don't need to specify the exe file in shortcut - instead you can launch your game in [autoexec] section in you config file.&lt;br /&gt;
&lt;br /&gt;
== Page Edit For Language? ==&lt;br /&gt;
I've rolled back the page because the large edit that was made (for translation?) totally broke the layout. It looked to me like there was lots of html inserted which probably won't get rendered correctly? Please feel free to rever to that revision if you know how to sort the layout, but I didn't and would prefer the page to appear correctly.&lt;br /&gt;
--[[User:Xan|xan]] 08:25, 24 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== shut down computer using &amp;quot;exit&amp;quot; Command or keyboard shortcut ==&lt;br /&gt;
&lt;br /&gt;
Is it possible to edit the config file to make the &amp;quot;exit&amp;quot; command shut down the computer completely or use a keyboard shortcut? much help would be greatly appreciated.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Doom&amp;diff=3066</id>
		<title>GAMES:Doom</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Doom&amp;diff=3066"/>
		<updated>2009-10-27T10:50:11Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Undo revision 3063 by 58.221.253.194 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=Doom&lt;br /&gt;
|id=1275&lt;br /&gt;
|image=[[Image:GAME Doom Title.png]]&lt;br /&gt;
|caption=The title screen for Doom&lt;br /&gt;
|developer=id Software&lt;br /&gt;
|publisher=id Software (1993-1994),&lt;br /&gt;
&lt;br /&gt;
GT Interactive (1994-1999),&lt;br /&gt;
&lt;br /&gt;
Activision (1999-present)&lt;br /&gt;
|released=December 10th, 1993&lt;br /&gt;
|version=[[Version0.72|0.72]]&lt;br /&gt;
|status=Perfect&lt;br /&gt;
|executable='''DOOM.EXE'''&lt;br /&gt;
|setup='''SETUP.EXE'''}}&lt;br /&gt;
&lt;br /&gt;
'''Doom''' defined a generation of game players with its cutting edge graphics, amazing sound effects and moody music.  Countless First Person Shooters owe their success to the creation of '''Doom'''.&lt;br /&gt;
&lt;br /&gt;
The Ultimate Doom, an enhanced re-release, may be purchased through [http://store.steampowered.com/app/2280/ Steam]. It is preconfigued to launch through DOSBox, but the file doom.wad may be copied and used to run a source port instead.&lt;br /&gt;
&lt;br /&gt;
== Source ports ==&lt;br /&gt;
&lt;br /&gt;
Doom is open source, and there are many modern Windows and Linux ports of it available. This approach may be preferable to emulating the DOS version. To make any of the ports work, you will need to copy the file doom.wad from an installation of Doom or Ultimate Doom to the directory of the source port. Some source ports include:&lt;br /&gt;
* [http://grafzahl.drdteam.org/ GZDoom] - recommended&lt;br /&gt;
* [http://www.dengine.net/ Doomsday] - the prettiest port, but buggier than GZDoom (Windows, Linux)&lt;br /&gt;
* [http://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom Chocolate Doom] - replicates DOS Doom behavior as closely as possible&lt;br /&gt;
* [http://www.skulltag.com Skulltag] - enhanced netplay capabilities, based on ZDoom (Windows, Linux)&lt;br /&gt;
* [http://sourceforge.net/projects/doomlegacy/ Doom Legacy] - a bit old, but containing some unique features like splitscreen and second mouse support (DOS, Windows, Linux, MacOS)&lt;br /&gt;
* [http://remood.sourceforge.net/standard/index.php?page=news ReMood] - a spinoff of Legacy, worth checking out&lt;br /&gt;
&lt;br /&gt;
== Making it work in DOSBox ==&lt;br /&gt;
'''Doom''' requires a fairly fast computer to run inside DOSBox, but many ports of its source code exist for modern Operating Systems, so you may find more luck downloading one of them instead.  Because '''Doom''' makes use of your sound card and potentially Modem, you should take care to match your [[dosbox.conf]] setting to the settings found in the '''SETUP.EXE''' found inside your '''Doom''' folder.  For the most part the default options will work, but if you are making use of the Gravis Ultra Sound or MIDI audio devices you should pay special attention that the DMA, IRQ and Addresses all match.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Master_of_Magic&amp;diff=3061</id>
		<title>GAMES:Master of Magic</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Master_of_Magic&amp;diff=3061"/>
		<updated>2009-10-23T09:42:49Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Added infobox, minor corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=Master of Magic&lt;br /&gt;
|developer=Simtex&lt;br /&gt;
|publisher=Microprose&lt;br /&gt;
|released=1994&lt;br /&gt;
|gversion=1.31&lt;br /&gt;
|version=[[Version0.73|0.73]]&lt;br /&gt;
|status=Perfect&lt;br /&gt;
|installer='''INSTALL.EXE'''&lt;br /&gt;
|executable='''MAGIC.EXE'''&lt;br /&gt;
|setup='''INSTALL.EXE'''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sound ==&lt;br /&gt;
