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	<title>GAMES:QTest - Revision history</title>
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	<updated>2026-04-28T15:02:33Z</updated>
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	<entry>
		<id>https://www.dosbox.com/wiki/index.php?title=GAMES:QTest&amp;diff=301&amp;oldid=prev</id>
		<title>Sryx: Created page for QTest</title>
		<link rel="alternate" type="text/html" href="https://www.dosbox.com/wiki/index.php?title=GAMES:QTest&amp;diff=301&amp;oldid=prev"/>
		<updated>2008-01-14T18:51:32Z</updated>

		<summary type="html">&lt;p&gt;Created page for QTest&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Game&lt;br /&gt;
|title=QTest&lt;br /&gt;
|image=[[Image:GAME QTest Title.png]]&lt;br /&gt;
|caption=The opening screen for QTest&lt;br /&gt;
|developer=iD Software&lt;br /&gt;
|publisher=(none)&lt;br /&gt;
|released=February 24th, 1996&lt;br /&gt;
|version=[[Version0.72|0.72]]&lt;br /&gt;
|status=Perfect&lt;br /&gt;
|executable='''QUAKE.EXE'''}}&lt;br /&gt;
&lt;br /&gt;
'''QTest''' is the pre-release of the hit game Quake.  Demonstrating a lot of the early technology and intended to give players both an apatite for the coming game as well as to sort out Network and Graphical issues, QTest is an interesting artifact, and fortunately run great on DOSBox (assuming you have a fast enough computer).&lt;br /&gt;
&lt;br /&gt;
== Making it work ==&lt;br /&gt;
'''QTest''' requires a fairly fast computer to run inside DOSBox, but fortunately requires very little effort to configure.  The game automatically detects available sound and graphics hardware, and should startup on its own.  Once inside the game, you will need to type '''&amp;lt;tt&amp;gt;YES&amp;lt;/tt&amp;gt;''' to accept the End User License Agreement, and then&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;MAP &amp;lt;Map Name&amp;gt;&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
The full descriptions of the available maps can be found in the '''README.TXT''' but their names are '''TEST1''',&lt;br /&gt;
'''TEST2''' and '''TEST3'''.&lt;/div&gt;</summary>
		<author><name>Sryx</name></author>
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