https://www.dosbox.com/wiki/api.php?action=feedcontributions&user=82.171.70.54&feedformat=atomDOSBoxWiki - User contributions [en]2024-03-28T19:38:07ZUser contributionsMediaWiki 1.34.1https://www.dosbox.com/wiki/index.php?title=Recording_Video&diff=649Recording Video2008-04-04T13:18:58Z<p>82.171.70.54: </p>
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<div>Starting with [[Version0.65|version 0.65]], DOSBox allows you to create movies out of screen<br />
output.<br />
<br />
To record a movie, you have to press '''<tt>CTRL-ALT-F5</tt>'''.<br />
To stop/end the recording, you have to press '''<tt>CTRL-ALT-F5</tt>''' again.<br />
<br />
''Note: Under Linux, most Window Managers will use this key combination to go to''<br />
''the 5th console terminal screen. You'll have to go to the [[keymapper]] and change the''<br />
''key combination used for "Video".''<br />
<br />
The video mode currently being emulated will determine the resolution of the captured video, and the currently running [[GAMES|game]] or [[Software|application]] will determine the name of the captured file. If the current application is changed while a movie is being recorded the filename will not change, but if the video mode changes then the current recording will automatically be stopped and a new movie in the new resolution will be created with the name of the last executed application.<br />
<br />
Like screen shots, any filters will not be recorded or effect the content of the captured video.<br />
<br />
== Playing the captured movie ==<br />
Each platform is different so you may need to search around for specific help. The file captured will end in '''<tt>.AVI</tt>''', which is a container format. Most computers may look like they are already configured to play the captures movie, but most likely they are not. The video portion of the movie is encoded with the zMotion CODEC, which allows for reasonably fast encoding of low color content.<br />
<br />
===Windows===<br />
The Win 32 Release of DOSBox includes the necessary CODEC and install scripts needed to allow Windows Media Player (or almost any other movie player in Windows). If you installed the Start Menu shortcuts simply select '''<tt>Install movie codec</tt>'''<br />
<br />
[[Image:InstallVideoCodec.jpg]]<br />
<br />
You might notice that your computer is performing some actions in the background but there will be no actual confirmation that this install was successful (other than trying to play your movie). If you are still experiencing difficulty playing your captured movie you can try alternative media players like [http://www.videolan.org/ VideoLAN] or [http://sourceforge.net/projects/guliverkli/ Media Player Classic]<br />
<br />
===Linux and Mac OS X===<br />
[http://www.mplayerhq.hu/ MPlayer] (a popular command line video player) should be able to play the captured video without any special configuration.</div>82.171.70.54https://www.dosbox.com/wiki/index.php?title=Mapper&diff=648Mapper2008-04-04T13:17:47Z<p>82.171.70.54: </p>
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<div>== Keymapper ==<br />
<br />
When you start the keymapper (either with CTRL-F1 or -startmapper as a commandline argument to the DOSBox executable) you are presented with a virtual keyboard. This virtual keyboard corresponds with the keys DOSBox will report to its applications. If you click on a key with your mouse, you can see in the lowerleft corner which key on your keyboard corresponds with it.<br />
<br />
* EVENT: The key DOSBox will report to the applications being emulated.<br />
* BIND: The key on your keyboard (as reported by SDL) which is connected to the EVENT.<br />
* mod1,2,3: Modifiers. These are keys you need to have pressed as well, while pressing BIND. mod1 = CTRL and mod2 = ALT. These are generally only used when you want to change the special keys of DOSBox.<br />
* Add: Add a new BIND to this EVENT. Basicly add a key from your keyboard which will produce the key EVENT in DOSBox.<br />
* Del: Delete the BIND to this EVENT. If an EVENT has no BINDS than it's not possible to type this key in DOSBox.<br />
* Next: Cycle through the list of keys(BINDS) which map to this EVENT.<br />
<br />
== Examples ==<br />
<br />
Q1. You want to have the X on your keyboard to type a Z in DOSBox.<br />
A. With your mouse click on the Z on the keyboard mapper. Click "Add". Now press the X key<br />
on your keyboard.<br />
<br />
Q2. If you click "Next" a few times you will notice that the Z on your keyboard also produces an Z in DOSBox.<br />
A. Therefore select the Z again and click "Next" till you have the Z on your keyboard. Now<br />