Works fine, however you might consider disabling the music to improve performance. Choose ''Game'' -&amp;gt; ''Settings'' and uncheck ''Background music'' and ''Event music''. If that doesn't help, try running installation program and choosing ''No Sound'' for music playback device.&lt;br /&gt;
&lt;br /&gt;
Tip: the soundtrack of this game can be easily obtained from the Internet in the MIDI format. Try playing it in the background using your favourite music player. This solution has a few advantages over listening to the music in game:&lt;br /&gt;
*better quality &amp;lt;br /&amp;gt;&lt;br /&gt;
*no slowdowns &amp;lt;br /&amp;gt;&lt;br /&gt;
The in-game music management is rather poor -- not every track is being used and it quickly becomes repetitive. Playing it separately, you will be able to listen to the music you normally would never hear! &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
The game runs at standard VGA resolution and being a turn-based strategy, doesn't really require lots of horsepower. However, you may want to speed up its execution by trying out the following:&lt;br /&gt;
&lt;br /&gt;
*enable frameskip -- values of 1 or 2 should be perfectly acceptable &amp;lt;br /&amp;gt;&lt;br /&gt;
*disable ''Expanding Help'' option under ''Game'' -&amp;gt; ''Settings'' &amp;lt;br /&amp;gt;&lt;br /&gt;
*disable ''Movement Animations'' option under ''Game'' -&amp;gt; ''Settings''&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
There is no multiplayer support built into the game (if there was some, I would never look at anything else in my life ;).&lt;br /&gt;
&lt;br /&gt;
There is a standalone tool called Multiplayer Shell (shareware), but this remains untested.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
Remember that the game is rather poorly written. Even with the latest patch (1.31) it may unexpectedly crash.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the ''Next turn'' button. However, you can force it to save anytime by pushing the '''F10''' button.&lt;br /&gt;
&lt;br /&gt;
There is also an unofficial, community-driven patch, pushing the game version to 2.0. It's solely game-balancing and therefore is recommended for experienced players. You can find it here: http://www.dragonsword.com/magic.php&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=3060</id>
		<title>GAMES:Blood</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=3060"/>
		<updated>2009-10-23T09:32:06Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Added infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=Blood&lt;br /&gt;
|developer=Monolith&lt;br /&gt;
|publisher=GT Interactive&lt;br /&gt;
|released=1997&lt;br /&gt;
|gversion=1.21 One Unit: Whole Blood&lt;br /&gt;
|version=[[Version0.73|0.73]]&lt;br /&gt;
|status=Perfect&lt;br /&gt;
|installer='''INSTALL.EXE'''&lt;br /&gt;
|executable='''BLOOD.EXE'''&lt;br /&gt;
|setup='''SETUP.EXE'''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sound ==&lt;br /&gt;
Your soundcard works perfectly! (tm: Warcraft sound setup)&lt;br /&gt;
&lt;br /&gt;
If the game ever complains about missing CD Audio tracks (or crashes unexpectedly, displaying garbled text bleeding over the graphics), try running it with the command line parameter&lt;br /&gt;
 -nocd&lt;br /&gt;
&lt;br /&gt;
Using emulated Gravis Ultrasound for both music and sound can cause sound effects to have a strange reverb applied to them.&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
Works flawlessly, even in high resolutions thanks to the DOSbox VESA support. Set&lt;br /&gt;
 machine=svga_s3&lt;br /&gt;
to enable VBE support.&lt;br /&gt;
&lt;br /&gt;
However, if you own the widescreen display (not very uncommon nowadays) you may find fullscreen mode to be clipped somehow (mostly at the bottom of the screen) or corrupted otherwise. You may try switching the resolution by pressing F8 in-game, or follow the steps below.&lt;br /&gt;
&lt;br /&gt;
In your [[dosbox.conf]] file, set:&lt;br /&gt;
 aspect=true&lt;br /&gt;
 fullresolution=0x0&lt;br /&gt;
 output=overlay&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
Follow the DOSbox networking guide to enable IPX network connections and let the BloodBath (tm) begin!&lt;br /&gt;
&lt;br /&gt;
Note that the game was not designed to run in the server/client mode. Every player has to synchronize his game before it could be started eventually.&lt;br /&gt;
&lt;br /&gt;
If the networking session ever runs out of sync, try running the setup (used to start BloodBath matches) with one of the following command line parameters&lt;br /&gt;
 -broadcast&lt;br /&gt;
 -masterslave&lt;br /&gt;
or try to reconfigure your graphic options to decrease the CPU load (e.g., choose lower resolution, minimize the use of details and gore).&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
If the game pauses during startup, displaying error message stating that there is too little memory, that's because with its default settings DOSbox allocates only 16 MB of RAM. To avoid seeing the message informing you of such condition, open your [[dosbox.conf]] configuration file, find section ''[dosbox]'' and alter the value of the ''memsize'' parameter to be at least 38.&lt;br /&gt;
