Talk:GAMES:Star Wars: Dark Forces

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Revision as of 05:31, 9 January 2010 by (talk)
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Optimum configuration

Use DOSBOX to run the setup program. You can use every music card except for AWE32 MIDI, Soundscape Synth, and Gravis Ultrasound. Using these for music card either produce no music, or crash the game.

For Digital Sound, you can use all excepr Sound Blaster, Sound Blaster Pro, AWE32, Pro AudioSpectrum, and SoundScape Audio.

The rest of the options work fine, however using Gravis gives tne sound a considerable delay before playing. SB2.0 can lag if a few sounds are playing at once, so use Sound Blaster 16 for the best performance.

Now, go to your DOSBOX config, and change prebuffer to 0 under the sound area. This will remove some delay before sounds. Also, it may help to change rate to 11025, this will decrease lag and cause no problems in sound quality.

You shouldn't use fulldouble, this causes lots of render errors and other things that you don't want. It runs graphically fine at any resolution, but the sound may become delayed at higher ones.

If you want to remove the letterboxing without making it look terrible, change output to ddraw, and set aspect to true.

If you want to use the mouse for horizontal aiming, you may want to crank up the resolution. Nope, you should keep Dark Forces' sensitivity the same, for some reason it only affects turning left.

Now, set sensitivity in the DOSBOX configuration to 250. Note that this will also increase the mouse speed in the menus, so be warned.

  • Note from another user: You can change the mouse sensitivity in the game. When setting it to the max, you will see no difference at first. However, if you close and re-run the game it should handle properly, without changing the DOSBOX configuration sensitivity.

That's it! Dark Forces should now look and play it's best.

—Preceding unsigned comment added by (talkcontribs) 02:51, 7 August 2008