click "Del".<br />
<br />
Q3. If you try it out in DOSBox you will notice that pressing X makes ZX appear.<br />
A. The X on your keyboard is still mapped to the X as well! Click on the X in the keyboard<br />
mapper and search with "Next" till you find the mapped key X. Click "Del".<br />
<br />
----<br />
<br />
If you change the default mapping you can save your changes by pressing "Save". DOSBox will save the mapping to location specified in the configfile (mapperfile=mapper.txt). At startup DOSBox will load your mapperfile if it's present in the configfile.</div>82.171.70.54https://www.dosbox.com/wiki/index.php?title=Mapper&diff=647Mapper2008-04-04T13:14:19Z<p>82.171.70.54: we needed this in the Wiki, an explanation of the keymapper functionality</p>
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<div>== Keymapper ==<br />
<br />
When you start the keymapper (either with CTRL-F1 or -startmapper as a commandline argument to the DOSBox executable) you are presented with a virtual keyboard. This virtual keyboard corresponds with the keys DOSBox will report to its applications. If you click on a key with your mouse, you can see in the lowerleft corner which key on your keyboard corresponds with it.<br />
<br />
* EVENT: The key DOSBox will report to the applications being emulated.<br />
* BIND: The key on your keyboard (as reported by SDL) which is connected to the EVENT.<br />
* mod1,2,3: Modifiers. These are keys you need to have pressed as well, while pressing BIND. mod1 = CTRL and mod2 = ALT. These are generally only used when you want to change the special keys of DOSBox.<br />
* Add: Add a new BIND to this EVENT. Basicly add a key from your keyboard which will produce the key EVENT in DOSBox.<br />
* Del: Delete the BIND to this EVENT. If an EVENT has no BINDS than it's not possible to type this key in DOSBox.<br />
* Next: Cycle through the list of keys(BINDS) which map to this EVENT.<br />
<br />
== Examples ==<br />
<br />
Q1. You want to have the X on your keyboard to type a Z in DOSBox.<br />
A. With your mouse click on the Z on the keyboard mapper. Click "Add". Now press the X key on your keyboard.<br />
<br />
Q2. If you click "Next" a few times you will notice that the Z on your keyboard also produces an Z in DOSBox.<br />
A. Therefore select the Z again and click "Next" till you have the Z on your keyboard. Now click "Del".<br />
<br />
Q3. If you try it out in DOSBox you will notice that pressing X makes ZX appear.<br />
A. The X on your keyboard is still mapped to the X as well! Click on the X in the keyboard mapper and search with "Next" till you find the mapped key X. Click "Del".<br />
<br />
----<br />
<br />
If you change the default mapping you can save your changes by pressing "Save". DOSBox will save the mapping to location specified in the configfile (mapperfile=mapper.txt). At startup DOSBox will load your mapperfile if it's present in the configfile.</div>82.171.70.54https://www.dosbox.com/wiki/index.php?title=DOSBox_FAQ&diff=646DOSBox FAQ2008-04-04T13:06:48Z<p>82.171.70.54: /* Usage */</p>
<hr />
<div>= Compatibility =<br />
'''Q.''' Where can I learn about the compatibility of a specific game or application?<br />
<br />
'''A.''' The DOSBox Wiki has two pages devoted to compatibility and configuration.<br />
* [[GAMES|Games]] <br />
* [[Software|Applications]]<br />
You can also search the [http://vogons.zetafleet.com/index.php?c=7 DOSBox community forums] if you cannot find what you are looking for. If you can find the answer to your question, please help out the rest of the DOSBox community by writing an article about how you made your game or application work. Be sure to include the version of DOSBox you used.<br />
<br />
'''Q.''' What if I cannot find any information about a specific game or application?<br />
<br />
'''A.''' This might be a bit harder but you can try and find similar applications to the one your looking for. For instance, games produced by Sierra around the same time tend to use the same engine, and issues with one game can often be seen in other games. If your application is built on top of a larger platform like GWBasic, you can look for help by searching for that platform. If your trying to write an article about how you made your complex application work, try to reference the platform in your article so it can show up in search results for people trying to solve other issues.<br />
<br />
'''Q.''' Does DOSBox support non QWERTY keyboard layouts and will it have the KEYB command?<br />
<br />
'''A.''' It already does. Since [[Version0.70|0.70]].<br />
<br />