&lt;br /&gt;
Furthermore, here is what seems to be optimal setting for Blood:&lt;br /&gt;
&lt;br /&gt;
 memsize=64 (example value, see above) &lt;br /&gt;
 core=dynamic (anything else makes the game crawl, even on powerful machines)&lt;br /&gt;
 cycles=max (being pretty much advanced game, Blood requires quite a horsepower to run smoothly)&lt;br /&gt;
 scaler=none (since you would want to set the high resolution in-game)&lt;br /&gt;
 output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read)&lt;br /&gt;
&lt;br /&gt;
To further tweak and measure game performance, use the '''RATE''' in-game cheat code, that will force displaying the framerate on-screen.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Software:Spectra&amp;diff=3031</id>
		<title>Software:Spectra</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Software:Spectra&amp;diff=3031"/>
		<updated>2009-10-15T08:55:58Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Undo revision 3030 by 202.229.140.157 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Spectra (formerly WinDOS) is a GUI Shell for DOS.  It is authored by Denis Andrianov.&lt;br /&gt;
== Status ==&lt;br /&gt;
Almost Fully Supported in DOSBox 0.72.&lt;br /&gt;
== Making it work ==&lt;br /&gt;
It works just as it would in dos. You must change to the directory it is installed in to run it.  To use the Desktop, unzip the plugin to the same location as installed directory.  To use the features of PKzip within this, move the installer into the Archives directory within the install directory and run the install program. &lt;br /&gt;
== Versions ==&lt;br /&gt;
* [[Software:Spectra|1.0]]&lt;br /&gt;
== Aquiring a Copy, More Info ==&lt;br /&gt;
Their Site is [http://www.student.unimelb.edu.au/denisa/hitech.htm http://www.student.unimelb.edu.au/denisa/hitech.htm], or their dot TK address: [http://www.hitechlabs.tk/ http://www.hitechlabs.tk/].  If the link is dead, try this mirror: [http://www.pldos.pl/windos/hitech.htm http://www.pldos.pl/windos/hitech.htm].&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Talk:GAMES&amp;diff=3027</id>
		<title>Talk:GAMES</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Talk:GAMES&amp;diff=3027"/>
		<updated>2009-10-14T12:59:33Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Undo revision 3025 by 61.153.156.11 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;test&lt;br /&gt;
*Thanks for creating this page, I was just initially curious since it hadn't existed, and couldn't easily create it. Also, I had wanted to mention the change that I originally implemented -- the horizontal Alphabet TOC/LinkList. --PidGin128 02:22, 18 July 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Dungeon_Keeper&amp;diff=3026</id>
		<title>GAMES:Dungeon Keeper</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Dungeon_Keeper&amp;diff=3026"/>
		<updated>2009-10-14T12:58:58Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Undo revision 3022 by 80.240.195.104 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Dungeon Keeper works perfectly fine (including intro video and sound)&lt;br /&gt;
* Tested with the German version, DOSBox 0.72 and openSUSE 11.0&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Software:orcad&amp;diff=3021</id>
		<title>Software:orcad</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Software:orcad&amp;diff=3021"/>
		<updated>2009-10-13T09:24:55Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Undo revision 3013 by 91.214.44.121 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm running OrCAD SDT III under DOSBox on Vista and it works great. No problems at all.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Return_To_Zork&amp;diff=3020</id>
		<title>GAMES:Return To Zork</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Return_To_Zork&amp;diff=3020"/>
		<updated>2009-10-13T09:24:10Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Undo revision 3017 by 74.205.121.204 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=Return To Zork&lt;br /&gt;
|id=516&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=Infocom&lt;br /&gt;
|publisher=Activision&lt;br /&gt;
|released=1993&lt;br /&gt;
|version=&lt;br /&gt;
|status=Excelent&lt;br /&gt;
|executable='''MADECD.EXE'''&lt;br /&gt;
|installer='''INSTALL.EXE'''&lt;br /&gt;
|setup='''INSTALL.EXE'''}}&lt;br /&gt;
'''Return to Zork''' was Infocom's last foray to Zork.  Unlike the Zorks before it, Return To Zork has a fully functional GUI and is not the text adventures Infocom was known for (Zork Zero only partially had a GUI).  Famous for the line &amp;quot;Want some Rye? 'Course you do!&amp;quot;, Return to Zork is a must play.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Ultima_VII:_The_Black_Gate&amp;diff=3019</id>
		<title>GAMES:Ultima VII: The Black Gate</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Ultima_VII:_The_Black_Gate&amp;diff=3019"/>
