The title screen for Doom
|Publisher|| id Software (1993-1994),
GT Interactive (1994-1999),
|Released||December 10th, 1993|
|Tested game version||Unknown|
|Works with DOS32A||N/A|
Doom defined a generation of game players with its cutting edge graphics, amazing sound effects and moody music. Countless First Person Shooters owe their success to the creation of Doom.
The Ultimate Doom, an enhanced re-release, may be purchased through Steam. It is preconfigued to launch through DOSBox, but the file doom.wad may be copied and used to run a source port instead.
Doom is open source, and there are many modern Windows and Linux ports of it available. This approach may be preferable to emulating the DOS version. To make any of the ports work, you will need to copy the file doom.wad from an installation of Doom or Ultimate Doom to the directory of the source port. Some source ports include:
- GZDoom - recommended
- Doomsday - the prettiest port, but buggier than GZDoom (Windows, Linux)
- Chocolate Doom - replicates DOS Doom behavior as closely as possible
- Skulltag - enhanced netplay capabilities, based on ZDoom (Windows, Linux)
- Doom Legacy - a bit old, but containing some unique features like splitscreen and second mouse support (DOS, Windows, Linux, MacOS)
- ReMood - a spinoff of Legacy, worth checking out
Making it work in DOSBox
Doom requires a fairly fast computer to run inside DOSBox, but many ports of its source code exist for modern Operating Systems, so you may find more luck downloading one of them instead. Because Doom makes use of your sound card and potentially Modem, you should take care to match your dosbox.conf setting to the settings found in the SETUP.EXE found inside your Doom folder. For the most part the default options will work, but if you are making use of the Gravis Ultra Sound or MIDI audio devices you should pay special attention that the DMA, IRQ and Addresses all match.