'''Q.''' How do you print out of the DOS Box? Can you use the program's print to a parallel or serial printer?<br />
<br />
'''A.''' If your application can print to a file, you can redirect the file to a printer. On Windows at a command prompt or at the Run option, you can use <br />
<code><pre>COPY /B [FILE NAME] LPT1</pre></code> to send a file to a printer (connected or mapped to LPT1). If the application can print in Postscript format, utilities like [http://www.ghostscript.com/awki Ghostscript/Ghostview] can be used to send the file to the printer. Also, some custom builds of DOSBox have the ability to capture print data to a image. More information about this beta feature can be found at [http://home.arcor.de/h-a-l-9000/dbdl.html HAL9000's webpage]<br />
<br />
= Development =<br />
'''Q.''' How difficult will it be to implement a save state system for DOSBox?<br />
<br />
= Performance =<br />
<br />
Q. My game runs fine at first then an error message pops up on dosbox saying that the video file format is wrong. How or what can I do to fix this, if there is anything known?<br />
<br />
'''Q.''' My game/application runs slowly, how do I improve speed?<br />
<br />
'''A.''' Increase cycles. Use core=dynamic. Try different output modes (e.g. output=overlay). Increase Frameskip. Disable unneeded components in the [[dosbox.conf]] such as [[Sound]], mouse or joystick emulation. If all else fails, find a faster computer to run DOSBox on.<br />
<br />
Also be sure to check the compatibility section of this FAQ as some game/applications are more trouble (or resource hogs) than others.<br />
<br />
<br />
'''Q.''' The Sound/Music for my DOS game/application sounds terrible what can I do?<br />
<br />
'''A.''' This is a complicated issue covered in the [[Sound]] section of the wiki. It's important to remember to install or setup game/applications correctly to use the correct sound devices (<tt>INSTALL.EXE</tt>, <tt>SOUNDSET.EXE</tt> and <tt>SETUP.EXE</tt> are popular program names to look for). The capabilities of the hardware as well as the preferences of the programmer vary: Therefore what may sound "best" on one particular game may not be the "best" for another. Sometimes changes need to be made to the [[dosbox.conf]] file (or a new conf file) to get the best results.<br />
<br />
Also, game sound/music may have an impact on the speed at which the game/application runs and running DOSBox with limited resources may result in incomplete or 'choppy' sound being heard. (see previous question)<br />
<br />
<br />
Q. How do I change the memory size so that I can run programs that require more than the default settings (eg. Windows 1.01 or some other demanding OS)?<br />
<br />
= Usage =<br />
'''Q.''' My backslash key is mapped to ']' with DOSBox in Vista. Is there a workaround?<br />
<br />
'''A.''' Press <tt>CTRL-F1</tt> to enter the [[keymapper]] and select the backslash with your mouse. Press the <tt>DELETE</tt> button that will show up on your screen. Then press <tt>ADD</tt> to bind backslash to another key. Simply press an unused key to bind it to this. Press <tt>SAVE</tt> and then <tt>EXIT</tt> to return to the main screen.<br />
<br />
'''Q.''' My cursor is trapped within the DOSBox window when I click inside. How do I get the cursor out?<br />
<br />
'''A.''' DOSBox will capture your mouse when you click inside the display window (and you have '''<tt>autolock=true</tt>''' set in the [[Dosbox.conf]]). Simply press '''<tt>CTRL-F10</tt>''' to release the mouse.<br />
<br />
'''Q.''' I have set Gnome to load DOSBox when I click on .COM files. How do I script it to exit DOSBox when I quit from the game?<br />
<br />
'''A.''' with -exit as commandline parameter for DOSBox.<br />
<br />
'''Q.''' How do I access my hard drive/cdrom in DOSBox?<br />
<br />
'''A.''' See the information on the [[MOUNT]] command, or type <tt>intro mount</tt> or <tt>intro cdrom</tt> in DOSBox for the basics.<br />
<br />
'''Q.''' I have an ISO image I made of files for backup purposes. How do I access it in DOSBox?<br />
<br />
'''A.''' See the information on the [[IMGMOUNT]] command<br />
<br />
'''Q.''' How do I unmount or change images? I need to swap CD images in the drive.<br />
<br />
'''A.''' You don't "unmount", you may assign more than one image file to [[IMGMOUNT]], to swap images use <tt>CTRL-F4</tt>.<br />
<br />
'''Q.''' I have created an image from a CD that includes CD audio tracks, when I access it in DOSBox only the first (data) track is available.<br />
<br />
'''A.''' Be sure to use the bin/cue format for mixed mode CDs (CDs with a data and audio tracks) and always pass the cue file to [[IMGMOUNT]].</div>82.171.70.54