		<updated>2009-10-13T09:23:22Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Undo revision 3015 by 91.214.44.121 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ultima VII is playable through [http://exult.sourceforge.net/ Exult], which may be preferable to emulating it in DOSBox.&lt;br /&gt;
&lt;br /&gt;
When using dosbox, use dynamic core and a fixed speed of roughly 9000 to 11000 cycles. Disable ems and umb support (you can disable xms too if you like, the game needs no himem.sys emulation). Memsize should be at least 3.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Master_of_Magic&amp;diff=2964</id>
		<title>GAMES:Master of Magic</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Master_of_Magic&amp;diff=2964"/>
		<updated>2009-09-24T11:37:21Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: added information on unofficial 2.0 patch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sound ==&lt;br /&gt;
Works fine, however you might consider disabling the music to improve performance. Choose ''Game'' -&amp;gt; ''Settings'' and uncheck ''Background music'' and ''Event music''. If that doesn't help, try running installation program and choosing ''No Sound'' for music playback device.&lt;br /&gt;
&lt;br /&gt;
Tip: the soundtrack of this game can be easily obtained from the Internet in the MIDI format. Try playing it in the background using your favourite music player. This solution has a few advantages over listening to the music in game:&lt;br /&gt;
&lt;br /&gt;
better quality &amp;lt;br /&amp;gt;&lt;br /&gt;
no slowdowns &amp;lt;br /&amp;gt;&lt;br /&gt;
music management in game is very poor -- not every track is being used and it quickly becomes repetitive. Playing it separately, you will be able to listen to the music you normally would never hear! &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
The game runs at standard VGA resolution and being a turn-based strategy, doesn't really require lots of horsepower. However, you may want to speed up its execution by trying out the following:&lt;br /&gt;
&lt;br /&gt;
enable frameskip -- values of 1 or 2 should be perfectly acceptable &amp;lt;br /&amp;gt;&lt;br /&gt;
disable ''Expanding Help'' option under ''Game'' -&amp;gt; ''Settings'' &amp;lt;br /&amp;gt;&lt;br /&gt;
disable ''Movement Animations'' option under ''Game'' -&amp;gt; ''Settings''&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
There is no multiplayer support built into the game (if there was some, I would never look at anything else in my life ;).&lt;br /&gt;
&lt;br /&gt;
There is a standalone tool called Multiplayer Shell (shareware), but this remains untested.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
Remember that the game is rather poorly written. Even with the latest patch (1.31) it may unexpectedly crash.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the ''Next turn'' button. However, you can force it to save anytime by pushing the '''F10''' button.&lt;br /&gt;
&lt;br /&gt;
There is also an unofficial, community-driven patch, pushing the game version to 2.0. It's solely game-balancing and because of this is recommended for experienced players. You can find it here: http://www.dragonsword.com/magic.php&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Configuration:IPX&amp;diff=2868</id>
		<title>Configuration:IPX</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Configuration:IPX&amp;diff=2868"/>
		<updated>2009-09-11T14:19:19Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Added reference to relevant IPX article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See [[IPX]] article for information on configuring IPX protocol emulation in DOSbox.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=Talk:DOSBox_and_Windows_Vista_and_Windows_7&amp;diff=2340</id>
		<title>Talk:DOSBox and Windows Vista and Windows 7</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=Talk:DOSBox_and_Windows_Vista_and_Windows_7&amp;diff=2340"/>
		<updated>2009-06-10T08:57:28Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: spam removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SPAM removed.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Syndicate&amp;diff=2214</id>
		<title>GAMES:Syndicate</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Syndicate&amp;diff=2214"/>
		<updated>2009-05-12T11:02:24Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Removed spam.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=Syndicate&lt;br /&gt;
|publisher=Bullfrog Productions&lt;br /&gt;
|released=1993&lt;br /&gt;
|version=[[Version0.70|0.70]]}}&lt;br /&gt;
&lt;br /&gt;
No information available yet.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Master_of_Magic&amp;diff=2201</id>
		<title>GAMES:Master of Magic</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Master_of_Magic&amp;diff=2201"/>
		<updated>2009-05-08T11:09:26Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sound ==&lt;br /&gt;
