Difference between revisions of "Main Page"

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(fixed urls of vogons forum)
(→‎Advanced Topics: fixed url of sdl faq)
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*[[BuildingDOSBox|Building DOSBox]] - Building your own version of DOSBox using mingw
 
*[[BuildingDOSBox|Building DOSBox]] - Building your own version of DOSBox using mingw
 
*[[Building_DOSBox_with_Visual_C_2008_Express|Building DOSBox with Visual C 2008 Express]]
 
*[[Building_DOSBox_with_Visual_C_2008_Express|Building DOSBox with Visual C 2008 Express]]
*[http://docs.mandragor.org/files/Common_libs_documentation/SDL/FAQ_en/FAQ-Using_SDL.html Using SDL FAQ] (SDL environment variables that can make or break things) '''*Currently down as of Feb 23, 2010*'''
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*[https://wiki.libsdl.org/FAQUsingSDL Using SDL FAQ] (SDL environment variables that can make or break things)
 
*[[Special:Allpages|Index of all articles]]
 
*[[Special:Allpages|Index of all articles]]

Revision as of 19:43, 8 June 2015

Welcome to the Wiki page of the DOSBox project

DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.

DOSBox also comes with its own DOS-like command prompt. It is still quite rudimentary and lacks many of the features found in MS-DOS, but it is sufficient for installing and running most DOS games.

DOSBox has a lively, user-supported community forum hosted at VOGONS (Very Old Games On New Systems). Feel very very free to drop by if you have questions about DOSBox!

General Information

More Specific Topics

DOSBox Resources

Advanced Topics