Difference between revisions of "Talk:DOSBox FAQ"

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m (moved Talk:FAQ to Talk:DOSBox FAQ: Avoiding a clash with Mediawiki:FAQ)
 
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just wanted to run a software; no simple description via an example; guess I won't make a donation; suggestion: Create a help for non-nerds.
 
  
'''Q:''' What is the picture in the dosbox www site in the title bar?
 
  
Dune 2
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== Core=dynamic ==
'''Q''' How do you change the size of the DosBox? I don't want to go full screen but I do want it a little bigger than it is.
 
  
IMGMOUNT's data is deprecated. There is a -u command, and it works. So you can unmount images. Please fix this. Thanks.
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Setting '''core=dynamic''' gave a significant performance boost in Wolfenstein 3D.
:No it's not deprecated. The question is about changing images ingame, where unmounting is impossible.
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What does this actually do, and why isn't it default?
  
 
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And whats the difference between the '''cputype'''s?
 
 
 
 
 
 
== Question ==
 
'''Q''' Hello, I am making an app for DOSBox (Made with Apple Automator, Mac Only) that launches games without the need to fiddle around in the DOS shell. I was wondering if I might be able to use the DOSBox icon/logo for my app. I intend to distribute the app on Apple's site [http://www.Apple.com/downloads]
 
 
 
== Image Mount Swapping ==
 
 
 
'''Q''' I am trying to install a game that requires me to mount multiple images and I can't swap images with Ctrl+F4. I am using DosBox 0.73. Is there a way to swap with something else?
 
 
 
For cdrom images it should work. for floppy images it won't think there is an a special floppy emulator for under windows. That one should work with dosbox just fine
 
 
 
I am using a cdrom image.
 
:imgmount d image1 image2 image3 -t iso
 
:should work
 

Latest revision as of 15:21, 28 April 2012


Core=dynamic

Setting core=dynamic gave a significant performance boost in Wolfenstein 3D. What does this actually do, and why isn't it default?

And whats the difference between the cputypes?