Works fine, however you might consider disabling the music to improve performance. Choose ''Game'' -&amp;gt; ''Settings'' and uncheck ''Background music'' and ''Event music''. If that doesn't help, try running installation program and choosing ''No Sound'' for music playback device.&lt;br /&gt;
&lt;br /&gt;
Tip: the soundtrack of this game can be easily obtained from the Internet in the MIDI format. Try playing it in the background using your favourite music player. This solution has a few advantages over listening to the music in game:&lt;br /&gt;
&lt;br /&gt;
better quality &amp;lt;br /&amp;gt;&lt;br /&gt;
no slowdowns &amp;lt;br /&amp;gt;&lt;br /&gt;
music management in game is very poor -- not every track is being used and it quickly becomes repetitive. Playing it separately, you will be able to listen to the music you normally would never hear! &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
The game runs at standard VGA resolution and being a turn-based strategy, doesn't really require lots of horsepower. However, you may want to speed up its execution by trying out the following:&lt;br /&gt;
&lt;br /&gt;
enable frameskip -- values of 1 or 2 should be perfectly acceptable &amp;lt;br /&amp;gt;&lt;br /&gt;
disable ''Expanding Help'' option under ''Game'' -&amp;gt; ''Settings'' &amp;lt;br /&amp;gt;&lt;br /&gt;
disable ''Movement Animations'' option under ''Game'' -&amp;gt; ''Settings''&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
There is no multiplayer support built into the game (if there was some, I would never look at anything else in my life ;).&lt;br /&gt;
&lt;br /&gt;
There is a standalone tool called Multiplayer Shell (shareware), but this remains untested.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
Remember that the game is poorly written. Even with the latest patch (1.31) it may unexpectedly crash.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the ''Next turn'' button. However, you can force it to save anytime by pushing the '''F10''' button.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Master_of_Magic&amp;diff=2200</id>
		<title>GAMES:Master of Magic</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Master_of_Magic&amp;diff=2200"/>
		<updated>2009-05-08T11:00:46Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sound ==&lt;br /&gt;
Works fine, however you might consider disabling the music to improve performance. Choose ''Game'' -&amp;gt; ''Settings'' and uncheck ''Background music'' and ''Event music''. If that doesn't help, try running installation program and choosing ''No Sound'' for music playback device.&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
The game runs at standard VGA resolution and being a turn-based strategy, doesn't really require lots of horsepower. However, you may want to speed up its execution by trying out the following:&lt;br /&gt;
&lt;br /&gt;
enable frameskip -- values of 1 or 2 should be perfectly acceptable. &amp;lt;br /&amp;gt;&lt;br /&gt;
disable ''Expanding Help'' option under ''Game'' -&amp;gt; ''Settings'' &amp;lt;br /&amp;gt;&lt;br /&gt;
disable ''Movement Animations'' option under ''Game'' -&amp;gt; ''Settings''&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
There is no multiplayer support built into the game (if there was some, I would never look at anything else in my life ;).&lt;br /&gt;
&lt;br /&gt;
There is a standalone tool called Multiplayer Shell (shareware), but this remains untested.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
Remember that the game is poorly written. Even with the latest patch (1.31) it may unexpectedly crash.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. the game saves your progress by itself every turn, upon pressing the ''Next turn'' button. You can force it to save anytime however by pushing the '''F10''' button.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2198</id>
		<title>GAMES:Blood</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2198"/>
		<updated>2009-05-08T06:36:27Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sound ==&lt;br /&gt;
Your soundcard works perfectly! (tm: Warcraft sound setup)&lt;br /&gt;
&lt;br /&gt;
If the game ever complains about missing CD Audio tracks (or crashes unexpectedly, displaying text over the graphics), try running it with the command line parameter&lt;br /&gt;
 -nocd&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
Works flawlessly, even in high resolutions thanks to the DOSbox VESA support.&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
Follow the DOSbox networking guide to enable IPX network connections and let the BloodBath (tm) begin!&lt;br /&gt;
&lt;br /&gt;
Note that the game was not designed to run in the server/client mode. Every player has to synchronize his game before it could be started eventually.&lt;br /&gt;
&lt;br /&gt;
