Talk:GAMES:Star Wars: Dark Forces

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Revision as of 15:53, 13 January 2009 by Lwc (talk | contribs) (Optimum configuration)
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Optimum configuration

Use DOSBOX to run the setup program. You can use every music card except for AWE32 MIDI, Soundscape Synth, and Gravis Ultrasound. Using these for music card either produce no music, or crash the game.

For Digital Sound, you can use all excepr Sound Blaster, Sound Blaster Pro, AWE32, Pro AudioSpectrum, and SoundScape Audio.

The rest of the options work fine, however using Gravis gives tne sound a considerable delay before playing. SB2.0 can lag if a few sounds are playing at once, so use Sound Blaster 16 for the best performance.

Now, go to your DOSBOX config, and change prebuffer to 0 under the sound area. This will remove some delay before sounds. Also, it may help to change rate to 11025, this will decrease lag and cause no problems in sound quality.

You shouldn't use fulldouble, this causes lots of render errors and other things that you don't want. It runs graphically fine at any resolution, but the sound may become delayed at higher ones.

If you want to remove the letterboxing without making it look terrible, change output to ddraw, and set aspect to true.

If you want to use the mouse for horizontal aiming, you may want to crank up the resolution. Nope, you should keep Dark Forces' sensitivity the same, for some reason it only affects turning left.

Now, set sensitivity in the DOSBOX configuration to 250. Note that this will also increase the mouse speed in the menus, so be warned.

That's it! Dark Forces should now look and play it's best.

—Preceding unsigned comment added by 65.33.18.92 (talkcontribs) 02:51, 7 August 2008