If the networking session ever runs out of sync, try running the setup (used to start BloodBath matches) with one of the following command line parameters&lt;br /&gt;
 -broadcast&lt;br /&gt;
 -masterslave&lt;br /&gt;
or try to reconfigure your graphic options to decrease the CPU load (e.g., choose lower resolution, minimize the use of details and gore).&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
If the game pauses during startup, displaying error message stating that there is too little memory, that's because with its default settings DOSbox allocates only 16 MB of RAM. To avoid seeing the message informing you of such condition, open your [[dosbox.conf]] configuration file, find section ''[dosbox]'' and alter the value of the ''memsize'' parameter to be at least 38.&lt;br /&gt;
&lt;br /&gt;
Furthermore, here is what seems to be optimal setting for Blood:&lt;br /&gt;
&lt;br /&gt;
 memsize=64 (example value, see above) &lt;br /&gt;
 core=dynamic (anything else makes the game crawl, even on powerful machines)&lt;br /&gt;
 cycles=max (being pretty much advanced game, Blood requires quite a horsepower to run smoothly)&lt;br /&gt;
 scaler=none (since you would want to set the high resolution in-game)&lt;br /&gt;
 output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read)&lt;br /&gt;
&lt;br /&gt;
To further tweak and measure game performance, use the '''RATE''' in-game cheat code, that will force displaying the framerate on-screen.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2197</id>
		<title>GAMES:Blood</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2197"/>
		<updated>2009-05-08T06:32:13Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sound ==&lt;br /&gt;
Your soundcard works perfectly! (tm: Warcraft sound setup)&lt;br /&gt;
&lt;br /&gt;
If the game ever complains about missing CD Audio tracks (or crashes unexpectedly, displaying text over the graphics), try running it with the command line parameter&lt;br /&gt;
 -nocd&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
Works flawlessly, even in high resolutions thanks to the DOSbox VESA support.&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
Follow the DOSbox networking guide to enable IPX network connections and let the BloodBath (tm) begin!&lt;br /&gt;
&lt;br /&gt;
Note that the game was not designed to run in the server/client mode. Every player has to synchronize his game before it could be started eventually.&lt;br /&gt;
&lt;br /&gt;
If the networking session ever runs out of sync, try running the setup (used to start BloodBath matches) with one of the following command line parameters&lt;br /&gt;
 -broadcast&lt;br /&gt;
 -masterslave&lt;br /&gt;
or try to reconfigure your graphic options to decrease the CPU load (e.g., choose lower resolution, minimize the use of details and gore).&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
If the game pauses during startup, displaying error message stating that there is too little memory, try the following. By default, DOSbox allocates only 16 MB of RAM, which is a bit too little for Blood. To avoid seeing the message informing you of such condition, open your [[dosbox.conf]] configuration file, find section ''[dosbox]'' and alter the value of the ''memsize'' parameter to be at least 38.&lt;br /&gt;
&lt;br /&gt;
Furthermore, here is what seems to be optimal setting for Blood:&lt;br /&gt;
&lt;br /&gt;
 memsize=64 (example value, see above) &lt;br /&gt;
 core=dynamic (anything else makes the game crawl, even on powerful machines)&lt;br /&gt;
 cycles=max (being pretty much advanced game, Blood requires quite a horsepower to run smoothly)&lt;br /&gt;
 scaler=none (since you would want to set the high resolution in-game)&lt;br /&gt;
 output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read)&lt;br /&gt;
&lt;br /&gt;
To further tweak and measure game performance, use the '''RATE''' in-game cheat code, that will force displaying the framerate on-screen.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2191</id>
		<title>GAMES:Blood</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2191"/>
		<updated>2009-05-07T12:00:46Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sound ==&lt;br /&gt;
Your soundcard works perfectly! (tm: Warcraft sound setup)&lt;br /&gt;
&lt;br /&gt;
If the game ever complains about missing CD Audio tracks (or crashes unexpectedly, displaying text over the graphics), try running it with the command line parameter&lt;br /&gt;
 -nocd&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
Works flawlessly, even in high resolutions thanks to the DOSbox VESA support.&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
Follow the DOSbox networking guide to enable IPX network connections and let the BloodBath (tm) begin!&lt;br /&gt;
&lt;br /&gt;
Note that the game was not designed to run in the server/client mode. Every player has to synchronize their game before it could be started eventually.&lt;br /&gt;
&lt;br /&gt;
If the networking session ever runs out of sync, try running the setup (used to start BloodBath matches) with one of the following command line parameters&lt;br /&gt;
 -broadcast&lt;br /&gt;
 -masterslave&lt;br /&gt;
or try to reconfigure your graphic options to decrease the CPU load (e.g., choose lower resolution, minimize the use of details and gore).&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
If the game pauses during startup, displaying error message stating that there is too little memory, try the following. By default, DOSbox allocates only 16 MB of RAM, which is a bit too little for Blood. To avoid seeing the message informing you of such condition, open your ''dosbox.conf'' configuration file, find section ''[dosbox]'' and alter the value of the ''memsize'' parameter to be at least 38.&lt;br /&gt;
&lt;br /&gt;
Furthermore, here is what seems to be optimal setting for Blood:&lt;br /&gt;
&lt;br /&gt;
 memsize=64 (example value, see above) &lt;br /&gt;
 core=dynamic (anything else makes the game crawl, even on powerful machines)&lt;br /&gt;
 cycles=max (being pretty much advanced game, Blood requires quite a horsepower to run smoothly)&lt;br /&gt;
 scaler=none (since you would want to set the high resolution in-game)&lt;br /&gt;
 output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read)&lt;br /&gt;
&lt;br /&gt;
To further tweak and measure game performance, use the '''RATE''' in-game cheat code, that will force displaying the framerate on-screen.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2190</id>
		<title>GAMES:Blood</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2190"/>
		<updated>2009-05-07T11:38:32Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sound ==&lt;br /&gt;
Your soundcard works perfectly! (tm: Warcraft sound setup)&lt;br /&gt;
&lt;br /&gt;
If the game ever complains about missing CD Audio tracks (or crashes unexpectedly, displaying text over the graphics), try running it with the command line parameter&lt;br /&gt;
 -nocd&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
Works flawlessly, even in high resolutions thanks to the DOSbox VESA support.&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
Follow the DOSbox networking guide to enable IPX network connections and let the BloodBath (tm) begin!&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
If the game pauses during startup, displaying error message stating that there is too little memory, try the following. By default, DOSbox allocates only 16 MB of RAM, which is a bit too little for Blood. To avoid seeing the message informing you of such condition, open your dosbox.conf configuration file, find section ''[dosbox]'' and alter the value named ''memsize'' to be at least 38.&lt;br /&gt;
&lt;br /&gt;
Furthermore, here is what seems to be optimal setting for Blood:&lt;br /&gt;
&lt;br /&gt;
 memsize=64 (example value, see above) &lt;br /&gt;
 core=dynamic (anything else makes the game crawl, even on powerful machines)&lt;br /&gt;
 cycles=max (being pretty much advanced game, Blood requires quite a horsepower to run smoothly)&lt;br /&gt;
 scaler=none (since you would want to set the high resolution in-game)&lt;br /&gt;
 output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read)&lt;br /&gt;
&lt;br /&gt;
To further tweak and measure game performance, use the '''RATE''' in-game cheat code, that will force displaying the framerate on-screen.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2189</id>
		<title>GAMES:Blood</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2189"/>
		<updated>2009-05-07T11:28:57Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sound ==&lt;br /&gt;
Your soundcard works perfectly! (tm: Warcraft sound setup)&lt;br /&gt;
&lt;br /&gt;
If the game ever complains about missing CD Audio tracks (or crashes unexpectedly, displaying text over the graphics), try running it with the command line parameter&lt;br /&gt;
 -nocd&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
Works flawlessly, even in high resolutions thanks to the DOSbox VESA support.&lt;br /&gt;
&lt;br /&gt;
== Network ==&lt;br /&gt;
Follow the DOSbox networking guide to enable IPX network connections and let the BloodBath (tm) begin!&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
If the game pauses during startup, displaying error message stating that there is too little memory, try the following. By default, DOSbox allocates only 16 MB of RAM, which is a bit too little for Blood. To avoid seeing the message informing you of such condition, open your dosbox.conf configuration file, find section ''[dosbox]'' and alter the value named ''memsize'' to be at least 38.&lt;br /&gt;
&lt;br /&gt;
Furthermore, here is what seems to be optimal setting for Blood:&lt;br /&gt;
&lt;br /&gt;
 memsize=64 (example value, see above) &lt;br /&gt;
 core=dynamic (anything else makes the game crawl, even on powerful machines)&lt;br /&gt;
 cycles=max (this is rather self-explanatory)&lt;br /&gt;
 scaler=none (since you would want to set the high resolution in-game)&lt;br /&gt;
 output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read)&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2180</id>
		<title>GAMES:Blood</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2180"/>
		<updated>2009-05-06T09:33:34Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Runs with sound and high resolution!&lt;br /&gt;
&lt;br /&gt;
It may show an error about low RAM when you run it (Just press a key to skip it), however in-game the program runs smoothly and perfectly.&lt;br /&gt;
&lt;br /&gt;
By default, DOSbox allocates only 16 MB of RAM, which is a bit too little for Blood. To avoid seeing the message informing you of such condition, open your dosbox.conf configuration file, find section [dosbox] and alter the value named memsize to be at least 38.&lt;br /&gt;
&lt;br /&gt;
Furthermore, here is what seems to be optimal setting for Blood:&lt;br /&gt;
&lt;br /&gt;
memsize=64 (see above)&lt;br /&gt;
&lt;br /&gt;
core=dynamic (anything else makes the game crawl, even on powerful machines) &amp;lt;br /&amp;gt;&lt;br /&gt;
cycles=max&lt;br /&gt;
&lt;br /&gt;
scaler=none (since you would want to set the high resolution in-game) &amp;lt;br /&amp;gt;&lt;br /&gt;
output=overlay (or surface, using opengl makes the game unreasonably fuzzy and hard-to-read) &amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2179</id>
		<title>GAMES:Blood</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:Blood&amp;diff=2179"/>
		<updated>2009-05-06T09:31:07Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Runs with sound and high resolution!&lt;br /&gt;
&lt;br /&gt;
It may show an error about low RAM when you run it (Just press a key to skip it), however in-game the program runs smoothly and perfectly.&lt;br /&gt;
&lt;br /&gt;
By default, DOSbox allocates only 16 MB of RAM, which is a bit too little for Blood. To avoid seeing the message informing you of such condition, open your dosbox.conf configuration file, find section [dosbox] and alter the value named memsize to be at least 38.&lt;br /&gt;
&lt;br /&gt;
Furthermore, here is what seems to be optimal setting for Blood:&lt;br /&gt;
core=dynamic (anything else makes the game crawl, even on powerful machines)&lt;br /&gt;
cycles=max&lt;br /&gt;
&lt;br /&gt;
scaler=none (since you would want to set the high resolution in-game)&lt;br /&gt;
output=overlay (or surface, using opengl makes the game unreasonably fuzzy)&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=IPX&amp;diff=2178</id>
		<title>IPX</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=IPX&amp;diff=2178"/>
		<updated>2009-05-06T09:19:27Z</updated>

		<summary type="html">&lt;p&gt;82.177.55.130: Added information on running DOSbox networking in Linux.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ipx = true | false'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Enables / Disables IPX protocol under DOSBox&amp;lt;br /&amp;gt;&lt;br /&gt;
You can enable IPX later in the DOSBox command line with command:&amp;lt;br /&amp;gt;&lt;br /&gt;
'''ipx true'''&amp;lt;br /&amp;gt;&lt;br /&gt;
or disable it with command:&amp;lt;br /&amp;gt;&lt;br /&gt;
'''ipx false'''&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Note, that the IPX feature of DOSBox does not connect to an existing IPX network,&amp;lt;br /&amp;gt;&lt;br /&gt;
it provides an UDP based emulation of such.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
This means, one client has to start a server and let the others connect to it.&amp;lt;br /&amp;gt;&lt;br /&gt;
In a network with ''server'' and ''client'', use the following commands on the console,&amp;lt;br /&amp;gt;&lt;br /&gt;
to set up IPX networking:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
On ''server'' start the IPX server by typing:&amp;lt;br /&amp;gt;&lt;br /&gt;
'''ipxnet startserver'''&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
and on ''client'' type:&amp;lt;br /&amp;gt;&lt;br /&gt;
'''ipxnet connect ''server'' '''&amp;lt;br /&amp;gt;&lt;br /&gt;
''server'' being the hostname or the IP address of the machine running the IPX server.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
At this point, there is a tunneled IPX network between the two hosts.&amp;lt;br /&amp;gt;&lt;br /&gt;
Repeating the second step on another machine adds it to the network.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the above commands do not work, and you are running Linux, specify the port number explicitly, as in the example below:&amp;lt;br/&amp;gt;&lt;br /&gt;
'''ipxnet startserver 1222'''&amp;lt;br /&amp;gt;&lt;br /&gt;
and &amp;lt;br /&amp;gt;&lt;br /&gt;
'''ipxnet connect ''server'' 1222'''&amp;lt;br /&amp;gt;&lt;br /&gt;
This is the limitation of Linux environments, where only root (or superuser) can use port numbers lower than 1024. Feel free to use any not yet occupied port number greater than that value.&lt;/div&gt;</summary>
		<author><name>82.177.55.130</name></author>
	</entry>
</feed>